| 
									
										
										
										
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										 |  |  | /* -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     Copyright (c) 2006 Simon Brown                          si@sjbrown.co.uk | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Permission is hereby granted, free of charge, to any person obtaining | 
					
						
							|  |  |  |     a copy of this software and associated documentation files (the | 
					
						
							|  |  |  |     "Software"), to deal in the Software without restriction, including | 
					
						
							|  |  |  |     without limitation the rights to use, copy, modify, merge, publish, | 
					
						
							|  |  |  |     distribute, sublicense, and/or sell copies of the Software, and to | 
					
						
							|  |  |  |     permit persons to whom the Software is furnished to do so, subject to | 
					
						
							|  |  |  |     the following conditions: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The above copyright notice and this permission notice shall be included | 
					
						
							|  |  |  |     in all copies or substantial portions of the Software. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
					
						
							|  |  |  |     OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | 
					
						
							|  |  |  |     MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | 
					
						
							|  |  |  |     IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | 
					
						
							|  |  |  |     CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | 
					
						
							|  |  |  |     TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | 
					
						
							|  |  |  |     SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |    -------------------------------------------------------------------------- */ | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifndef SQUISH_H
 | 
					
						
							|  |  |  | #define SQUISH_H
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //! All squish API functions live in this namespace.
 | 
					
						
							|  |  |  | namespace squish { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //! Typedef a quantity that is a single unsigned byte.
 | 
					
						
							|  |  |  | typedef unsigned char u8; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | enum | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |     //! Use DXT1 compression.
 | 
					
						
							|  |  |  |     kDxt1 = ( 1 << 0 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use DXT3 compression.
 | 
					
						
							|  |  |  |     kDxt3 = ( 1 << 1 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use DXT5 compression.
 | 
					
						
							|  |  |  |     kDxt5 = ( 1 << 2 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use BC4 compression.
 | 
					
						
							|  |  |  |     kBc4 = ( 1 << 3 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use BC5 compression.
 | 
					
						
							|  |  |  |     kBc5 = ( 1 << 4 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use a slow but high quality colour compressor (the default).
 | 
					
						
							|  |  |  |     kColourClusterFit = ( 1 << 5 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use a fast but low quality colour compressor.
 | 
					
						
							|  |  |  |     kColourRangeFit = ( 1 << 6 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Weight the colour by alpha during cluster fit (disabled by default).
 | 
					
						
							|  |  |  |     kWeightColourByAlpha = ( 1 << 7 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Use a very slow but very high quality colour compressor.
 | 
					
						
							|  |  |  |     kColourIterativeClusterFit = ( 1 << 8 ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //! Source is BGRA rather than RGBA
 | 
					
						
							|  |  |  |     kSourceBGRA = ( 1 << 9 ) | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*! @brief Compresses a 4x4 block of pixels.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     @param rgba   The rgba values of the 16 source pixels. | 
					
						
							|  |  |  |     @param mask   The valid pixel mask. | 
					
						
							|  |  |  |     @param block  Storage for the compressed DXT block. | 
					
						
							|  |  |  |     @param flags  Compression flags. | 
					
						
							|  |  |  |     @param metric An optional perceptual metric. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The source pixels should be presented as a contiguous array of 16 rgba | 
					
						
							|  |  |  |     values, with each component as 1 byte each. In memory this should be: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         { r1, g1, b1, a1, .... , r16, g16, b16, a16 } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The mask parameter enables only certain pixels within the block. The lowest | 
					
						
							|  |  |  |     bit enables the first pixel and so on up to the 16th bit. Bits beyond the | 
					
						
							|  |  |  |     16th bit are ignored. Pixels that are not enabled are allowed to take | 
					
						
							|  |  |  |     arbitrary colours in the output block. An example of how this can be used | 
					
						
							|  |  |  |     is in the CompressImage function to disable pixels outside the bounds of | 
					
						
							|  |  |  |     the image when the width or height is not divisible by 4. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. When using DXT1 | 
					
						
							|  |  |  |     compression, 8 bytes of storage are required for the compressed DXT block. | 
					
						
							|  |  |  |     DXT3 and DXT5 compression require 16 bytes of storage per block. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter can also specify a preferred colour compressor to use | 
					
						
							|  |  |  |     when fitting the RGB components of the data. Possible colour compressors | 
					
						
							|  |  |  |     are: kColourClusterFit (the default), kColourRangeFit (very fast, low | 
					
						
							|  |  |  |     quality) or kColourIterativeClusterFit (slowest, best quality). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     When using kColourClusterFit or kColourIterativeClusterFit, an additional | 
					
						
							|  |  |  |     flag can be specified to weight the importance of each pixel by its alpha | 
					
						
							|  |  |  |     value. For images that are rendered using alpha blending, this can | 
					
						
							|  |  |  |     significantly increase the perceived quality. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The metric parameter can be used to weight the relative importance of each | 
					
						
							|  |  |  |     colour channel, or pass NULL to use the default uniform weight of | 
					
						
							|  |  |  |     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that | 
					
						
							|  |  |  |     allowed either uniform or "perceptual" weights with the fixed values | 
					
						
							|  |  |  |     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a | 
					
						
							|  |  |  |     contiguous array of 3 floats. | 
					
						
							| 
									
										
										
										
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										 |  |  | */ | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  | void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric = 0 ); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*! @brief Compresses a 4x4 block of pixels.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     @param rgba   The rgba values of the 16 source pixels. | 
					
						
							|  |  |  |     @param block  Storage for the compressed DXT block. | 
					
						
							|  |  |  |     @param flags  Compression flags. | 
					
						
							|  |  |  |     @param metric An optional perceptual metric. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The source pixels should be presented as a contiguous array of 16 rgba | 
					
						
							|  |  |  |     values, with each component as 1 byte each. In memory this should be: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         { r1, g1, b1, a1, .... , r16, g16, b16, a16 } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. When using DXT1 | 
					
						
							|  |  |  |     compression, 8 bytes of storage are required for the compressed DXT block. | 
					
						
							|  |  |  |     DXT3 and DXT5 compression require 16 bytes of storage per block. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter can also specify a preferred colour compressor to use | 
					
						
							|  |  |  |     when fitting the RGB components of the data. Possible colour compressors | 
					
						
							|  |  |  |     are: kColourClusterFit (the default), kColourRangeFit (very fast, low | 
					
						
							|  |  |  |     quality) or kColourIterativeClusterFit (slowest, best quality). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     When using kColourClusterFit or kColourIterativeClusterFit, an additional | 
					
						
							|  |  |  |     flag can be specified to weight the importance of each pixel by its alpha | 
					
						
							|  |  |  |     value. For images that are rendered using alpha blending, this can | 
					
						
							|  |  |  |     significantly increase the perceived quality. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The metric parameter can be used to weight the relative importance of each | 
					
						
							|  |  |  |     colour channel, or pass NULL to use the default uniform weight of | 
					
						
							|  |  |  |     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that | 
					
						
							|  |  |  |     allowed either uniform or "perceptual" weights with the fixed values | 
					
						
							|  |  |  |     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a | 
					
						
							|  |  |  |     contiguous array of 3 floats. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     This method is an inline that calls CompressMasked with a mask of 0xffff, | 
					
						
							|  |  |  |     provided for compatibility with older versions of squish. | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | */ | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  | inline void Compress( u8 const* rgba, void* block, int flags, float* metric = 0 ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     CompressMasked( rgba, 0xffff, block, flags, metric ); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*! @brief Decompresses a 4x4 block of pixels.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  |     @param rgba  Storage for the 16 decompressed pixels. | 
					
						
							|  |  |  |     @param block The compressed DXT block. | 
					
						
							|  |  |  |     @param flags Compression flags. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The decompressed pixels will be written as a contiguous array of 16 rgba | 
					
						
							|  |  |  |     values, with each component as 1 byte each. In memory this is: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         { r1, g1, b1, a1, .... , r16, g16, b16, a16 } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. All other flags | 
					
						
							|  |  |  |     are ignored. | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | */ | 
					
						
							|  |  |  | void Decompress( u8* rgba, void const* block, int flags ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*! @brief Computes the amount of compressed storage required.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  |     @param width  The width of the image. | 
					
						
							|  |  |  |     @param height The height of the image. | 
					
						
							|  |  |  |     @param flags  Compression flags. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. All other flags | 
					
						
							|  |  |  |     are ignored. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Most DXT images will be a multiple of 4 in each dimension, but this | 
					
						
							|  |  |  |     function supports arbitrary size images by allowing the outer blocks to | 
					
						
							|  |  |  |     be only partially used. | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | */ | 
					
						
							|  |  |  | int GetStorageRequirements( int width, int height, int flags ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*! @brief Compresses an image in memory.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  |     @param rgba   The pixels of the source. | 
					
						
							|  |  |  |     @param width  The width of the source image. | 
					
						
							|  |  |  |     @param height The height of the source image. | 
					
						
							|  |  |  |     @param pitch  The pitch of the source image. | 
					
						
							|  |  |  |     @param blocks Storage for the compressed output. | 
					
						
							|  |  |  |     @param flags  Compression flags. | 
					
						
							|  |  |  |     @param metric An optional perceptual metric. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The source pixels should be presented as a contiguous array of width*height | 
					
						
							|  |  |  |     rgba values, with each component as 1 byte each. In memory this should be: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. When using DXT1 | 
					
						
							|  |  |  |     compression, 8 bytes of storage are required for each compressed DXT block. | 
					
						
							|  |  |  |     DXT3 and DXT5 compression require 16 bytes of storage per block. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter can also specify a preferred colour compressor to use | 
					
						
							|  |  |  |     when fitting the RGB components of the data. Possible colour compressors | 
					
						
							|  |  |  |     are: kColourClusterFit (the default), kColourRangeFit (very fast, low | 
					
						
							|  |  |  |     quality) or kColourIterativeClusterFit (slowest, best quality). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     When using kColourClusterFit or kColourIterativeClusterFit, an additional | 
					
						
							|  |  |  |     flag can be specified to weight the importance of each pixel by its alpha | 
					
						
							|  |  |  |     value. For images that are rendered using alpha blending, this can | 
					
						
							|  |  |  |     significantly increase the perceived quality. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The metric parameter can be used to weight the relative importance of each | 
					
						
							|  |  |  |     colour channel, or pass NULL to use the default uniform weight of | 
					
						
							|  |  |  |     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that | 
					
						
							|  |  |  |     allowed either uniform or "perceptual" weights with the fixed values | 
					
						
							|  |  |  |     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a | 
					
						
							|  |  |  |     contiguous array of 3 floats. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Internally this function calls squish::CompressMasked for each block, which | 
					
						
							|  |  |  |     allows for pixels outside the image to take arbitrary values. The function | 
					
						
							|  |  |  |     squish::GetStorageRequirements can be called to compute the amount of memory | 
					
						
							|  |  |  |     to allocate for the compressed output. | 
					
						
							| 
									
										
										
										
											2017-04-09 15:02:09 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |     Note on compression quality: When compressing textures with | 
					
						
							|  |  |  |     libsquish it is recommended to apply a gamma-correction | 
					
						
							|  |  |  |     beforehand. This will reduce the blockiness in dark areas. The | 
					
						
							|  |  |  |     level of necessary gamma-correction is platform dependent. For | 
					
						
							|  |  |  |     example, a gamma correction with gamma = 0.5 before compression | 
					
						
							|  |  |  |     and gamma = 2.0 after decompression yields good results on the | 
					
						
							|  |  |  |     Windows platform but for other platforms like MacOS X a different | 
					
						
							|  |  |  |     gamma value may be more suitable. | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | */ | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  | void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 ); | 
					
						
							|  |  |  | void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*! @brief Decompresses an image in memory.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  |     @param rgba   Storage for the decompressed pixels. | 
					
						
							|  |  |  |     @param width  The width of the source image. | 
					
						
							|  |  |  |     @param height The height of the source image. | 
					
						
							|  |  |  |     @param pitch  The pitch of the decompressed pixels. | 
					
						
							|  |  |  |     @param blocks The compressed DXT blocks. | 
					
						
							|  |  |  |     @param flags  Compression flags. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The decompressed pixels will be written as a contiguous array of width*height | 
					
						
							|  |  |  |     16 rgba values, with each component as 1 byte each. In memory this is: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. All other flags | 
					
						
							|  |  |  |     are ignored. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Internally this function calls squish::Decompress for each block. | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | */ | 
					
						
							| 
									
										
										
										
											2016-10-13 21:52:16 +02:00
										 |  |  | void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags ); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
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											2016-10-13 21:52:16 +02:00
										 |  |  | /*! @brief Computes MSE of an compressed image in memory.
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							|  |  |  |     @param rgba      The original image pixels. | 
					
						
							|  |  |  |     @param width     The width of the source image. | 
					
						
							|  |  |  |     @param height    The height of the source image. | 
					
						
							|  |  |  |     @param pitch     The pitch of the source image. | 
					
						
							|  |  |  |     @param dxt       The compressed dxt blocks | 
					
						
							|  |  |  |     @param flags     Compression flags. | 
					
						
							|  |  |  |     @param colourMSE The MSE of the colour values. | 
					
						
							|  |  |  |     @param alphaMSE  The MSE of the alpha values. | 
					
						
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							|  |  |  |     The colour MSE and alpha MSE are computed across all pixels. The colour MSE is | 
					
						
							|  |  |  |     averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3) | 
					
						
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							|  |  |  |     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression, | 
					
						
							|  |  |  |     however, DXT1 will be used by default if none is specified. All other flags | 
					
						
							|  |  |  |     are ignored. | 
					
						
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							|  |  |  |     Internally this function calls squish::Decompress for each block. | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE); | 
					
						
							|  |  |  | void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE); | 
					
						
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							|  |  |  | // -----------------------------------------------------------------------------
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										 |  |  | } // namespace squish
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							|  |  |  | #endif // ndef SQUISH_H
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