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											2021-05-20 12:49:33 +02:00
										 |  |  | // Copyright 2009-2021 Intel Corporation
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											2021-04-20 18:38:09 +02:00
										 |  |  | // SPDX-License-Identifier: Apache-2.0
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							|  |  |  | 
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							|  |  |  | #pragma once
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							|  |  |  | 
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							|  |  |  | #include "catmullclark_patch.h"
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							|  |  |  | #include "bilinear_patch.h"
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							|  |  |  | #include "bspline_patch.h"
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							|  |  |  | #include "bezier_patch.h"
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							|  |  |  | #include "gregory_patch.h"
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							|  |  |  | #include "tessellation_cache.h"
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							|  |  |  | 
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							|  |  |  | #if 1
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							|  |  |  | #define PATCH_DEBUG_SUBDIVISION(ptr,x,y,z)
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							|  |  |  | #else
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							|  |  |  | #define PATCH_DEBUG_SUBDIVISION(ptr,x,y,z)            \
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							|  |  |  |   {                                                   \ | 
					
						
							|  |  |  |     size_t hex = (size_t)ptr;                          \ | 
					
						
							|  |  |  |     for (size_t i=0; i<4; i++) hex = hex ^ (hex >> 8);  \ | 
					
						
							|  |  |  |     const float c = (float)(((hex >> 0) ^ (hex >> 4) ^ (hex >> 8) ^ (hex >> 12) ^ (hex >> 16))&0xf)/15.0f; \ | 
					
						
							|  |  |  |     if (P) *P = Vertex(0.5f+0.5f*x,0.5f+0.5f*y,0.5f+0.5f*z,0.0f);         \ | 
					
						
							|  |  |  |     }                | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | #define PATCH_MAX_CACHE_DEPTH 2
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							|  |  |  | //#define PATCH_MIN_RESOLUTION 1     // FIXME: not yet completely implemented
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							|  |  |  | #define PATCH_MAX_EVAL_DEPTH_IRREGULAR 10     // maximum evaluation depth at irregular vertices (has to be larger or equal than PATCH_MAX_CACHE_DEPTH)
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							|  |  |  | #define PATCH_MAX_EVAL_DEPTH_CREASE 10       // maximum evaluation depth at crease features (has to be larger or equal than PATCH_MAX_CACHE_DEPTH)
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							|  |  |  | #define PATCH_USE_GREGORY 1        // 0 = no gregory, 1 = fill, 2 = as early as possible
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							|  |  |  | 
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							|  |  |  | #if PATCH_USE_GREGORY==2
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							|  |  |  | #define PATCH_USE_BEZIER_PATCH 1   // enable use of bezier instead of b-spline patches
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							|  |  |  | #else
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							|  |  |  | #define PATCH_USE_BEZIER_PATCH 0   // enable use of bezier instead of b-spline patches
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | #if PATCH_USE_BEZIER_PATCH
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							|  |  |  | #  define RegularPatch  BezierPatch
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							|  |  |  | #  define RegularPatchT BezierPatchT<Vertex,Vertex_t>
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							|  |  |  | #else
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							|  |  |  | #  define RegularPatch  BSplinePatch
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							|  |  |  | #  define RegularPatchT BSplinePatchT<Vertex,Vertex_t>
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | #if PATCH_USE_GREGORY
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							|  |  |  | #define IrregularFillPatch GregoryPatch
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							|  |  |  | #define IrregularFillPatchT GregoryPatchT<Vertex,Vertex_t>
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							|  |  |  | #else
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							|  |  |  | #define IrregularFillPatch BilinearPatch
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							|  |  |  | #define IrregularFillPatchT BilinearPatchT<Vertex,Vertex_t>
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | namespace embree | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   template<typename Vertex, typename Vertex_t = Vertex> | 
					
						
							|  |  |  |     struct __aligned(64) PatchT | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     typedef GeneralCatmullClarkPatchT<Vertex,Vertex_t> GeneralCatmullClarkPatch; | 
					
