| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  packed_scene.cpp                                                     */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2014-02-23 10:35:05 -03:00
										 |  |  | #include "packed_scene.h"
 | 
					
						
							|  |  |  | #include "globals.h"
 | 
					
						
							|  |  |  | #include "io/resource_loader.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/3d/spatial.h"
 | 
					
						
							|  |  |  | #include "scene/gui/control.h"
 | 
					
						
							|  |  |  | #include "scene/2d/node_2d.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | bool PackedScene::can_instance() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return nodes.size()>0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Node *PackedScene::instance(bool p_gen_edit_state) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int nc = nodes.size(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(nc==0,NULL); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const StringName*snames=NULL; | 
					
						
							|  |  |  | 	int sname_count=names.size(); | 
					
						
							|  |  |  | 	if (sname_count) | 
					
						
							|  |  |  | 		snames=&names[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const Variant*props=NULL; | 
					
						
							|  |  |  | 	int prop_count=variants.size(); | 
					
						
							|  |  |  | 	if (prop_count) | 
					
						
							|  |  |  | 		props=&variants[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Variant> properties; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const NodeData *nd = &nodes[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<nc;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		const NodeData &n=nd[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!ObjectTypeDB::is_type_enabled(snames[n.type])) { | 
					
						
							|  |  |  | 			ret_nodes[i]=NULL; | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Node *node=NULL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (n.instance>=0) { | 
					
						
							|  |  |  | 			//instance existing
 | 
					
						
							|  |  |  | 			Ref<PackedScene> sdata = props[ n.instance ]; | 
					
						
							|  |  |  | 			ERR_FAIL_COND_V( !sdata.is_valid(), NULL); | 
					
						
							|  |  |  | 			node = sdata->instance(); | 
					
						
							|  |  |  | 			ERR_FAIL_COND_V(!node,NULL); | 
					
						
							|  |  |  | 			if (p_gen_edit_state) | 
					
						
							|  |  |  | 				node->generate_instance_state(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			//create anew
 | 
					
						
							|  |  |  | 			Object * obj = ObjectTypeDB::instance(snames[ n.type ]); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (!obj || !obj->cast_to<Node>()) { | 
					
						
							|  |  |  | 				if (obj) { | 
					
						
							|  |  |  | 					memdelete(obj); | 
					
						
							|  |  |  | 					obj=NULL; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				WARN_PRINT(String("Warning node of type "+snames[n.type].operator String()+" does not exist.").ascii().get_data()); | 
					
						
							|  |  |  | 				if (n.parent>=0 && n.parent<nc && ret_nodes[n.parent]) { | 
					
						
							|  |  |  | 					if (ret_nodes[n.parent]->cast_to<Spatial>()) { | 
					
						
							|  |  |  | 						obj = memnew( Spatial ); | 
					
						
							|  |  |  | 					} else if (ret_nodes[n.parent]->cast_to<Control>()) { | 
					
						
							|  |  |  | 						obj = memnew( Control ); | 
					
						
							|  |  |  | 					} else if (ret_nodes[n.parent]->cast_to<Node2D>()) { | 
					
						
							|  |  |  | 						obj = memnew( Node2D ); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (!obj) { | 
					
						
							|  |  |  | 					obj = memnew( Node ); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			node = obj->cast_to<Node>(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//properties
 | 
					
						
							|  |  |  | 		int nprop_count=n.properties.size(); | 
					
						
							|  |  |  | 		if (nprop_count) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const NodeData::Property* nprops=&n.properties[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for(int j=0;j<nprop_count;j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				bool valid; | 
					
						
							|  |  |  | 				ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL ); | 
					
						
							|  |  |  | 				ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//name
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//groups
 | 
					
						
							|  |  |  | 		for(int j=0;j<n.groups.size();j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL ); | 
					
						
							|  |  |  | 			node->add_to_group( snames[ n.groups[j] ], true ); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ret_nodes[i]=node; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (i>0) {			 | 
					
