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								/*************************************************************************/
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								/*  shape.h                                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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								#ifndef SHAPE_H
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								#define SHAPE_H
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								#include "core/resource.h"
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								class ArrayMesh;
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								class Shape : public Resource {
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									GDCLASS(Shape, Resource);
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									OBJ_SAVE_TYPE(Shape);
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									RES_BASE_EXTENSION("shape");
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									RID shape;
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									real_t margin;
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									Ref<ArrayMesh> debug_mesh_cache;
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								protected:
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									static void _bind_methods();
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									_FORCE_INLINE_ RID get_shape() const { return shape; }
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									Shape(RID p_shape);
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									virtual void _update_shape();
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								public:
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									virtual RID get_rid() const { return shape; }
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									Ref<ArrayMesh> get_debug_mesh();
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									virtual Vector<Vector3> get_debug_mesh_lines() = 0; // { return Vector<Vector3>(); }
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									void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform);
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									real_t get_margin() const;
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									void set_margin(real_t p_margin);
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									Shape();
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									~Shape();
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								};
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								#endif // SHAPE_H
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