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										 |  |  | // Copyright 2009-2021 Intel Corporation
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											2021-04-20 18:38:09 +02:00
										 |  |  | // SPDX-License-Identifier: Apache-2.0
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							|  |  |  | #pragma once
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							|  |  |  | #include "subdivpatch1.h"
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							|  |  |  | #include "grid_soa.h"
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							|  |  |  | #include "grid_soa_intersector1.h"
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							|  |  |  | #include "grid_soa_intersector_packet.h"
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							|  |  |  | #include "../common/ray.h"
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							|  |  |  | namespace embree | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   namespace isa | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     template<typename T> | 
					
						
							|  |  |  |       class SubdivPatch1Precalculations : public T | 
					
						
							|  |  |  |     {  | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       __forceinline SubdivPatch1Precalculations (const Ray& ray, const void* ptr) | 
					
						
							|  |  |  |         : T(ray,ptr) {} | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     template<int K, typename T> | 
					
						
							|  |  |  |       class SubdivPatch1PrecalculationsK : public T | 
					
						
							|  |  |  |     {  | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       __forceinline SubdivPatch1PrecalculationsK (const vbool<K>& valid, RayK<K>& ray) | 
					
						
							|  |  |  |         : T(valid,ray) {} | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     class SubdivPatch1Intersector1 | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       typedef GridSOA Primitive; | 
					
						
							|  |  |  |       typedef SubdivPatch1Precalculations<GridSOAIntersector1::Precalculations> Precalculations; | 
					
						
							|  |  |  | 
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							|  |  |  |       static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         lazy_node = prim->root(0); | 
					
						
							|  |  |  |         pre.grid = (Primitive*)prim; | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
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							|  |  |  |       /*! Intersect a ray with the primitive. */ | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |         static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)  | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) GridSOAIntersector1::intersect(pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) { | 
					
						
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										 |  |  |         intersect(This,pre,ray,context,prim,ty,tray,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       /*! Test if the ray is occluded by the primitive */ | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) return GridSOAIntersector1::occluded(pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 return processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) { | 
					
						
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										 |  |  |         return occluded(This,pre,ray,context,prim,ty,tray,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       template<int N> | 
					
						
							|  |  |  |         static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node)  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |           // TODO: PointQuery implement
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							|  |  |  |           assert(false && "not implemented"); | 
					
						
							|  |  |  |           return false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
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							|  |  |  |       template<int N> | 
					
						
							|  |  |  |       static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) { | 
					
						
							|  |  |  |         return pointQuery(This,query,context,prim,ty,tquery,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     class SubdivPatch1MBIntersector1 | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       typedef SubdivPatch1 Primitive; | 
					
						
							|  |  |  |       typedef GridSOAMBIntersector1::Precalculations Precalculations; | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       static __forceinline bool processLazyNode(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         Primitive* prim = (Primitive*) prim_i; | 
					
						
							|  |  |  |         GridSOA* grid = nullptr; | 
					
						
							|  |  |  |         grid = (GridSOA*) prim->root_ref.get(); | 
					
						
							|  |  |  |         pre.itime = getTimeSegment(ray.time(), float(grid->time_steps-1), pre.ftime); | 
					
						
							|  |  |  |         lazy_node = grid->root(pre.itime); | 
					
						
							|  |  |  |         pre.grid = grid; | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |       } | 
					
						
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							|  |  |  |       /*! Intersect a ray with the primitive. */ | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)  | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) GridSOAMBIntersector1::intersect(pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 processLazyNode(pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) { | 
					
						
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										 |  |  |         intersect(This,pre,ray,context,prim,ty,tray,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       /*! Test if the ray is occluded by the primitive */ | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) return GridSOAMBIntersector1::occluded(pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 return processLazyNode(pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
							|  |  |  |       static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) { | 
					
						
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										 |  |  |         return occluded(This,pre,ray,context,prim,ty,tray,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       template<int N> | 
					
						
							|  |  |  |         static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node)  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |           // TODO: PointQuery implement
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							|  |  |  |           assert(false && "not implemented"); | 
					
						
							|  |  |  |           return false; | 
					
						
							|  |  |  |       } | 
					
						
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										 |  |  |       template<int N, bool robust> | 
					
						
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										 |  |  |       static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravPointQuery<N> &tquery, size_t& lazy_node) { | 
					
						
							|  |  |  |         return pointQuery(This,query,context,prim,ty,tquery,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
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							|  |  |  |     template <int K> | 
					
						
							|  |  |  |       struct SubdivPatch1IntersectorK | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       typedef GridSOA Primitive; | 
					
						
							|  |  |  |       typedef SubdivPatch1PrecalculationsK<K,typename GridSOAIntersectorK<K>::Precalculations> Precalculations; | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         lazy_node = prim->root(0); | 
					
						
							|  |  |  |         pre.grid = (Primitive*)prim; | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       template<bool robust>         | 
					
						
							|  |  |  |       static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       template<bool robust>         | 
					
						
							|  |  |  |       static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 return processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
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										 |  |  |       template<int N, bool robust>               | 
					
						
							|  |  |  |         static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
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										 |  |  |       template<int N, bool robust>               | 
					
						
							|  |  |  |       static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 return processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
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							|  |  |  |     typedef SubdivPatch1IntersectorK<4>  SubdivPatch1Intersector4; | 
					
						
							|  |  |  |     typedef SubdivPatch1IntersectorK<8>  SubdivPatch1Intersector8; | 
					
						
							|  |  |  |     typedef SubdivPatch1IntersectorK<16> SubdivPatch1Intersector16; | 
					
						
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							|  |  |  |     template <int K> | 
					
						
							|  |  |  |       struct SubdivPatch1MBIntersectorK | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       typedef SubdivPatch1 Primitive; | 
					
						
							|  |  |  |       //typedef GridSOAMBIntersectorK<K>::Precalculations Precalculations;
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							|  |  |  |       typedef SubdivPatch1PrecalculationsK<K,typename GridSOAMBIntersectorK<K>::Precalculations> Precalculations; | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         Primitive* prim = (Primitive*) prim_i; | 
					
						
							|  |  |  |         GridSOA* grid = (GridSOA*) prim->root_ref.get(); | 
					
						
							|  |  |  |         lazy_node = grid->troot; | 
					
						
							|  |  |  |         pre.grid = grid; | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |       } | 
					
						
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							|  |  |  |       template<bool robust> | 
					
						
							|  |  |  |       static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
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							|  |  |  |       template<bool robust> | 
					
						
							|  |  |  |       static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 return processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
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										 |  |  |       template<int N, bool robust>       | 
					
						
							|  |  |  |       static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
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										 |  |  |       template<int N, bool robust>       | 
					
						
							|  |  |  |       static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  |         if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node); | 
					
						
							|  |  |  |         else                 return processLazyNode(pre,context,prim,lazy_node); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     typedef SubdivPatch1MBIntersectorK<4>  SubdivPatch1MBIntersector4; | 
					
						
							|  |  |  |     typedef SubdivPatch1MBIntersectorK<8>  SubdivPatch1MBIntersector8; | 
					
						
							|  |  |  |     typedef SubdivPatch1MBIntersectorK<16> SubdivPatch1MBIntersector16; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } |