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								/*************************************************************************/
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								/*  websocket_peer.cpp                                                   */
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								/*                       This file is part of:                           */
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											2017-12-21 03:47:16 +01:00
										 
									 
								 
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2018-03-21 16:07:51 +07:00
										 
									 
								 
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								/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "websocket_peer.h"
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								GDCINULL(WebSocketPeer);
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								WebSocketPeer::WebSocketPeer() {
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								}
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								WebSocketPeer::~WebSocketPeer() {
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								}
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								void WebSocketPeer::_bind_methods() {
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									ClassDB::bind_method(D_METHOD("get_write_mode"), &WebSocketPeer::get_write_mode);
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									ClassDB::bind_method(D_METHOD("set_write_mode", "mode"), &WebSocketPeer::set_write_mode);
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									ClassDB::bind_method(D_METHOD("is_connected_to_host"), &WebSocketPeer::is_connected_to_host);
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									ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet);
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									ClassDB::bind_method(D_METHOD("close", "code", "reason"), &WebSocketPeer::close, DEFVAL(1000), DEFVAL(""));
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									ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketPeer::get_connected_host);
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									ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketPeer::get_connected_port);
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									BIND_ENUM_CONSTANT(WRITE_MODE_TEXT);
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									BIND_ENUM_CONSTANT(WRITE_MODE_BINARY);
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								}
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