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			316 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			316 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | #include "csg_gizmos.h"
 | ||
|  | 
 | ||
|  | ///////////
 | ||
|  | 
 | ||
|  | String CSGShapeSpatialGizmo::get_handle_name(int p_idx) const { | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGSphere>(cs)) { | ||
|  | 
 | ||
|  | 		return "Radius"; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGBox>(cs)) { | ||
|  | 
 | ||
|  | 		static const char *hname[3] = { "Width", "Height", "Depth" }; | ||
|  | 		return hname[p_idx]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGCylinder>(cs)) { | ||
|  | 
 | ||
|  | 		return p_idx == 0 ? "Radius" : "Height"; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGTorus>(cs)) { | ||
|  | 
 | ||
|  | 		return p_idx == 0 ? "InnerRadius" : "OuterRadius"; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return ""; | ||
|  | } | ||
|  | Variant CSGShapeSpatialGizmo::get_handle_value(int p_idx) const { | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGSphere>(cs)) { | ||
|  | 
 | ||
|  | 		CSGSphere *s = Object::cast_to<CSGSphere>(cs); | ||
|  | 		return s->get_radius(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGBox>(cs)) { | ||
|  | 
 | ||
|  | 		CSGBox *s = Object::cast_to<CSGBox>(cs); | ||
|  | 		switch (p_idx) { | ||
|  | 			case 0: return s->get_width(); | ||
|  | 			case 1: return s->get_height(); | ||
|  | 			case 2: return s->get_depth(); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGCylinder>(cs)) { | ||
|  | 
 | ||
|  | 		CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); | ||
|  | 		return p_idx == 0 ? s->get_radius() : s->get_height(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGTorus>(cs)) { | ||
|  | 
 | ||
|  | 		CSGTorus *s = Object::cast_to<CSGTorus>(cs); | ||
|  | 		return p_idx == 0 ? s->get_inner_radius() : s->get_outer_radius(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Variant(); | ||
|  | } | ||
|  | void CSGShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { | ||
|  | 
 | ||
|  | 	Transform gt = cs->get_global_transform(); | ||
|  | 	gt.orthonormalize(); | ||
|  | 	Transform gi = gt.affine_inverse(); | ||
|  | 
 | ||
|  | 	Vector3 ray_from = p_camera->project_ray_origin(p_point); | ||
|  | 	Vector3 ray_dir = p_camera->project_ray_normal(p_point); | ||
|  | 
 | ||
|  | 	Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGSphere>(cs)) { | ||
|  | 
 | ||
|  | 		CSGSphere *s = Object::cast_to<CSGSphere>(cs); | ||
|  | 
 | ||
|  | 		Vector3 ra, rb; | ||
|  | 		Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); | ||
|  | 		float d = ra.x; | ||
|  | 		if (d < 0.001) | ||
|  | 			d = 0.001; | ||
|  | 
 | ||
|  | 		s->set_radius(d); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGBox>(cs)) { | ||
|  | 
 | ||
|  | 		CSGBox *s = Object::cast_to<CSGBox>(cs); | ||
|  | 
 | ||
|  | 		Vector3 axis; | ||
|  | 		axis[p_idx] = 1.0; | ||
|  | 		Vector3 ra, rb; | ||
|  | 		Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); | ||
|  | 		float d = ra[p_idx]; | ||
|  | 		if (d < 0.001) | ||
|  | 			d = 0.001; | ||
|  | 
 | ||
|  | 		switch (p_idx) { | ||
|  | 			case 0: s->set_width(d); break; | ||
|  | 			case 1: s->set_height(d); break; | ||
|  | 			case 2: s->set_depth(d); break; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGCylinder>(cs)) { | ||
|  | 
 | ||
|  | 		CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); | ||
|  | 
 | ||
|  | 		Vector3 axis; | ||
|  | 		axis[p_idx == 0 ? 0 : 1] = 1.0; | ||
|  | 		Vector3 ra, rb; | ||
