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								/*
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								Copyright (c) 2003-2015 Erwin Coumans, Jakub Stepien
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose, 
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								including commercial applications, and to alter it and redistribute it freely, 
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								///These spatial algebra classes are used for btMultiBody,
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								///see BulletDynamics/Featherstone
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								#ifndef BT_SPATIAL_ALGEBRA_H
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								#define BT_SPATIAL_ALGEBRA_H
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								#include "btMatrix3x3.h"
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								struct btSpatialForceVector
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								{
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									btVector3 m_topVec, m_bottomVec;
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									//
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									btSpatialForceVector() { setZero(); }
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									btSpatialForceVector(const btVector3 &angular, const btVector3 &linear) : m_topVec(linear), m_bottomVec(angular) {}
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									btSpatialForceVector(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)
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									{
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										setValue(ax, ay, az, lx, ly, lz);
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									}
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									//
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									void setVector(const btVector3 &angular, const btVector3 &linear)
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									{
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										m_topVec = linear;
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										m_bottomVec = angular;
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									}
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									void setValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)
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									{
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										m_bottomVec.setValue(ax, ay, az);
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										m_topVec.setValue(lx, ly, lz);
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									}
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									//
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									void addVector(const btVector3 &angular, const btVector3 &linear)
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									{
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										m_topVec += linear;
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										m_bottomVec += angular;
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									}
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									void addValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)
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									{
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										m_bottomVec[0] += ax;
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										m_bottomVec[1] += ay;
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										m_bottomVec[2] += az;
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										m_topVec[0] += lx;
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										m_topVec[1] += ly;
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										m_topVec[2] += lz;
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									}
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									//
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									const btVector3 &getLinear() const { return m_topVec; }
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									const btVector3 &getAngular() const { return m_bottomVec; }
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									//
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									void setLinear(const btVector3 &linear) { m_topVec = linear; }
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									void setAngular(const btVector3 &angular) { m_bottomVec = angular; }
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									//
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									void addAngular(const btVector3 &angular) { m_bottomVec += angular; }
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									void addLinear(const btVector3 &linear) { m_topVec += linear; }
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									//
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									void setZero()
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									{
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										m_topVec.setZero();
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										m_bottomVec.setZero();
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									}
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									//
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									btSpatialForceVector &operator+=(const btSpatialForceVector &vec)
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									{
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										m_topVec += vec.m_topVec;
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										m_bottomVec += vec.m_bottomVec;
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										return *this;
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									}
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									btSpatialForceVector &operator-=(const btSpatialForceVector &vec)
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									{
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										m_topVec -= vec.m_topVec;
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										m_bottomVec -= vec.m_bottomVec;
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										return *this;
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									}
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									btSpatialForceVector operator-(const btSpatialForceVector &vec) const { return btSpatialForceVector(m_bottomVec - vec.m_bottomVec, m_topVec - vec.m_topVec); }
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									btSpatialForceVector operator+(const btSpatialForceVector &vec) const { return btSpatialForceVector(m_bottomVec + vec.m_bottomVec, m_topVec + vec.m_topVec); }
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									btSpatialForceVector operator-() const { return btSpatialForceVector(-m_bottomVec, -m_topVec); }
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									btSpatialForceVector operator*(const btScalar &s) const { return btSpatialForceVector(s * m_bottomVec, s * m_topVec); }
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									//btSpatialForceVector & operator = (const btSpatialForceVector &vec) { m_topVec = vec.m_topVec; m_bottomVec = vec.m_bottomVec; return *this; }
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								};
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								struct btSpatialMotionVector
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								{
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									btVector3 m_topVec, m_bottomVec;
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									//
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									btSpatialMotionVector() { setZero(); }
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									btSpatialMotionVector(const btVector3 &angular, const btVector3 &linear) : m_topVec(angular), m_bottomVec(linear) {}
