| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  gltf_mesh.cpp                                                        */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-01-03 21:27:34 +01:00
										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "gltf_mesh.h"
 | 
					
						
							| 
									
										
										
										
											2021-12-13 21:34:18 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | #include "scene/resources/importer_mesh.h"
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							|  |  |  | void GLTFMesh::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_mesh"), &GLTFMesh::get_mesh); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &GLTFMesh::set_mesh); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_blend_weights"), &GLTFMesh::get_blend_weights); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_blend_weights", "blend_weights"), &GLTFMesh::set_blend_weights); | 
					
						
							| 
									
										
										
										
											2021-11-01 17:31:59 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_instance_materials"), &GLTFMesh::get_instance_materials); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_instance_materials", "instance_materials"), &GLTFMesh::set_instance_materials); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-23 02:11:13 -08:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh"), "set_mesh", "get_mesh"); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "blend_weights"), "set_blend_weights", "get_blend_weights"); // Vector<float>
 | 
					
						
							| 
									
										
										
										
											2021-11-01 17:31:59 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "instance_materials"), "set_instance_materials", "get_instance_materials"); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Ref<ImporterMesh> GLTFMesh::get_mesh() { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	return mesh; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void GLTFMesh::set_mesh(Ref<ImporterMesh> p_mesh) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	mesh = p_mesh; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-01 17:31:59 -07:00
										 |  |  | Array GLTFMesh::get_instance_materials() { | 
					
						
							|  |  |  | 	return instance_materials; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GLTFMesh::set_instance_materials(Array p_instance_materials) { | 
					
						
							|  |  |  | 	instance_materials = p_instance_materials; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | Vector<float> GLTFMesh::get_blend_weights() { | 
					
						
							|  |  |  | 	return blend_weights; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GLTFMesh::set_blend_weights(Vector<float> p_blend_weights) { | 
					
						
							|  |  |  | 	blend_weights = p_blend_weights; | 
					
						
							|  |  |  | } |