						
							|  |  |  |     typedef CatmullClarkPatchT<Vertex,Vertex_t> CatmullClarkPatch; | 
					
						
							|  |  |  |     typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClarkRing; | 
					
						
							|  |  |  |     typedef BezierCurveT<Vertex> BezierCurve; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     enum Type { | 
					
						
							|  |  |  |       INVALID_PATCH = 0, | 
					
						
							|  |  |  |       BILINEAR_PATCH = 1, | 
					
						
							|  |  |  |       BSPLINE_PATCH = 2,   | 
					
						
							|  |  |  |       BEZIER_PATCH = 3,   | 
					
						
							|  |  |  |       GREGORY_PATCH = 4, | 
					
						
							|  |  |  |       SUBDIVIDED_GENERAL_PATCH = 7, | 
					
						
							|  |  |  |       SUBDIVIDED_QUAD_PATCH = 8, | 
					
						
							|  |  |  |       EVAL_PATCH = 9, | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     struct Ref | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       __forceinline Ref(void* p = nullptr)  | 
					
						
							|  |  |  |         : ptr((size_t)p) {} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       __forceinline operator bool() const { return ptr != 0; } | 
					
						
							|  |  |  |       __forceinline operator size_t() const { return ptr; } | 
					
						
							|  |  |  | 
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							|  |  |  |       __forceinline Ref (Type ty, void* in)  | 
					
						
							|  |  |  |         : ptr(((size_t)in)+ty) { assert((((size_t)in) & 0xF) == 0); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       __forceinline Type  type  () const { return (Type)(ptr & 0xF); } | 
					
						
							|  |  |  |       __forceinline void* object() const { return (void*) (ptr & ~0xF); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       size_t ptr; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     struct EvalPatch  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       /* creates EvalPatch from a CatmullClarkPatch */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch)  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         size_t ofs = 0, bytes = patch.bytes(); | 
					
						
							|  |  |  |         void* ptr = alloc(bytes); | 
					
						
							|  |  |  |         patch.serialize(ptr,ofs); | 
					
						
							|  |  |  |         assert(ofs == bytes); | 
					
						
							|  |  |  |         return Ref(EVAL_PATCH, ptr); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     struct BilinearPatch  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       /* creates BilinearPatch from a CatmullClarkPatch */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, | 
					
						
							|  |  |  |                                    const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { | 
					
						
							|  |  |  |         return Ref(BILINEAR_PATCH, new (alloc(sizeof(BilinearPatch))) BilinearPatch(patch)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
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							|  |  |  |       __forceinline BilinearPatch (const CatmullClarkPatch& patch)  | 
					
						
							|  |  |  |         : patch(patch) {} | 
					
						
							|  |  |  | 
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							|  |  |  |       /* creates BilinearPatch from 4 vertices */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { | 
					
						
							|  |  |  |         return Ref(BILINEAR_PATCH, new (alloc(sizeof(BilinearPatch))) BilinearPatch(edge,vertices,stride)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline BilinearPatch (const HalfEdge* edge, const char* vertices, size_t stride)  | 
					
						
							|  |  |  |         : patch(edge,vertices,stride) {} | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       BilinearPatchT<Vertex,Vertex_t> patch; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     struct BSplinePatch  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       /* creates BSplinePatch from a half edge */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { | 
					
						
							|  |  |  |         return Ref(BSPLINE_PATCH, new (alloc(sizeof(BSplinePatch))) BSplinePatch(edge,vertices,stride)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline BSplinePatch (const HalfEdge* edge, const char* vertices, size_t stride)  | 
					
						
							|  |  |  |         : patch(edge,vertices,stride) {} | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       /* creates BSplinePatch from a CatmullClarkPatch */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, | 
					
						
							|  |  |  |                                    const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { | 
					
						
							|  |  |  |         return Ref(BSPLINE_PATCH, new (alloc(sizeof(BSplinePatch))) BSplinePatch(patch,border0,border1,border2,border3)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline BSplinePatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3)  | 
					