						
							|  |  |  | 			ERR_FAIL_INDEX_V(n.parent,i,NULL); | 
					
						
							|  |  |  | 			ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL); | 
					
						
							|  |  |  | 			ret_nodes[n.parent]->_add_child_nocheck(node,snames[n.name]); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			node->_set_name_nocheck( snames[ n.name ] ); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (n.owner>=0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ERR_FAIL_INDEX_V(n.owner,i,NULL); | 
					
						
							|  |  |  | 			node->_set_owner_nocheck(ret_nodes[n.owner]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//do connections
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int cc = connections.size(); | 
					
						
							|  |  |  | 	const ConnectionData *cdata = connections.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<cc;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		const ConnectionData &c=cdata[i]; | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V( c.from, nc, NULL ); | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V( c.to, nc, NULL ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector<Variant> binds; | 
					
						
							|  |  |  | 		if (c.binds.size()) { | 
					
						
							|  |  |  | 			binds.resize(c.binds.size()); | 
					
						
							|  |  |  | 			for(int j=0;j<c.binds.size();j++) | 
					
						
							|  |  |  | 				binds[j]=props[ c.binds[j] ]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!ret_nodes[c.from] || !ret_nodes[c.to]) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST|c.flags ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Node *s = ret_nodes[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (get_path()!="" && get_path().find("::")==-1) | 
					
						
							|  |  |  | 		s->set_filename(get_path()); | 
					
						
							|  |  |  | 	return ret_nodes[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (name_map.has(p_string)) | 
					
						
							|  |  |  | 		return name_map[p_string]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int idx = name_map.size(); | 
					
						
							|  |  |  | 	name_map[p_string]=idx; | 
					
						
							|  |  |  | 	return idx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (variant_map.has(p_variant)) | 
					
						
							|  |  |  | 		return variant_map[p_variant]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int idx = variant_map.size(); | 
					
						
							|  |  |  | 	variant_map[p_variant]=idx; | 
					
						
							|  |  |  | 	return idx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_node!=p_owner && (p_node->get_owner()!=p_owner)) | 
					
						
							|  |  |  | 		return OK; //nothing to do with this node, may either belong to another scene or be onowned
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	NodeData nd; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	nd.name=_nm_get_string(p_node->get_name(),name_map); | 
					
						
							|  |  |  | 	nd.type=_nm_get_string(p_node->get_type(),name_map); | 
					
						
							|  |  |  | 	nd.parent=p_parent_idx;	 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Dictionary instance_state; | 
					
						
							|  |  |  | 	Set<StringName> instance_groups; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_node!=p_owner && p_node->get_filename()!="") { | 
					
						
							|  |  |  | 		//instanced
 | 
					
						
							|  |  |  | 		Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename()); | 
					
						
							|  |  |  | 		if (!instance.is_valid()) { | 
					
						
							|  |  |  | 			return ERR_CANT_OPEN; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		nd.instance=_vm_get_variant(instance,variant_map); | 
					
						
							|  |  |  | 		instance_state = p_node->get_instance_state(); | 
					
						
							|  |  |  | 		Vector<StringName> ig = p_node->get_instance_groups(); | 
					
						
							|  |  |  | 		for(int i=0;i<ig.size();i++) | 
					
						
							|  |  |  | 			instance_groups.insert(ig[i]); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		nd.instance=-1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//instance state makes sure that only changes to instance are saved
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<PropertyInfo> plist; | 
					
						
							|  |  |  | 	p_node->get_property_list(&plist); | 
					
						
							|  |  |  | 	for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 		if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			continue; | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 		String name = E->get().name; | 
					
						
							|  |  |  | 		Variant value = p_node->get( E->get().name ); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 		if (E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			continue; | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (nd.instance>=0) { | 
					
						
							|  |  |  | 			//only save changed properties in instance
 | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 			/*
 | 
					
						
							|  |  |  | 			  // this was commented because it would not save properties created from within script
 | 
					
						
							|  |  |  | 			  // done with _get_property_list, that are not in the original node.
 | 
					
						
							|  |  |  | 			  // if some property is not saved, check again
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			  if (!instance_state.has(name)) { | 
					
						
							|  |  |  | 				print_line("skip not in instance"); | 
					
						
							| 
									
										
										
