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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="VisualShaderNodeVec2Parameter" inherits="VisualShaderNodeParameter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
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										 |  |  | 		A [Vector2] parameter to be used within the visual shader graph. | 
					
						
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										 |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 		Translated to [code]uniform vec2[/code] in the shader language. | 
					
						
							|  |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<members> | 
					
						
							|  |  |  | 		<member name="default_value" type="Vector2" setter="set_default_value" getter="get_default_value" default="Vector2(0, 0)"> | 
					
						
							|  |  |  | 			A default value to be assigned within the shader. | 
					
						
							|  |  |  | 		</member> | 
					
						
							|  |  |  | 		<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false"> | 
					
						
							|  |  |  | 			Enables usage of the [member default_value]. | 
					
						
							|  |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | </class> |