						
							|  |  |  |         : patch(patch,border0,border1,border2,border3) {} | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       BSplinePatchT<Vertex,Vertex_t> patch; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
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							|  |  |  |     struct BezierPatch | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       /* creates BezierPatch from a half edge */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |         __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { | 
					
						
							|  |  |  |         return Ref(BEZIER_PATCH, new (alloc(sizeof(BezierPatch))) BezierPatch(edge,vertices,stride)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline BezierPatch (const HalfEdge* edge, const char* vertices, size_t stride)  | 
					
						
							|  |  |  |         : patch(edge,vertices,stride) {} | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       /* creates Bezier from a CatmullClarkPatch */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, | 
					
						
							|  |  |  |                                    const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { | 
					
						
							|  |  |  |         return Ref(BEZIER_PATCH, new (alloc(sizeof(BezierPatch))) BezierPatch(patch,border0,border1,border2,border3)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline BezierPatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3)  | 
					
						
							|  |  |  |         : patch(patch,border0,border1,border2,border3) {} | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       BezierPatchT<Vertex,Vertex_t> patch; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     struct GregoryPatch | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       /* creates GregoryPatch from half edge */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) { | 
					
						
							|  |  |  |         return Ref(GREGORY_PATCH, new (alloc(sizeof(GregoryPatch))) GregoryPatch(edge,vertices,stride)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline GregoryPatch (const HalfEdge* edge, const char* vertices, size_t stride)  | 
					
						
							|  |  |  |         : patch(CatmullClarkPatch(edge,vertices,stride)) {} | 
					
						
							|  |  |  |         | 
					
						
							|  |  |  |       /* creates GregoryPatch from CatmullClarkPatch */ | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const CatmullClarkPatch& patch, | 
					
						
							|  |  |  |                                    const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3) { | 
					
						
							|  |  |  |         return Ref(GREGORY_PATCH, new (alloc(sizeof(GregoryPatch))) GregoryPatch(patch,border0,border1,border2,border3)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline GregoryPatch (const CatmullClarkPatch& patch, const BezierCurve* border0, const BezierCurve* border1, const BezierCurve* border2, const BezierCurve* border3)  | 
					
						
							|  |  |  |         : patch(patch,border0,border1,border2,border3) {} | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       GregoryPatchT<Vertex,Vertex_t> patch; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     struct SubdividedQuadPatch | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, Ref children[4]) { | 
					
						
							|  |  |  |         return Ref(SUBDIVIDED_QUAD_PATCH, new (alloc(sizeof(SubdividedQuadPatch))) SubdividedQuadPatch(children)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline SubdividedQuadPatch(Ref children[4]) { | 
					
						
							|  |  |  |         for (size_t i=0; i<4; i++) child[i] = children[i]; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |     public: | 
					
						
							|  |  |  |       Ref child[4]; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     struct SubdividedGeneralPatch | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, Ref* children, const unsigned N) { | 
					
						
							|  |  |  |         return Ref(SUBDIVIDED_GENERAL_PATCH, new (alloc(sizeof(SubdividedGeneralPatch))) SubdividedGeneralPatch(children,N)); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       __forceinline SubdividedGeneralPatch(Ref* children, const unsigned N) : N(N) { | 
					
						
							|  |  |  |         for (unsigned i=0; i<N; i++) child[i] = children[i]; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       unsigned N; | 
					
						
							|  |  |  |       Ref child[MAX_PATCH_VALENCE]; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     /*! Default constructor. */ | 
					
						
							|  |  |  |     __forceinline PatchT () {} | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, const HalfEdge* edge, const char* vertices, size_t stride) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (PATCH_MAX_CACHE_DEPTH == 0)  | 
					
						
							|  |  |  |         return nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       Ref child(0); | 
					
						
							|  |  |  |       switch (edge->patch_type) { | 
					
						
							|  |  |  |       case HalfEdge::BILINEAR_PATCH:       child = BilinearPatch::create(alloc,edge,vertices,stride); break;  | 
					
						
							|  |  |  |       case HalfEdge::REGULAR_QUAD_PATCH:   child = RegularPatch::create(alloc,edge,vertices,stride); break; | 
					
						
							|  |  |  | #if PATCH_USE_GREGORY == 2
 | 
					
						
							|  |  |  |       case HalfEdge::IRREGULAR_QUAD_PATCH: child = GregoryPatch::create(alloc,edge,vertices,stride); break; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |       default: { | 
					
						
							|  |  |  |         GeneralCatmullClarkPatch patch(edge,vertices,stride); | 
					
						
							|  |  |  |         child = PatchT::create(alloc,patch,edge,vertices,stride,0); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       return child; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     template<typename Allocator> | 
					
						
							|  |  |  |     __noinline static Ref create(const Allocator& alloc, GeneralCatmullClarkPatch& patch, const HalfEdge* edge, const char* vertices, size_t stride, size_t depth) | 
					
						
							|  |  |  |     {   | 
					
						
							|  |  |  |       /* convert into standard quad patch if possible */ | 
					
						
							|  |  |  |       if (likely(patch.isQuadPatch()))  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         CatmullClarkPatch qpatch; patch.init(qpatch); | 
					
						
							|  |  |  |         return PatchT::create(alloc,qpatch,edge,vertices,stride,depth); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     | 
					
						
							|  |  |  |       /* do only cache up to some depth */ | 
					
						
							|  |  |  |       if (depth >= PATCH_MAX_CACHE_DEPTH) | 
					
						
							|  |  |  |         return nullptr; | 
					
						
							|  |  |  |           | 
					
						
							|  |  |  |       /* subdivide patch */ | 
					
						
							|  |  |  |       unsigned N; | 
					
						
							|  |  |  |       array_t<CatmullClarkPatch,GeneralCatmullClarkPatch::SIZE> patches;  | 
					
						
							|  |  |  |       patch.subdivide(patches,N); | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       if (N == 4)  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         Ref child[4]; | 
					
						
							|  |  |  | #if PATCH_USE_GREGORY == 2
 | 
					
						
							|  |  |  |         BezierCurve borders[GeneralCatmullClarkPatch::SIZE]; patch.getLimitBorder(borders); | 
					
						
							|  |  |  |         BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r); | 
					
						
							|  |  |  |         BezierCurve border1l,border1r; borders[1].subdivide(border1l,border1r); | 
					
						
							|  |  |  |         BezierCurve border2l,border2r; borders[2].subdivide(border2l,border2r); | 
					
						
							|  |  |  |         BezierCurve border3l,border3r; borders[3].subdivide(border3l,border3r); | 
					
						
							|  |  |  |         GeneralCatmullClarkPatch::fix_quad_ring_order(patches); | 
					
						
							|  |  |  |         child[0] = PatchT::create(alloc,patches[0],edge,vertices,stride,depth+1,&border0l,nullptr,nullptr,&border3r); | 
					
						
							|  |  |  |         child[1] = PatchT::create(alloc,patches[1],edge,vertices,stride,depth+1,&border0r,&border1l,nullptr,nullptr); | 
					
						
							|  |  |  |         child[2] = PatchT::create(alloc,patches[2],edge,vertices,stride,depth+1,nullptr,&border1r,&border2l,nullptr); | 
					
						
							|  |  |  |         child[3] = PatchT::create(alloc,patches[3],edge,vertices,stride,depth+1,nullptr,nullptr,&border2r,&border3l); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |         GeneralCatmullClarkPatch::fix_quad_ring_order(patches); | 
					
						
							|  |  |  |         for (size_t i=0; i<4; i++) | 
					
						
							|  |  |  |           child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |         return SubdividedQuadPatch::create(alloc,child); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       else  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         assert(N<MAX_PATCH_VALENCE); | 
					
						
							|  |  |  |         Ref child[MAX_PATCH_VALENCE]; | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  | #if PATCH_USE_GREGORY == 2
 | 
					
