| 
									
										
										
										
											2023-01-05 13:25:55 +01:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  camera_attributes.h                                                   */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | #ifndef CAMERA_ATTRIBUTES_H
 | 
					
						
							|  |  |  | #define CAMERA_ATTRIBUTES_H
 | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-11-07 19:33:38 -03:00
										 |  |  | #include "core/io/resource.h"
 | 
					
						
							|  |  |  | #include "core/templates/rid.h"
 | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | class CameraAttributes : public Resource { | 
					
						
							|  |  |  | 	GDCLASS(CameraAttributes, Resource); | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	RID camera_attributes; | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | 	void _validate_property(PropertyInfo &p_property) const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float exposure_multiplier = 1.0; | 
					
						
							|  |  |  | 	float exposure_sensitivity = 100.0; // In ISO.
 | 
					
						
							|  |  |  | 	void _update_exposure(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool auto_exposure_enabled = false; | 
					
						
							|  |  |  | 	float auto_exposure_min = 0.01; | 
					
						
							|  |  |  | 	float auto_exposure_max = 64.0; | 
					
						
							|  |  |  | 	float auto_exposure_speed = 0.5; | 
					
						
							|  |  |  | 	float auto_exposure_scale = 0.4; | 
					
						
							|  |  |  | 	virtual void _update_auto_exposure(){}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual RID get_rid() const override; | 
					
						
							|  |  |  | 	virtual float calculate_exposure_normalization() const { return 1.0; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_exposure_multiplier(float p_multiplier); | 
					
						
							|  |  |  | 	float get_exposure_multiplier() const; | 
					
						
							|  |  |  | 	void set_exposure_sensitivity(float p_sensitivity); | 
					
						
							|  |  |  | 	float get_exposure_sensitivity() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_auto_exposure_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	bool is_auto_exposure_enabled() const; | 
					
						
							|  |  |  | 	void set_auto_exposure_speed(float p_auto_exposure_speed); | 
					
						
							|  |  |  | 	float get_auto_exposure_speed() const; | 
					
						
							|  |  |  | 	void set_auto_exposure_scale(float p_auto_exposure_scale); | 
					
						
							|  |  |  | 	float get_auto_exposure_scale() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	CameraAttributes(); | 
					
						
							|  |  |  | 	~CameraAttributes(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class CameraAttributesPractical : public CameraAttributes { | 
					
						
							|  |  |  | 	GDCLASS(CameraAttributesPractical, CameraAttributes); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 	// DOF blur
 | 
					
						
							|  |  |  | 	bool dof_blur_far_enabled = false; | 
					
						
							| 
									
										
										
										
											2021-02-09 18:24:36 +01:00
										 |  |  | 	float dof_blur_far_distance = 10.0; | 
					
						
							|  |  |  | 	float dof_blur_far_transition = 5.0; | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	bool dof_blur_near_enabled = false; | 
					
						
							| 
									
										
										
										
											2021-02-09 18:24:36 +01:00
										 |  |  | 	float dof_blur_near_distance = 2.0; | 
					
						
							|  |  |  | 	float dof_blur_near_transition = 1.0; | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	float dof_blur_amount = 0.1; | 
					
						
							|  |  |  | 	void _update_dof_blur(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	virtual void _update_auto_exposure() override; | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
							| 
									
										
										
										
											2022-08-12 23:57:11 +03:00
										 |  |  | 	void _validate_property(PropertyInfo &p_property) const; | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	// DOF blur
 | 
					
						
							|  |  |  | 	void set_dof_blur_far_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	bool is_dof_blur_far_enabled() const; | 
					
						
							|  |  |  | 	void set_dof_blur_far_distance(float p_distance); | 
					
						
							|  |  |  | 	float get_dof_blur_far_distance() const; | 
					
						
							|  |  |  | 	void set_dof_blur_far_transition(float p_distance); | 
					
						
							|  |  |  | 	float get_dof_blur_far_transition() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_dof_blur_near_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	bool is_dof_blur_near_enabled() const; | 
					
						
							|  |  |  | 	void set_dof_blur_near_distance(float p_distance); | 
					
						
							|  |  |  | 	float get_dof_blur_near_distance() const; | 
					
						
							|  |  |  | 	void set_dof_blur_near_transition(float p_distance); | 
					
						
							|  |  |  | 	float get_dof_blur_near_transition() const; | 
					
						
							|  |  |  | 	void set_dof_blur_amount(float p_amount); | 
					
						
							|  |  |  | 	float get_dof_blur_amount() const; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	void set_auto_exposure_min_sensitivity(float p_min); | 
					
						
							|  |  |  | 	float get_auto_exposure_min_sensitivity() const; | 
					
						
							|  |  |  | 	void set_auto_exposure_max_sensitivity(float p_max); | 
					
						
							|  |  |  | 	float get_auto_exposure_max_sensitivity() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual float calculate_exposure_normalization() const override; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	CameraAttributesPractical(); | 
					
						
							|  |  |  | 	~CameraAttributesPractical(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class CameraAttributesPhysical : public CameraAttributes { | 
					
						
							|  |  |  | 	GDCLASS(CameraAttributesPhysical, CameraAttributes); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	// Exposure
 | 
					
						
							|  |  |  | 	float exposure_aperture = 16.0; // In f-stops;
 | 
					
						
							|  |  |  | 	float exposure_shutter_speed = 100.0; // In 1 / seconds;
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Camera properties.
 | 
					
						
							|  |  |  | 	float frustum_focal_length = 35.0; // In millimeters.
 | 
					
						
							|  |  |  | 	float frustum_focus_distance = 10.0; // In Meters.
 | 
					
						
							|  |  |  | 	real_t frustum_near = 0.05; | 
					
						
							|  |  |  | 	real_t frustum_far = 4000.0; | 
					
						
							|  |  |  | 	real_t frustum_fov = 75.0; | 
					
						
							|  |  |  | 	void _update_frustum(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void _update_auto_exposure() override; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | 	void _validate_property(PropertyInfo &property) const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	void set_aperture(float p_aperture); | 
					
						
							|  |  |  | 	float get_aperture() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_shutter_speed(float p_shutter_speed); | 
					
						
							|  |  |  | 	float get_shutter_speed() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_focal_length(float p_focal_length); | 
					
						
							|  |  |  | 	float get_focal_length() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_focus_distance(float p_focus_distance); | 
					
						
							|  |  |  | 	float get_focus_distance() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_near(real_t p_near); | 
					
						
							|  |  |  | 	real_t get_near() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_far(real_t p_far); | 
					
						
							|  |  |  | 	real_t get_far() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	real_t get_fov() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_auto_exposure_min_exposure_value(float p_min); | 
					
						
							|  |  |  | 	float get_auto_exposure_min_exposure_value() const; | 
					
						
							|  |  |  | 	void set_auto_exposure_max_exposure_value(float p_max); | 
					
						
							|  |  |  | 	float get_auto_exposure_max_exposure_value() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual float calculate_exposure_normalization() const override; | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	CameraAttributesPhysical(); | 
					
						
							|  |  |  | 	~CameraAttributesPhysical(); | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | #endif // CAMERA_ATTRIBUTES_H
 |