2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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								/*  light_occluder_2d_editor_plugin.cpp                                  */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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											2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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											2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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								#include "light_occluder_2d_editor_plugin.h"
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								Ref<OccluderPolygon2D> LightOccluder2DEditor::_ensure_occluder() const {
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									Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
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									if (!occluder.is_valid()) {
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										occluder = Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D));
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										node->set_occluder_polygon(occluder);
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									}
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									return occluder;
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								}
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								Node2D *LightOccluder2DEditor::_get_node() const {
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									return node;
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								}
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								void LightOccluder2DEditor::_set_node(Node *p_polygon) {
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									node = Object::cast_to<LightOccluder2D>(p_polygon);
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								}
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								bool LightOccluder2DEditor::_is_line() const {
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									Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
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									if (occluder.is_valid()) {
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										return !occluder->is_closed();
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									} else {
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										return false;
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									}
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								}
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											2017-10-15 22:33:25 +02:00
										 
									 
								 
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								int LightOccluder2DEditor::_get_polygon_count() const {
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									Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
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									if (occluder.is_valid()) {
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										return occluder->get_polygon().size();
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									} else {
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										return 0;
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									}
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								}
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								Variant LightOccluder2DEditor::_get_polygon(int p_idx) const {
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									Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
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									if (occluder.is_valid()) {
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										return occluder->get_polygon();
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									} else {
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										return Variant(Vector<Vector2>());
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									}
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								}
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								void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
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									Ref<OccluderPolygon2D> occluder = _ensure_occluder();
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									occluder->set_polygon(p_polygon);
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								}
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								void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
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									Ref<OccluderPolygon2D> occluder = _ensure_occluder();
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									undo_redo->add_do_method(occluder.ptr(), "set_polygon", p_polygon);
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									undo_redo->add_undo_method(occluder.ptr(), "set_polygon", p_previous);
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								}
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								bool LightOccluder2DEditor::_has_resource() const {
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									return node && node->get_occluder_polygon().is_valid();
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								}
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								void LightOccluder2DEditor::_create_resource() {
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									if (!node) {
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										return;
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									}
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									undo_redo->create_action(TTR("Create Occluder Polygon"));
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									undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
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									undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF()));
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									undo_redo->commit_action();
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									_menu_option(MODE_CREATE);
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								}
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								LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) :
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										AbstractPolygon2DEditor(p_editor) {
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									node = nullptr;
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								}
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								LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) :
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										AbstractPolygon2DEditorPlugin(p_node, memnew(LightOccluder2DEditor(p_node)), "LightOccluder2D") {
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								}
							 |