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									//
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									void setVector(const btVector3 &angular, const btVector3 &linear)
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									{
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										m_topVec = angular;
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										m_bottomVec = linear;
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									}
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									void setValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)
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									{
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										m_topVec.setValue(ax, ay, az);
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										m_bottomVec.setValue(lx, ly, lz);
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									}
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									//
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									void addVector(const btVector3 &angular, const btVector3 &linear)
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									{
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										m_topVec += linear;
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										m_bottomVec += angular;
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									}
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									void addValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)
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									{
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										m_topVec[0] += ax;
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										m_topVec[1] += ay;
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										m_topVec[2] += az;
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										m_bottomVec[0] += lx;
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										m_bottomVec[1] += ly;
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										m_bottomVec[2] += lz;
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									}
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									//
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									const btVector3 &getAngular() const { return m_topVec; }
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									const btVector3 &getLinear() const { return m_bottomVec; }
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									//
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									void setAngular(const btVector3 &angular) { m_topVec = angular; }
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									void setLinear(const btVector3 &linear) { m_bottomVec = linear; }
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							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void addAngular(const btVector3 &angular) { m_topVec += angular; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void addLinear(const btVector3 &linear) { m_bottomVec += linear; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void setZero()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topVec.setZero();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomVec.setZero();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btScalar dot(const btSpatialForceVector &b) const
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return m_bottomVec.dot(b.m_topVec) + m_topVec.dot(b.m_bottomVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void cross(const SpatialVectorType &b, SpatialVectorType &out) const
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										out.m_topVec = m_topVec.cross(b.m_topVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										out.m_bottomVec = m_bottomVec.cross(b.m_topVec) + m_topVec.cross(b.m_bottomVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SpatialVectorType cross(const SpatialVectorType &b) const
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										SpatialVectorType out;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										out.m_topVec = m_topVec.cross(b.m_topVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										out.m_bottomVec = m_bottomVec.cross(b.m_topVec) + m_topVec.cross(b.m_bottomVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return out;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector &operator+=(const btSpatialMotionVector &vec)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topVec += vec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomVec += vec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return *this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector &operator-=(const btSpatialMotionVector &vec)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topVec -= vec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomVec -= vec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return *this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector &operator*=(const btScalar &s)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topVec *= s;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomVec *= s;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return *this;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector operator-(const btSpatialMotionVector &vec) const { return btSpatialMotionVector(m_topVec - vec.m_topVec, m_bottomVec - vec.m_bottomVec); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector operator+(const btSpatialMotionVector &vec) const { return btSpatialMotionVector(m_topVec + vec.m_topVec, m_bottomVec + vec.m_bottomVec); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector operator-() const { return btSpatialMotionVector(-m_topVec, -m_bottomVec); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSpatialMotionVector operator*(const btScalar &s) const { return btSpatialMotionVector(s * m_topVec, s * m_bottomVec); }
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct btSymmetricSpatialDyad
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btMatrix3x3 m_topLeftMat, m_topRightMat, m_bottomLeftMat;
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSymmetricSpatialDyad() { setIdentity(); }
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									btSymmetricSpatialDyad(const btMatrix3x3 &topLeftMat, const btMatrix3x3 &topRightMat, const btMatrix3x3 &bottomLeftMat) { setMatrix(topLeftMat, topRightMat, bottomLeftMat); }
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void setMatrix(const btMatrix3x3 &topLeftMat, const btMatrix3x3 &topRightMat, const btMatrix3x3 &bottomLeftMat)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topLeftMat = topLeftMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topRightMat = topRightMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomLeftMat = bottomLeftMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void addMatrix(const btMatrix3x3 &topLeftMat, const btMatrix3x3 &topRightMat, const btMatrix3x3 &bottomLeftMat)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topLeftMat += topLeftMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topRightMat += topRightMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomLeftMat += bottomLeftMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void setIdentity()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topLeftMat.setIdentity();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topRightMat.setIdentity();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomLeftMat.setIdentity();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									btSymmetricSpatialDyad &operator-=(const btSymmetricSpatialDyad &mat)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topLeftMat -= mat.m_topLeftMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_topRightMat -= mat.m_topRightMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_bottomLeftMat -= mat.m_bottomLeftMat;
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										return *this;