|  | 		Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); | ||
|  | 		float d = axis.dot(ra); | ||
|  | 
 | ||
|  | 		if (d < 0.001) | ||
|  | 			d = 0.001; | ||
|  | 
 | ||
|  | 		if (p_idx == 0) | ||
|  | 			s->set_radius(d); | ||
|  | 		else if (p_idx == 1) | ||
|  | 			s->set_height(d * 2.0); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGTorus>(cs)) { | ||
|  | 
 | ||
|  | 		CSGTorus *s = Object::cast_to<CSGTorus>(cs); | ||
|  | 
 | ||
|  | 		Vector3 axis; | ||
|  | 		axis[0] = 1.0; | ||
|  | 		Vector3 ra, rb; | ||
|  | 		Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); | ||
|  | 		float d = axis.dot(ra); | ||
|  | 
 | ||
|  | 		if (d < 0.001) | ||
|  | 			d = 0.001; | ||
|  | 
 | ||
|  | 		if (p_idx == 0) | ||
|  | 			s->set_inner_radius(d); | ||
|  | 		else if (p_idx == 1) | ||
|  | 			s->set_outer_radius(d); | ||
|  | 	} | ||
|  | } | ||
|  | void CSGShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGSphere>(cs)) { | ||
|  | 		CSGSphere *s = Object::cast_to<CSGSphere>(cs); | ||
|  | 		if (p_cancel) { | ||
|  | 			s->set_radius(p_restore); | ||
|  | 			return; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); | ||
|  | 		ur->create_action(TTR("Change Sphere Shape Radius")); | ||
|  | 		ur->add_do_method(s, "set_radius", s->get_radius()); | ||
|  | 		ur->add_undo_method(s, "set_radius", p_restore); | ||
|  | 		ur->commit_action(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGBox>(cs)) { | ||
|  | 		CSGBox *s = Object::cast_to<CSGBox>(cs); | ||
|  | 		if (p_cancel) { | ||
|  | 			switch (p_idx) { | ||
|  | 				case 0: s->set_width(p_restore); break; | ||
|  | 				case 1: s->set_height(p_restore); break; | ||
|  | 				case 2: s->set_depth(p_restore); break; | ||
|  | 			} | ||
|  | 			return; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); | ||
|  | 		ur->create_action(TTR("Change Box Shape Extents")); | ||
|  | 		static const char *method[3] = { "set_width", "set_height", "set_depth" }; | ||
|  | 		float current; | ||
|  | 		switch (p_idx) { | ||
|  | 			case 0: current = s->get_width(); break; | ||
|  | 			case 1: current = s->get_height(); break; | ||
|  | 			case 2: current = s->get_depth(); break; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		ur->add_do_method(s, method[p_idx], current); | ||
|  | 		ur->add_undo_method(s, method[p_idx], p_restore); | ||
|  | 		ur->commit_action(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGCylinder>(cs)) { | ||
|  | 		CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); | ||
|  | 		if (p_cancel) { | ||
|  | 			if (p_idx == 0) | ||
|  | 				s->set_radius(p_restore); | ||
|  | 			else | ||
|  | 				s->set_height(p_restore); | ||
|  | 			return; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); | ||
|  | 		if (p_idx == 0) { | ||
|  | 			ur->create_action(TTR("Change Cylinder Radius")); | ||
|  | 			ur->add_do_method(s, "set_radius", s->get_radius()); | ||
|  | 			ur->add_undo_method(s, "set_radius", p_restore); | ||
|  | 		} else { | ||
|  | 			ur->create_action(TTR("Change Cylinder Height")); | ||
|  | 			ur->add_do_method(s, "set_height", s->get_height()); | ||
|  | 			ur->add_undo_method(s, "set_height", p_restore); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		ur->commit_action(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGTorus>(cs)) { | ||
|  | 		CSGTorus *s = Object::cast_to<CSGTorus>(cs); | ||
|  | 		if (p_cancel) { | ||
|  | 			if (p_idx == 0) | ||
|  | 				s->set_inner_radius(p_restore); | ||
|  | 			else | ||
|  | 				s->set_outer_radius(p_restore); | ||
|  | 			return; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); | ||
