godot/core/extension/libgodot.h

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/**************************************************************************/
/* libgodot.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "gdextension_interface.h"
#ifdef __cplusplus
extern "C" {
#endif
// Export macros for DLL visibility
#if defined(_MSC_VER) || defined(__MINGW32__)
#define LIBGODOT_API __declspec(dllexport)
#elif defined(__GNUC__) || defined(__clang__)
#define LIBGODOT_API __attribute__((visibility("default")))
#endif // if defined(_MSC_VER)
/**
* @name libgodot_create_godot_instance
* @since 4.6
*
* Creates a new Godot instance.
*
* @param p_argc The number of command line arguments.
* @param p_argv The C-style array of command line arguments.
* @param p_init_func GDExtension initialization function of the host application.
*
* @return A pointer to created \ref GodotInstance GDExtension object or nullptr if there was an error.
*/
LIBGODOT_API GDExtensionObjectPtr libgodot_create_godot_instance(int p_argc, char *p_argv[], GDExtensionInitializationFunction p_init_func);
/**
* @name libgodot_destroy_godot_instance
* @since 4.6
*
* Destroys an existing Godot instance.
*
* @param p_godot_instance The reference to the GodotInstance object to destroy.
*
*/
LIBGODOT_API void libgodot_destroy_godot_instance(GDExtensionObjectPtr p_godot_instance);
#ifdef __cplusplus
}
#endif