| 
									
										
										
										
											2023-01-05 13:25:55 +01:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  editor_internal_calls.cpp                                             */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2019-07-03 09:44:53 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | #include "editor_internal_calls.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "../csharp_script.h"
 | 
					
						
							|  |  |  | #include "../godotsharp_dirs.h"
 | 
					
						
							|  |  |  | #include "../interop_types.h"
 | 
					
						
							|  |  |  | #include "../utils/macos_utils.h"
 | 
					
						
							|  |  |  | #include "../utils/path_utils.h"
 | 
					
						
							|  |  |  | #include "code_completion.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "core/config/project_settings.h"
 | 
					
						
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										 |  |  | #include "core/os/os.h"
 | 
					
						
							|  |  |  | #include "core/version.h"
 | 
					
						
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										 |  |  | #include "editor/debugger/editor_debugger_node.h"
 | 
					
						
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										 |  |  | #include "editor/editor_node.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/editor_paths.h"
 | 
					
						
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										 |  |  | #include "editor/editor_scale.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/editor_settings.h"
 | 
					
						
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										 |  |  | #include "editor/gui/editor_run_bar.h"
 | 
					
						
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										 |  |  | #include "editor/plugins/script_editor_plugin.h"
 | 
					
						
							|  |  |  | #include "main/main.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef UNIX_ENABLED
 | 
					
						
							|  |  |  | #include <unistd.h> // access
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef __cplusplus
 | 
					
						
							|  |  |  | extern "C" { | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_GodotSharpDirs_ResMetadataDir(godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_dest, String(GodotSharpDirs::get_res_metadata_dir())); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_GodotSharpDirs_MonoUserDir(godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_dest, String(GodotSharpDirs::get_mono_user_dir())); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_GodotSharpDirs_BuildLogsDirs(godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_dest, String(GodotSharpDirs::get_build_logs_dir())); | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return nullptr; | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_GodotSharpDirs_DataEditorToolsDir(godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_dest, String(GodotSharpDirs::get_data_editor_tools_dir())); | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 	return nullptr; | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_GodotSharpDirs_CSharpProjectName(godot_string *r_dest) { | 
					
						
							|  |  |  | 	memnew_placement(r_dest, String(path::get_csharp_project_name())); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_EditorProgress_Create(const godot_string *p_task, const godot_string *p_label, int32_t p_amount, bool p_can_cancel) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String task = *reinterpret_cast<const String *>(p_task); | 
					
						
							|  |  |  | 	String label = *reinterpret_cast<const String *>(p_label); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	EditorNode::progress_add_task(task, label, p_amount, (bool)p_can_cancel); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void godot_icall_EditorProgress_Dispose(const godot_string *p_task) { | 
					
						
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										 |  |  | 	String task = *reinterpret_cast<const String *>(p_task); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	EditorNode::progress_end_task(task); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool godot_icall_EditorProgress_Step(const godot_string *p_task, const godot_string *p_state, int32_t p_step, bool p_force_refresh) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String task = *reinterpret_cast<const String *>(p_task); | 
					
						
							|  |  |  | 	String state = *reinterpret_cast<const String *>(p_state); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return EditorNode::progress_task_step(task, state, p_step, (bool)p_force_refresh); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Internal_FullExportTemplatesDir(godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String full_templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().path_join(VERSION_FULL_CONFIG); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_dest, String(full_templates_dir)); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool godot_icall_Internal_IsMacOSAppBundleInstalled(const godot_string *p_bundle_id) { | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef MACOS_ENABLED
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String bundle_id = *reinterpret_cast<const String *>(p_bundle_id); | 
					
						
							|  |  |  | 	return (bool)macos_is_app_bundle_installed(bundle_id); | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							|  |  |  | 	(void)p_bundle_id; // UNUSED
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return (bool)false; | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool godot_icall_Internal_GodotIs32Bits() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return sizeof(void *) == 4; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool godot_icall_Internal_GodotIsRealTDouble() { | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef REAL_T_IS_DOUBLE
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return (bool)true; | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return (bool)false; | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void godot_icall_Internal_GodotMainIteration() { | 
					
						
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										 |  |  | 	Main::iteration(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool godot_icall_Internal_IsAssembliesReloadingNeeded() { | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef GD_MONO_HOT_RELOAD
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return (bool)CSharpLanguage::get_singleton()->is_assembly_reloading_needed(); | 
					
						
							| 
									
										
										
										
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return (bool)false; | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void godot_icall_Internal_ReloadAssemblies(bool p_soft_reload) { | 
					
						
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										 |  |  | #ifdef GD_MONO_HOT_RELOAD
 | 
					
						
							| 
									
										
										