										
											2014-02-23 10:35:05 -03:00
										 |  |  | 				continue; | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 			}*/ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-11-02 11:31:01 -03:00
										 |  |  | 			if (E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE) { | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 			if (instance_state[name]==value) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				continue; | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-23 10:35:05 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		NodeData::Property prop; | 
					
						
							|  |  |  | 		prop.name=_nm_get_string( name,name_map); | 
					
						
							|  |  |  | 		prop.value=_vm_get_variant( value, variant_map); | 
					
						
							|  |  |  | 		nd.properties.push_back(prop); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<Node::GroupInfo> groups; | 
					
						
							|  |  |  | 	p_node->get_groups(&groups); | 
					
						
							|  |  |  | 	for(List<Node::GroupInfo>::Element *E=groups.front();E;E=E->next()) { | 
					
						
							|  |  |  | 		Node::GroupInfo &gi=E->get(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!gi.persistent) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		if (nd.instance>=0 && instance_groups.has(gi.name)) | 
					
						
							|  |  |  | 			continue; //group was instanced, don't add here
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		nd.groups.push_back(_nm_get_string(gi.name,name_map)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (node_map.has(p_node->get_owner())) | 
					
						
							|  |  |  | 		nd.owner=node_map[p_node->get_owner()]; | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		nd.owner=-1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int idx = nodes.size(); | 
					
						
							|  |  |  | 	node_map[p_node]=idx; | 
					
						
							|  |  |  | 	nodes.push_back(nd); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<p_node->get_child_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Node *c=p_node->get_child(i); | 
					
						
							|  |  |  | 		Error err = _parse_node(p_owner,c,idx,name_map,variant_map,node_map); | 
					
						
							|  |  |  | 		if (err) | 
					
						
							|  |  |  | 			return err; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_node!=p_owner && (p_node->get_owner()!=p_owner)) | 
					
						
							|  |  |  | 		return OK; //nothing to do with this node, may either belong to another scene or be onowned
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<MethodInfo> signals; | 
					
						
							|  |  |  | 	p_node->get_signal_list(&signals); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG); | 
					
						
							|  |  |  | 	NodeData &nd = nodes[node_map[p_node]]; | 
					
						
							|  |  |  | 	Set<Connection> instance_connections; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (nd.instance>=0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector<Connection> iconns = p_node->get_instance_connections(); | 
					
						
							|  |  |  | 		for(int i=0;i<iconns.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			instance_connections.insert(iconns[i]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		List<Node::Connection> conns; | 
					
						
							|  |  |  | 		p_node->get_signal_connection_list(E->get().name,&conns); | 
					
						
							|  |  |  | 		for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const Node::Connection &c = F->get(); | 
					
						
							|  |  |  | 			if (!(c.flags&CONNECT_PERSIST)) | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (nd.instance>=0 && instance_connections.has(c)) | 
					
						
							|  |  |  | 				continue; //came from instance, don't save!
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Node *n=c.target->cast_to<Node>(); | 
					
						
							|  |  |  | 			if (!n) | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (!node_map.has(n)) { | 
					
						
							|  |  |  | 				WARN_PRINT("Connection to node outside scene??") | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ConnectionData cd; | 
					
						
							|  |  |  | 			cd.from=node_map[p_node]; | 
					
						
							|  |  |  | 			cd.to=node_map[n]; | 
					
						
							|  |  |  | 			cd.method=_nm_get_string(c.method,name_map); | 
					
						
							|  |  |  | 			cd.signal=_nm_get_string(c.signal,name_map); | 
					
						
							|  |  |  | 			cd.flags=c.flags; | 
					
						
							|  |  |  | 			for(int i=0;i<c.binds.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				cd.binds.push_back( _vm_get_variant(c.binds[i],variant_map)); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			connections.push_back(cd); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<p_node->get_child_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Node *c=p_node->get_child(i); | 
					