|  | 		if (p_idx == 0) { | ||
|  | 			ur->create_action(TTR("Change Torus Inner Radius")); | ||
|  | 			ur->add_do_method(s, "set_inner_radius", s->get_inner_radius()); | ||
|  | 			ur->add_undo_method(s, "set_inner_radius", p_restore); | ||
|  | 		} else { | ||
|  | 			ur->create_action(TTR("Change Torus Outer Radius")); | ||
|  | 			ur->add_do_method(s, "set_outer_radius", s->get_outer_radius()); | ||
|  | 			ur->add_undo_method(s, "set_outer_radius", p_restore); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		ur->commit_action(); | ||
|  | 	} | ||
|  | } | ||
|  | void CSGShapeSpatialGizmo::redraw() { | ||
|  | 
 | ||
|  | 	clear(); | ||
|  | 
 | ||
|  | 	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/csg"); | ||
|  | 	Ref<Material> material = create_material("shape_material", gizmo_color); | ||
|  | 
 | ||
|  | 	PoolVector<Vector3> faces = cs->get_brush_faces(); | ||
|  | 
 | ||
|  | 	Vector<Vector3> lines; | ||
|  | 	lines.resize(faces.size() * 2); | ||
|  | 	{ | ||
|  | 		PoolVector<Vector3>::Read r = faces.read(); | ||
|  | 
 | ||
|  | 		for (int i = 0; i < lines.size(); i += 6) { | ||
|  | 			int f = i / 6; | ||
|  | 			for (int j = 0; j < 3; j++) { | ||
|  | 				int j_n = (j + 1) % 3; | ||
|  | 				lines[i + j * 2 + 0] = r[f * 3 + j]; | ||
|  | 				lines[i + j * 2 + 1] = r[f * 3 + j_n]; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	add_lines(lines, material); | ||
|  | 	add_collision_segments(lines); | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGSphere>(cs)) { | ||
|  | 		CSGSphere *s = Object::cast_to<CSGSphere>(cs); | ||
|  | 
 | ||
|  | 		float r = s->get_radius(); | ||
|  | 		Vector<Vector3> handles; | ||
|  | 		handles.push_back(Vector3(r, 0, 0)); | ||
|  | 		add_handles(handles); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGBox>(cs)) { | ||
|  | 		CSGBox *s = Object::cast_to<CSGBox>(cs); | ||
|  | 
 | ||
|  | 		Vector<Vector3> handles; | ||
|  | 		handles.push_back(Vector3(s->get_width(), 0, 0)); | ||
|  | 		handles.push_back(Vector3(0, s->get_height(), 0)); | ||
|  | 		handles.push_back(Vector3(0, 0, s->get_depth())); | ||
|  | 		add_handles(handles); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGCylinder>(cs)) { | ||
|  | 		CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); | ||
|  | 
 | ||
|  | 		Vector<Vector3> handles; | ||
|  | 		handles.push_back(Vector3(s->get_radius(), 0, 0)); | ||
|  | 		handles.push_back(Vector3(0, s->get_height() * 0.5, 0)); | ||
|  | 		add_handles(handles); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (Object::cast_to<CSGTorus>(cs)) { | ||
|  | 		CSGTorus *s = Object::cast_to<CSGTorus>(cs); | ||
|  | 
 | ||
|  | 		Vector<Vector3> handles; | ||
|  | 		handles.push_back(Vector3(s->get_inner_radius(), 0, 0)); | ||
|  | 		handles.push_back(Vector3(s->get_outer_radius(), 0, 0)); | ||
|  | 		add_handles(handles); | ||
|  | 	} | ||
|  | } | ||
|  | CSGShapeSpatialGizmo::CSGShapeSpatialGizmo(CSGShape *p_cs) { | ||
|  | 
 | ||
|  | 	cs = p_cs; | ||
|  | 	set_spatial_node(p_cs); | ||
|  | } | ||
|  | 
 | ||
|  | Ref<SpatialEditorGizmo> EditorPluginCSG::create_spatial_gizmo(Spatial *p_spatial) { | ||
|  | 	if (Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial)) { | ||
|  | 		Ref<CSGShapeSpatialGizmo> csg = memnew(CSGShapeSpatialGizmo(Object::cast_to<CSGShape>(p_spatial))); | ||
|  | 		return csg; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Ref<SpatialEditorGizmo>(); | ||
|  | } | ||
|  | 
 | ||
|  | EditorPluginCSG::EditorPluginCSG(EditorNode *p_editor) { | ||
|  | 
 | ||
|  | 	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.2, 0.5, 1, 0.1)); | ||
|  | } |