										
											2021-08-13 16:46:14 +02:00
										 |  |  | 	mono_bind::GodotSharp::get_singleton()->call_deferred(SNAME("_reload_assemblies"), (bool)p_soft_reload); | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void godot_icall_Internal_EditorDebuggerNodeReloadScripts() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	EditorDebuggerNode::get_singleton()->reload_scripts(); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool godot_icall_Internal_ScriptEditorEdit(Resource *p_resource, int32_t p_line, int32_t p_col, bool p_grab_focus) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Ref<Resource> resource = p_resource; | 
					
						
							|  |  |  | 	return (bool)ScriptEditor::get_singleton()->edit(resource, p_line, p_col, (bool)p_grab_focus); | 
					
						
							| 
									
										
										
										
											2019-07-03 09:44:53 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Internal_EditorNodeShowScriptScreen() { | 
					
						
							| 
									
										
										
										
											2020-12-06 16:09:18 +01:00
										 |  |  | 	EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Internal_EditorRunPlay() { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->play_main_scene(); | 
					
						
							| 
									
										
										
										
											2019-07-18 04:08:24 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Internal_EditorRunStop() { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->stop_playing(); | 
					
						
							| 
									
										
										
										
											2019-07-18 04:08:24 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-25 02:30:07 +02:00
										 |  |  | void godot_icall_Internal_EditorPlugin_AddControlToEditorRunBar(Control *p_control) { | 
					
						
							|  |  |  | 	EditorRunBar::get_singleton()->get_buttons_container()->add_child(p_control); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() { | 
					
						
							| 
									
										
										
										
											2020-02-07 02:52:05 +01:00
										 |  |  | 	EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); | 
					
						
							|  |  |  | 	if (ed) { | 
					
						
							|  |  |  | 		ed->reload_scripts(); | 
					
						
							| 
									
										
										
										
											2019-07-18 04:08:24 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-05 03:32:59 +02:00
										 |  |  | void godot_icall_Internal_CodeCompletionRequest(int32_t p_kind, const godot_string *p_script_file, godot_packed_array *r_ret) { | 
					
						
							| 
									
										
										
										
											2021-09-12 20:21:15 +02:00
										 |  |  | 	String script_file = *reinterpret_cast<const String *>(p_script_file); | 
					
						
							| 
									
										
										
										
											2020-05-09 20:45:43 +02:00
										 |  |  | 	PackedStringArray suggestions = gdmono::get_code_completion((gdmono::CompletionKind)p_kind, script_file); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:21:15 +02:00
										 |  |  | 	memnew_placement(r_ret, PackedStringArray(suggestions)); | 
					
						
							| 
									
										
										
										
											2020-05-09 20:45:43 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-05 03:32:59 +02:00
										 |  |  | float godot_icall_Globals_EditorScale() { | 
					
						
							| 
									
										
										
										
											2019-10-11 01:23:35 +02:00
										 |  |  | 	return EDSCALE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Globals_GlobalDef(const godot_string *p_setting, const godot_variant *p_default_value, bool p_restart_if_changed, godot_variant *r_result) { | 
					
						
							| 
									
										
										
										
											2021-09-12 20:21:15 +02:00
										 |  |  | 	String setting = *reinterpret_cast<const String *>(p_setting); | 
					
						
							|  |  |  | 	Variant default_value = *reinterpret_cast<const Variant *>(p_default_value); | 
					
						
							| 
									
										
										
										
											2019-10-11 01:23:35 +02:00
										 |  |  | 	Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_result, Variant(result)); | 
					
						
							| 
									
										
										
										
											2019-10-11 01:23:35 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Globals_EditorDef(const godot_string *p_setting, const godot_variant *p_default_value, bool p_restart_if_changed, godot_variant *r_result) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String setting = *reinterpret_cast<const String *>(p_setting); | 
					
						
							|  |  |  | 	Variant default_value = *reinterpret_cast<const Variant *>(p_default_value); | 
					
						
							| 
									
										
										
										
											2019-10-11 01:23:35 +02:00
										 |  |  | 	Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_result, Variant(result)); | 
					
						
							| 
									
										
										
										
											2019-10-11 01:23:35 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Globals_EditorDefShortcut(const godot_string *p_setting, const godot_string *p_name, Key p_keycode, bool p_physical, godot_variant *r_result) { | 
					
						
							|  |  |  | 	String setting = *reinterpret_cast<const String *>(p_setting); | 
					
						
							|  |  |  | 	String name = *reinterpret_cast<const String *>(p_name); | 
					
						
							|  |  |  | 	Ref<Shortcut> result = ED_SHORTCUT(setting, name, p_keycode, p_physical); | 
					
						
							|  |  |  | 	memnew_placement(r_result, Variant(result)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void godot_icall_Globals_EditorGetShortcut(const godot_string *p_setting, Ref<Shortcut> *r_result) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String setting = *reinterpret_cast<const String *>(p_setting); | 
					
						
							| 
									
										
										