						
							|  |  |  | 		Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map); | 
					
						
							|  |  |  | 		if (err) | 
					
						
							|  |  |  | 			return err; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error PackedScene::pack(Node *p_scene) { | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V( p_scene, ERR_INVALID_PARAMETER ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Node *scene = p_scene; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Map<StringName,int> name_map; | 
					
						
							|  |  |  | 	HashMap<Variant,int,VariantHasher> variant_map; | 
					
						
							|  |  |  | 	Map<Node*,int> node_map; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map); | 
					
						
							|  |  |  | 	if (err) { | 
					
						
							|  |  |  | 		clear(); | 
					
						
							|  |  |  | 		ERR_FAIL_V(err); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	err = _parse_connections(scene,scene,name_map,variant_map,node_map); | 
					
						
							|  |  |  | 	if (err) { | 
					
						
							|  |  |  | 		clear(); | 
					
						
							|  |  |  | 		ERR_FAIL_V(err); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	names.resize(name_map.size()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(Map<StringName,int>::Element *E=name_map.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		names[E->get()]=E->key(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	variants.resize(variant_map.size()); | 
					
						
							|  |  |  | 	const Variant *K=NULL; | 
					
						
							|  |  |  | 	while((K=variant_map.next(K))) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int idx = variant_map[*K]; | 
					
						
							|  |  |  | 		variants[idx]=*K; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PackedScene::clear() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	names.clear(); | 
					
						
							|  |  |  | 	variants.clear(); | 
					
						
							|  |  |  | 	nodes.clear(); | 
					
						
							|  |  |  | 	connections.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PackedScene::_set_bundled_scene(const Dictionary& d) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !d.has("names")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !d.has("variants")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !d.has("node_count")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !d.has("nodes")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !d.has("conn_count")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( !d.has("conns")); | 
					
						
							|  |  |  | //	ERR_FAIL_COND( !d.has("path"));
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	DVector<String> snames = d["names"]; | 
					
						
							|  |  |  | 	if (snames.size()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int namecount = snames.size(); | 
					
						
							|  |  |  | 		names.resize(namecount); | 
					
						
							|  |  |  | 		DVector<String>::Read r =snames.read(); | 
					
						
							|  |  |  | 		for(int i=0;i<names.size();i++) | 
					
						
							|  |  |  | 			names[i]=r[i]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Array svariants = d["variants"]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (svariants.size()) { | 
					
						
							|  |  |  | 		int varcount=svariants.size(); | 
					
						
							|  |  |  | 		variants.resize(varcount); | 
					
						
							|  |  |  | 		for(int i=0;i<varcount;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			variants[i]=svariants[i]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		variants.clear(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	nodes.resize(d["node_count"]); | 
					
						
							|  |  |  | 	int nc=nodes.size(); | 
					
						
							|  |  |  | 	if (nc) { | 
					
						
							|  |  |  | 		DVector<int> snodes = d["nodes"]; | 
					
						
							|  |  |  | 		DVector<int>::Read r = snodes.read(); | 
					
						
							|  |  |  | 		int idx=0; | 
					
						
							|  |  |  | 		for(int i=0;i<nc;i++) { | 
					
						
							|  |  |  | 			NodeData &nd = nodes[i]; | 
					
						
							|  |  |  | 			nd.parent=r[idx++]; | 
					
						
							|  |  |  | 			nd.owner=r[idx++]; | 
					
						
							|  |  |  | 			nd.type=r[idx++]; | 
					
						
							|  |  |  | 			nd.name=r[idx++]; | 
					
						
							|  |  |  | 			nd.instance=r[idx++]; | 
					
						
							|  |  |  | 			nd.properties.resize(r[idx++]); | 
					
						
							|  |  |  | 			for(int j=0;j<nd.properties.size();j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				nd.properties[j].name=r[idx++]; | 
					
						
							|  |  |  | 				nd.properties[j].value=r[idx++]; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			nd.groups.resize(r[idx++]); | 
					
