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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNodeConstant" version="4.0">
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									<brief_description>
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										A scalar floating-point constant to be used within the visual shader graph.
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									</brief_description>
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									<description>
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										Translated to [code]float[/code] in the shader language.
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									</description>
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									<tutorials>
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									</tutorials>
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									<methods>
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									</methods>
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									<members>
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										<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
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											A floating-point constant which represents a state of this node.
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										</member>
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									</members>
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									<constants>
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									</constants>
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								</class>
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