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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "RemoteTransform"  inherits= "Spatial"  category= "Core"  version= "3.2" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
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										RemoteTransform pushes its own [Transform] to another [Spatial] derived Node in the scene.
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										RemoteTransform pushes its own [Transform] to another [Spatial] derived Node (called the remote node) in the scene.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<methods > 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "force_update_cache" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												[RemoteTransform] caches the remote node. It may not notice if the remote node disappears; [method force_update_cache] forces it to update the cache again.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "remote_path"  type= "NodePath"  setter= "set_remote_node"  getter= "get_remote_node"  default= "NodePath("")" > 
							 
						 
					
						
							
								
									
										
										
										
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											The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "update_position"  type= "bool"  setter= "set_update_position"  getter= "get_update_position"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], the remote node's position is updated.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "update_rotation"  type= "bool"  setter= "set_update_rotation"  getter= "get_update_rotation"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], the remote node's rotation is updated.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "update_scale"  type= "bool"  setter= "set_update_scale"  getter= "get_update_scale"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], the remote node's scale is updated.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "use_global_coordinates"  type= "bool"  setter= "set_use_global_coordinates"  getter= "get_use_global_coordinates"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], global coordinates are used. If [code]false[/code], local coordinates are used.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>