										
											2021-09-13 14:33:56 +01:00
										 |  |  | 	Ref<Shortcut> result = ED_GET_SHORTCUT(setting); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	memnew_placement(r_result, Variant(result)); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Globals_EditorShortcutOverride(const godot_string *p_setting, const godot_string *p_feature, Key p_keycode, bool p_physical) { | 
					
						
							|  |  |  | 	String setting = *reinterpret_cast<const String *>(p_setting); | 
					
						
							|  |  |  | 	String feature = *reinterpret_cast<const String *>(p_feature); | 
					
						
							|  |  |  | 	ED_SHORTCUT_OVERRIDE(setting, feature, p_keycode, p_physical); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Globals_TTR(const godot_string *p_text, godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String text = *reinterpret_cast<const String *>(p_text); | 
					
						
							|  |  |  | 	memnew_placement(r_dest, String(TTR(text))); | 
					
						
							| 
									
										
										
										
											2019-10-11 01:23:35 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void godot_icall_Utils_OS_GetPlatformName(godot_string *r_dest) { | 
					
						
							| 
									
										
										
										
											2019-07-03 09:44:53 +02:00
										 |  |  | 	String os_name = OS::get_singleton()->get_name(); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:21:15 +02:00
										 |  |  | 	memnew_placement(r_dest, String(os_name)); | 
					
						
							| 
									
										
										
										
											2019-07-03 09:44:53 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-05 03:32:59 +02:00
										 |  |  | bool godot_icall_Utils_OS_UnixFileHasExecutableAccess(const godot_string *p_file_path) { | 
					
						
							| 
									
										
										
										
											2019-12-17 13:10:01 +01:00
										 |  |  | #ifdef UNIX_ENABLED
 | 
					
						
							| 
									
										
										
										
											2021-09-12 20:21:15 +02:00
										 |  |  | 	String file_path = *reinterpret_cast<const String *>(p_file_path); | 
					
						
							| 
									
										
										
										
											2019-12-17 13:10:01 +01:00
										 |  |  | 	return access(file_path.utf8().get_data(), X_OK) == 0; | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 	ERR_FAIL_V(false); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | #ifdef __cplusplus
 | 
					
						
							| 
									
										
										
										
											2019-07-03 09:44:53 +02:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-05 03:32:59 +02:00
										 |  |  | // The order in this array must match the declaration order of
 | 
					
						
							|  |  |  | // the methods in 'GodotTools/Internals/Internal.cs'.
 | 
					
						
							|  |  |  | static const void *unmanaged_callbacks[]{ | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	(void *)godot_icall_GodotSharpDirs_ResMetadataDir, | 
					
						
							|  |  |  | 	(void *)godot_icall_GodotSharpDirs_MonoUserDir, | 
					
						
							|  |  |  | 	(void *)godot_icall_GodotSharpDirs_BuildLogsDirs, | 
					
						
							|  |  |  | 	(void *)godot_icall_GodotSharpDirs_DataEditorToolsDir, | 
					
						
							| 
									
										
										
										
											2023-03-06 21:39:24 +01:00
										 |  |  | 	(void *)godot_icall_GodotSharpDirs_CSharpProjectName, | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	(void *)godot_icall_EditorProgress_Create, | 
					
						
							|  |  |  | 	(void *)godot_icall_EditorProgress_Dispose, | 
					
						
							|  |  |  | 	(void *)godot_icall_EditorProgress_Step, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_FullExportTemplatesDir, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_IsMacOSAppBundleInstalled, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_GodotIs32Bits, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_GodotIsRealTDouble, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_GodotMainIteration, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_IsAssembliesReloadingNeeded, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_ReloadAssemblies, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_ScriptEditorEdit, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_EditorNodeShowScriptScreen, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_EditorRunPlay, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_EditorRunStop, | 
					
						
							| 
									
										
										
										
											2023-06-25 02:30:07 +02:00
										 |  |  | 	(void *)godot_icall_Internal_EditorPlugin_AddControlToEditorRunBar, | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	(void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts, | 
					
						
							|  |  |  | 	(void *)godot_icall_Internal_CodeCompletionRequest, | 
					
						
							|  |  |  | 	(void *)godot_icall_Globals_EditorScale, | 
					
						
							|  |  |  | 	(void *)godot_icall_Globals_GlobalDef, | 
					
						
							|  |  |  | 	(void *)godot_icall_Globals_EditorDef, | 
					
						
							| 
									
										
										
										
											2023-06-25 02:30:07 +02:00
										 |  |  | 	(void *)godot_icall_Globals_EditorDefShortcut, | 
					
						
							|  |  |  | 	(void *)godot_icall_Globals_EditorGetShortcut, | 
					
						
							|  |  |  | 	(void *)godot_icall_Globals_EditorShortcutOverride, | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	(void *)godot_icall_Globals_TTR, | 
					
						
							|  |  |  | 	(void *)godot_icall_Utils_OS_GetPlatformName, | 
					
						
							|  |  |  | 	(void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess, | 
					
						
							|  |  |  | }; | 
					
						
							| 
									
										
										
										
											2022-08-05 03:32:59 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | const void **godotsharp::get_editor_interop_funcs(int32_t &r_size) { | 
					
						
							|  |  |  | 	r_size = sizeof(unmanaged_callbacks); | 
					
						
							|  |  |  | 	return unmanaged_callbacks; | 
					
						
							|  |  |  | } |