2023-01-05 13:25:55 +01:00
										 
									 
								 
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								/*  variant_destruct.h                                                    */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2021-07-29 10:53:05 -03:00
										 
									 
								 
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								#ifndef VARIANT_DESTRUCT_H
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								#define VARIANT_DESTRUCT_H
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								#include "core/variant/variant.h"
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								#include "core/object/class_db.h"
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								template <class T>
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								struct VariantDestruct {};
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								#define MAKE_PTRDESTRUCT(m_type)                               \
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									template <>                                                \
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									struct VariantDestruct<m_type> {                           \
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										_FORCE_INLINE_ static void ptr_destruct(void *p_ptr) { \
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											reinterpret_cast<m_type *>(p_ptr)->~m_type();      \
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										}                                                      \
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										_FORCE_INLINE_ static Variant::Type get_base_type() {  \
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											return GetTypeInfo<m_type>::VARIANT_TYPE;          \
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										}                                                      \
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									}
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								MAKE_PTRDESTRUCT(String);
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								MAKE_PTRDESTRUCT(StringName);
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								MAKE_PTRDESTRUCT(NodePath);
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								MAKE_PTRDESTRUCT(Callable);
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								MAKE_PTRDESTRUCT(Signal);
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								MAKE_PTRDESTRUCT(Dictionary);
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								MAKE_PTRDESTRUCT(Array);
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								MAKE_PTRDESTRUCT(PackedByteArray);
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								MAKE_PTRDESTRUCT(PackedInt32Array);
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								MAKE_PTRDESTRUCT(PackedInt64Array);
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								MAKE_PTRDESTRUCT(PackedFloat32Array);
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								MAKE_PTRDESTRUCT(PackedFloat64Array);
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								MAKE_PTRDESTRUCT(PackedStringArray);
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								MAKE_PTRDESTRUCT(PackedVector2Array);
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								MAKE_PTRDESTRUCT(PackedVector3Array);
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								MAKE_PTRDESTRUCT(PackedColorArray);
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								#undef MAKE_PTRDESTRUCT
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								#endif // VARIANT_DESTRUCT_H
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