2019-04-02 22:54:58 -07:00
										 
									 
								 
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								/*
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								Open Asset Import Library (assimp)
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								----------------------------------------------------------------------
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											2020-03-09 10:42:18 +01:00
										 
									 
								 
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								Copyright (c) 2006-2019, assimp team
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											2019-04-02 22:54:58 -07:00
										 
									 
								 
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								All rights reserved.
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								Redistribution and use of this software in source and binary forms,
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								with or without modification, are permitted provided that the
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								following conditions are met:
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								* Redistributions of source code must retain the above
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								  copyright notice, this list of conditions and the
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								  following disclaimer.
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								* Redistributions in binary form must reproduce the above
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								  copyright notice, this list of conditions and the
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								  following disclaimer in the documentation and/or other
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								  materials provided with the distribution.
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								* Neither the name of the assimp team, nor the names of its
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								  contributors may be used to endorse or promote products
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								  derived from this software without specific prior
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								  written permission of the assimp team.
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								THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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								"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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								LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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								A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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								OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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								SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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								LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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								DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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								THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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								(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								----------------------------------------------------------------------
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								*/
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								/** @file  FBXModel.cpp
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								 *  @brief Assimp::FBX::Model implementation
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								 */
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								#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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								#include "FBXParser.h"
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								#include "FBXMeshGeometry.h"
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								#include "FBXDocument.h"
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								#include "FBXImporter.h"
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								#include "FBXDocumentUtil.h"
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								namespace Assimp {
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								namespace FBX {
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								using namespace Util;
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								// ------------------------------------------------------------------------------------------------
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								Model::Model(uint64_t id, const Element& element, const Document& doc, const std::string& name)
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								    : Object(id,element,name)
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								    , shading("Y")
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								{
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								    const Scope& sc = GetRequiredScope(element);
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								    const Element* const Shading = sc["Shading"];
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								    const Element* const Culling = sc["Culling"];
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								    if(Shading) {
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								        shading = GetRequiredToken(*Shading,0).StringContents();
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								    }
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								    if (Culling) {
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								        culling = ParseTokenAsString(GetRequiredToken(*Culling,0));
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								    }
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								    props = GetPropertyTable(doc,"Model.FbxNode",element,sc);
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								    ResolveLinks(element,doc);
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								}
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								// ------------------------------------------------------------------------------------------------
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								Model::~Model()
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								{
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								}
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								// ------------------------------------------------------------------------------------------------
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								void Model::ResolveLinks(const Element& element, const Document& doc)
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								{
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								    const char* const arr[] = {"Geometry","Material","NodeAttribute"};
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								    // resolve material
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								    const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),arr, 3);
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								    materials.reserve(conns.size());
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								    geometry.reserve(conns.size());
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								    attributes.reserve(conns.size());
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								    for(const Connection* con : conns) {
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								        // material and geometry links should be Object-Object connections
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								        if (con->PropertyName().length()) {
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								            continue;
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								        }
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								        const Object* const ob = con->SourceObject();
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								        if(!ob) {
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								            DOMWarning("failed to read source object for incoming Model link, ignoring",&element);
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								            continue;
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								        }
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								        const Material* const mat = dynamic_cast<const Material*>(ob);
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								        if(mat) {
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								            materials.push_back(mat);
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								            continue;
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								        }
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								        const Geometry* const geo = dynamic_cast<const Geometry*>(ob);
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								        if(geo) {
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								            geometry.push_back(geo);
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								            continue;
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								        }
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								        const NodeAttribute* const att = dynamic_cast<const NodeAttribute*>(ob);
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								        if(att) {
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								            attributes.push_back(att);
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								            continue;
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								        }
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								        DOMWarning("source object for model link is neither Material, NodeAttribute nor Geometry, ignoring",&element);
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								        continue;
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								    }
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								}
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								// ------------------------------------------------------------------------------------------------
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								bool Model::IsNull() const
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								{
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								    const std::vector<const NodeAttribute*>& attrs = GetAttributes();
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								    for(const NodeAttribute* att : attrs) {
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								        const Null* null_tag = dynamic_cast<const Null*>(att);
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								        if(null_tag) {
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								            return true;
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								        }
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								    }
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								    return false;
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								}
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								} //!FBX
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								} //!Assimp
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								#endif
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