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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="VisualShaderNodeTransformVecMult" inherits="VisualShaderNode" category="Core" version="3.2"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
							|  |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<methods> | 
					
						
							|  |  |  | 	</methods> | 
					
						
							|  |  |  | 	<members> | 
					
						
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										 |  |  | 		<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformVecMult.Operator" default="0"> | 
					
						
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										 |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | 	<constants> | 
					
						
							|  |  |  | 		<constant name="OP_AxB" value="0" enum="Operator"> | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_BxA" value="1" enum="Operator"> | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_3x3_AxB" value="2" enum="Operator"> | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_3x3_BxA" value="3" enum="Operator"> | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 	</constants> | 
					
						
							|  |  |  | </class> |