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/**************************************************************************/
/* inflection_map.h */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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# pragma once
# include "core/templates/hash_map.h"
# include "core/templates/local_vector.h"
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# include <iterator>
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/// An unordered map that splits elements between a fast-access vector of LinearCount consecutively
/// indexed elements, and a slower-access map holding sparse indexes larger than LinearCount.
///
/// \tparam KeyType is used to lookup values, and must be a type that is convertible to an unsigned integer.
/// \tparam ValueType must have an empty constructor (default or otherwise).
/// \tparam LinearCount
/// \tparam IndexType must be a type that is convertible to an unsigned integer (eg. uint8_t...uint64_t), and which is large enough to represent the number of values in this map.
template < typename KeyType , typename ValueType , size_t LinearCount , typename IndexType = uint16_t >
class InflectionMap {
public :
using value_type = ValueType ;
class Iterator {
InflectionMap * map ;
IndexType index ;
public :
using iterator_category = std : : forward_iterator_tag ;
using value_type = ValueType ;
using pointer = value_type * ;
using reference = value_type & ;
Iterator ( ) :
map ( nullptr ) , index ( 0 ) { }
Iterator ( InflectionMap & p_m , const IndexType p_i ) :
map ( & p_m ) , index ( p_i ) { }
Iterator & operator = ( const Iterator & p_it ) {
map = p_it . map ;
index = p_it . index ;
return * this ;
}
ValueType * operator - > ( ) { return & map - > _values [ index ] ; }
ValueType & operator * ( ) { return map - > _values [ index ] ; }
operator ValueType * ( ) { return & map - > _values [ index ] ; }
bool operator = = ( const Iterator & p_it ) const { return map = = p_it . map & & index = = p_it . index ; }
bool operator ! = ( const Iterator & p_it ) const { return map ! = p_it . map | | index ! = p_it . index ; }
Iterator & operator + + ( ) {
index + + ;
return * this ;
}
Iterator operator + + ( int ) {
Iterator t = * this ;
index + + ;
return t ;
}
bool is_valid ( ) const { return index < map - > _values . size ( ) ; }
} ;
const ValueType & operator [ ] ( const KeyType p_idx ) const { return get_value ( p_idx ) ; }
ValueType & operator [ ] ( const KeyType p_idx ) { return get_value ( p_idx ) ; }
Iterator begin ( ) { return Iterator ( * this , 0 ) ; }
Iterator end ( ) { return Iterator ( * this , _values . size ( ) ) ; }
bool is_empty ( ) { return _values . is_empty ( ) ; }
size_t size ( ) { return _values . size ( ) ; }
void reserve ( size_t p_new_cap ) { _values . reserve ( p_new_cap ) ; }
protected :
static constexpr IndexType INVALID = std : : numeric_limits < IndexType > : : max ( ) ;
typedef struct IndexValue {
IndexType value = INVALID ;
} IndexValue ;
// Returns a reference to the value at the index.
// If the index has not been initialized, add an empty element at
// the end of the values array, and set the index to its position.
ValueType & get_value ( KeyType p_idx ) {
IndexValue * val_idx = p_idx < LinearCount ? & _linear_indexes [ p_idx ] : _inflection_indexes . getptr ( p_idx ) ;
if ( val_idx = = nullptr | | val_idx - > value = = INVALID ) {
_values . push_back ( { } ) ;
if ( val_idx = = nullptr ) {
val_idx = & _inflection_indexes . insert ( p_idx , { } ) - > value ;
}
val_idx - > value = _values . size ( ) - 1 ;
}
return _values [ val_idx - > value ] ;
}
TightLocalVector < ValueType > _values ;
HashMap < KeyType , IndexValue > _inflection_indexes ;
IndexValue _linear_indexes [ LinearCount ] ;
} ;