						
							|  |  |  |         BezierCurve borders[GeneralCatmullClarkPatch::SIZE];  | 
					
						
							|  |  |  |         patch.getLimitBorder(borders); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for (size_t i0=0; i0<N; i0++) { | 
					
						
							|  |  |  |           const size_t i2 = i0==0 ? N-1 : i0-1;  | 
					
						
							|  |  |  |           BezierCurve border0l,border0r; borders[i0].subdivide(border0l,border0r); | 
					
						
							|  |  |  |           BezierCurve border2l,border2r; borders[i2].subdivide(border2l,border2r); | 
					
						
							|  |  |  |           child[i0] = PatchT::create(alloc,patches[i0],edge,vertices,stride,depth+1, &border0l, nullptr, nullptr, &border2r); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |         for (size_t i=0; i<N; i++) | 
					
						
							|  |  |  |           child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |         return SubdividedGeneralPatch::create(alloc,child,N); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       return nullptr; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     static __forceinline bool final(const CatmullClarkPatch& patch, const typename CatmullClarkRing::Type type, size_t depth)  | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const size_t max_eval_depth = (type & CatmullClarkRing::TYPE_CREASES) ? PATCH_MAX_EVAL_DEPTH_CREASE : PATCH_MAX_EVAL_DEPTH_IRREGULAR; | 
					
						
							|  |  |  | //#if PATCH_MIN_RESOLUTION
 | 
					
						
							|  |  |  | //      return patch.isFinalResolution(PATCH_MIN_RESOLUTION) || depth>=max_eval_depth;
 | 
					
						
							|  |  |  | //#else
 | 
					
						
							|  |  |  |       return depth>=max_eval_depth; | 
					
						
							|  |  |  | //#endif
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     template<typename Allocator> | 
					
						
							|  |  |  |       __noinline static Ref create(const Allocator& alloc, CatmullClarkPatch& patch, const HalfEdge* edge, const char* vertices, size_t stride, size_t depth, | 
					
						
							|  |  |  |                                    const BezierCurve* border0 = nullptr, const BezierCurve* border1 = nullptr, const BezierCurve* border2 = nullptr, const BezierCurve* border3 = nullptr) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const typename CatmullClarkPatch::Type ty = patch.type(); | 
					
						
							|  |  |  |       if (unlikely(final(patch,ty,depth))) { | 
					
						
							|  |  |  |         if (ty & CatmullClarkRing::TYPE_REGULAR) return RegularPatch::create(alloc,patch,border0,border1,border2,border3);  | 
					
						
							|  |  |  |         else                                     return IrregularFillPatch::create(alloc,patch,border0,border1,border2,border3);  | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       else if (ty & CatmullClarkRing::TYPE_REGULAR_CREASES) {  | 
					
						
							|  |  |  |         assert(depth > 0); return RegularPatch::create(alloc,patch,border0,border1,border2,border3);  | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | #if PATCH_USE_GREGORY == 2
 | 
					
						
							|  |  |  |       else if (ty & CatmullClarkRing::TYPE_GREGORY_CREASES) {  | 
					
						
							|  |  |  |         assert(depth > 0); return GregoryPatch::create(alloc,patch,border0,border1,border2,border3);  | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  |       else if (depth >= PATCH_MAX_CACHE_DEPTH) { | 
					
						
							|  |  |  |         return EvalPatch::create(alloc,patch);  | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |        | 
					
						
							|  |  |  |       else  | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         Ref child[4]; | 
					
						
							|  |  |  |         array_t<CatmullClarkPatch,4> patches;  | 
					
						
							|  |  |  |         patch.subdivide(patches); | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         for (size_t i=0; i<4; i++) | 
					
						
							|  |  |  |           child[i] = PatchT::create(alloc,patches[i],edge,vertices,stride,depth+1); | 
					
						
							|  |  |  |         return SubdividedQuadPatch::create(alloc,child); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   typedef PatchT<Vec3fa,Vec3fa_t> Patch3fa; | 
					
						
							|  |  |  | } |