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			18 lines
		
	
	
	
		
			876 B
		
	
	
	
		
			XML
		
	
	
	
	
	
		
		
			
		
	
	
			18 lines
		
	
	
	
		
			876 B
		
	
	
	
		
			XML
		
	
	
	
	
	
|   | <?xml version="1.0" encoding="UTF-8" ?> | ||
|  | <class name="Texture2DRD" inherits="Texture2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | ||
|  | 	<brief_description> | ||
|  | 		Texture for 2D that is bound to a texture created on the [RenderingDevice]. | ||
|  | 	</brief_description> | ||
|  | 	<description> | ||
|  | 		This texture class allows you to use a 2D texture created directly on the [RenderingDevice] as a texture for materials, meshes, etc. | ||
|  | 	</description> | ||
|  | 	<tutorials> | ||
|  | 	</tutorials> | ||
|  | 	<members> | ||
|  | 		<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="false" /> | ||
|  | 		<member name="texture_rd_rid" type="RID" setter="set_texture_rd_rid" getter="get_texture_rd_rid" default="RID()"> | ||
|  | 			The RID of the texture object created on the [RenderingDevice]. | ||
|  | 		</member> | ||
|  | 	</members> | ||
|  | </class> |