						
							|  |  |  | 			for(int j=0;j<nd.groups.size();j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				nd.groups[j]=r[idx++]; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	connections.resize(d["conn_count"]); | 
					
						
							|  |  |  | 	int cc=connections.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (cc) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		DVector<int> sconns = d["conns"]; | 
					
						
							|  |  |  | 		DVector<int>::Read r = sconns.read(); | 
					
						
							|  |  |  | 		int idx=0; | 
					
						
							|  |  |  | 		for(int i=0;i<cc;i++) { | 
					
						
							|  |  |  | 			ConnectionData &cd = connections[i]; | 
					
						
							|  |  |  | 			cd.from=r[idx++]; | 
					
						
							|  |  |  | 			cd.to=r[idx++]; | 
					
						
							|  |  |  | 			cd.signal=r[idx++]; | 
					
						
							|  |  |  | 			cd.method=r[idx++]; | 
					
						
							|  |  |  | 			cd.flags=r[idx++]; | 
					
						
							|  |  |  | 			cd.binds.resize(r[idx++]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for(int j=0;j<cd.binds.size();j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				cd.binds[j]=r[idx++]; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //	path=d["path"];
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Dictionary PackedScene::_get_bundled_scene() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	DVector<String> rnames; | 
					
						
							|  |  |  | 	rnames.resize(names.size()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (names.size()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		DVector<String>::Write r=rnames.write(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for(int i=0;i<names.size();i++) | 
					
						
							|  |  |  | 			r[i]=names[i]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Dictionary d; | 
					
						
							|  |  |  | 	d["names"]=rnames; | 
					
						
							|  |  |  | 	d["variants"]=variants; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<int> rnodes; | 
					
						
							|  |  |  | 	d["node_count"]=nodes.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<nodes.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		const NodeData &nd=nodes[i]; | 
					
						
							|  |  |  | 		rnodes.push_back(nd.parent); | 
					
						
							|  |  |  | 		rnodes.push_back(nd.owner); | 
					
						
							|  |  |  | 		rnodes.push_back(nd.type); | 
					
						
							|  |  |  | 		rnodes.push_back(nd.name); | 
					
						
							|  |  |  | 		rnodes.push_back(nd.instance); | 
					
						
							|  |  |  | 		rnodes.push_back(nd.properties.size()); | 
					
						
							|  |  |  | 		for(int j=0;j<nd.properties.size();j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			rnodes.push_back(nd.properties[j].name); | 
					
						
							|  |  |  | 			rnodes.push_back(nd.properties[j].value); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		rnodes.push_back(nd.groups.size()); | 
					
						
							|  |  |  | 		for(int j=0;j<nd.groups.size();j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			rnodes.push_back(nd.groups[j]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	d["nodes"]=rnodes; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<int> rconns; | 
					
						
							|  |  |  | 	d["conn_count"]=connections.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<connections.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		const ConnectionData &cd=connections[i]; | 
					
						
							|  |  |  | 		rconns.push_back(cd.from); | 
					
						
							|  |  |  | 		rconns.push_back(cd.to); | 
					
						
							|  |  |  | 		rconns.push_back(cd.signal); | 
					
						
							|  |  |  | 		rconns.push_back(cd.method); | 
					
						
							|  |  |  | 		rconns.push_back(cd.flags); | 
					
						
							|  |  |  | 		rconns.push_back(cd.binds.size()); | 
					
						
							|  |  |  | 		for(int j=0;j<cd.binds.size();j++) | 
					
						
							|  |  |  | 			rconns.push_back(cd.binds[j]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	d["conns"]=rconns; | 
					
						
							|  |  |  | 	d["version"]=1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //	d["path"]=path;
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return d; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PackedScene::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("pack","path:Node"),&PackedScene::pack); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("instance:Node"),&PackedScene::instance,DEFVAL(false)); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("can_instance"),&PackedScene::can_instance); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&PackedScene::_set_bundled_scene); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&PackedScene::_get_bundled_scene); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled"),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene")); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PackedScene::PackedScene() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } |