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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  optimized_translation.h                                               */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
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							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
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										 |  |  | #ifndef OPTIMIZED_TRANSLATION_H
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							|  |  |  | #define OPTIMIZED_TRANSLATION_H
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										 |  |  | #include "core/string/translation.h"
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										 |  |  | class OptimizedTranslation : public Translation { | 
					
						
							|  |  |  | 	GDCLASS(OptimizedTranslation, Translation); | 
					
						
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							|  |  |  | 	//this translation uses a sort of modified perfect hash algorithm
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										 |  |  | 	//it requires hashing strings twice and then does a binary search,
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												Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
											
										 
											2022-01-02 01:03:58 -05:00
										 |  |  | 	//so it's slower, but at the same time it has an extremely high chance
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										 |  |  | 	//of catching untranslated strings
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							|  |  |  | 	//load/store friendly types
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										 |  |  | 	Vector<int> hash_table; | 
					
						
							|  |  |  | 	Vector<int> bucket_table; | 
					
						
							|  |  |  | 	Vector<uint8_t> strings; | 
					
						
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							|  |  |  | 	struct Bucket { | 
					
						
							|  |  |  | 		int size; | 
					
						
							|  |  |  | 		uint32_t func; | 
					
						
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							|  |  |  | 		struct Elem { | 
					
						
							|  |  |  | 			uint32_t key; | 
					
						
							|  |  |  | 			uint32_t str_offset; | 
					
						
							|  |  |  | 			uint32_t comp_size; | 
					
						
							|  |  |  | 			uint32_t uncomp_size; | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		Elem elem[1]; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	_FORCE_INLINE_ uint32_t hash(uint32_t d, const char *p_str) const { | 
					
						
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										 |  |  | 		if (d == 0) { | 
					
						
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										 |  |  | 			d = 0x1000193; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		while (*p_str) { | 
					
						
							|  |  |  | 			d = (d * 0x1000193) ^ uint32_t(*p_str); | 
					
						
							|  |  |  | 			p_str++; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		return d; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	bool _set(const StringName &p_name, const Variant &p_value); | 
					
						
							|  |  |  | 	bool _get(const StringName &p_name, Variant &r_ret) const; | 
					
						
							|  |  |  | 	void _get_property_list(List<PropertyInfo> *p_list) const; | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const override; //overridable for other implementations
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							|  |  |  | 	virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const override; | 
					
						
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										 |  |  | 	virtual Vector<String> get_translated_message_list() const override; | 
					
						
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										 |  |  | 	void generate(const Ref<Translation> &p_from); | 
					
						
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										 |  |  | 	OptimizedTranslation() {} | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // OPTIMIZED_TRANSLATION_H
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