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									btSpatialForceVector operator*(const btSpatialMotionVector &vec)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return btSpatialForceVector(m_bottomLeftMat * vec.m_topVec + m_topLeftMat.transpose() * vec.m_bottomVec, m_topLeftMat * vec.m_topVec + m_topRightMat * vec.m_bottomVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct btSpatialTransformationMatrix
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									btMatrix3x3 m_rotMat;  //btMatrix3x3 m_trnCrossMat;
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btVector3 m_trnVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									enum eOutputOperation
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										None = 0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Add = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Subtract = 2
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void transform(const SpatialVectorType &inVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												   SpatialVectorType &outVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												   eOutputOperation outOp = None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (outOp == None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec = m_rotMat * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec = -m_trnVec.cross(outVec.m_topVec) + m_rotMat * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Add)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec += m_rotMat * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec += -m_trnVec.cross(outVec.m_topVec) + m_rotMat * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Subtract)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec -= m_rotMat * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec -= -m_trnVec.cross(outVec.m_topVec) + m_rotMat * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void transformRotationOnly(const SpatialVectorType &inVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
															   SpatialVectorType &outVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
															   eOutputOperation outOp = None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (outOp == None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec = m_rotMat * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec = m_rotMat * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Add)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec += m_rotMat * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec += m_rotMat * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Subtract)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec -= m_rotMat * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec -= m_rotMat * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void transformInverse(const SpatialVectorType &inVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														  SpatialVectorType &outVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														  eOutputOperation outOp = None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (outOp == None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec = m_rotMat.transpose() * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec = m_rotMat.transpose() * (inVec.m_bottomVec + m_trnVec.cross(inVec.m_topVec));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Add)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec += m_rotMat.transpose() * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec += m_rotMat.transpose() * (inVec.m_bottomVec + m_trnVec.cross(inVec.m_topVec));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Subtract)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec -= m_rotMat.transpose() * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec -= m_rotMat.transpose() * (inVec.m_bottomVec + m_trnVec.cross(inVec.m_topVec));
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void transformInverseRotationOnly(const SpatialVectorType &inVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
																	  SpatialVectorType &outVec,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
																	  eOutputOperation outOp = None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (outOp == None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec = m_rotMat.transpose() * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec = m_rotMat.transpose() * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Add)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec += m_rotMat.transpose() * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec += m_rotMat.transpose() * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Subtract)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_topVec -= m_rotMat.transpose() * inVec.m_topVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outVec.m_bottomVec -= m_rotMat.transpose() * inVec.m_bottomVec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void transformInverse(const btSymmetricSpatialDyad &inMat,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														  btSymmetricSpatialDyad &outMat,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														  eOutputOperation outOp = None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										const btMatrix3x3 r_cross(0, -m_trnVec[2], m_trnVec[1],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
																  m_trnVec[2], 0, -m_trnVec[0],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
																  -m_trnVec[1], m_trnVec[0], 0);
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (outOp == None)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											outMat.m_topLeftMat = m_rotMat.transpose() * (inMat.m_topLeftMat - inMat.m_topRightMat * r_cross) * m_rotMat;
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outMat.m_topRightMat = m_rotMat.transpose() * inMat.m_topRightMat * m_rotMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outMat.m_bottomLeftMat = m_rotMat.transpose() * (r_cross * (inMat.m_topLeftMat - inMat.m_topRightMat * r_cross) + inMat.m_bottomLeftMat - inMat.m_topLeftMat.transpose() * r_cross) * m_rotMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Add)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											outMat.m_topLeftMat += m_rotMat.transpose() * (inMat.m_topLeftMat - inMat.m_topRightMat * r_cross) * m_rotMat;
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outMat.m_topRightMat += m_rotMat.transpose() * inMat.m_topRightMat * m_rotMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outMat.m_bottomLeftMat += m_rotMat.transpose() * (r_cross * (inMat.m_topLeftMat - inMat.m_topRightMat * r_cross) + inMat.m_bottomLeftMat - inMat.m_topLeftMat.transpose() * r_cross) * m_rotMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else if (outOp == Subtract)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											outMat.m_topLeftMat -= m_rotMat.transpose() * (inMat.m_topLeftMat - inMat.m_topRightMat * r_cross) * m_rotMat;
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outMat.m_topRightMat -= m_rotMat.transpose() * inMat.m_topRightMat * m_rotMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											outMat.m_bottomLeftMat -= m_rotMat.transpose() * (r_cross * (inMat.m_topLeftMat - inMat.m_topRightMat * r_cross) + inMat.m_bottomLeftMat - inMat.m_topLeftMat.transpose() * r_cross) * m_rotMat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									template <typename SpatialVectorType>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SpatialVectorType operator*(const SpatialVectorType &vec)
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										SpatialVectorType out;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										transform(vec, out);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return out;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								template <typename SpatialVectorType>
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void symmetricSpatialOuterProduct(const SpatialVectorType &a, const SpatialVectorType &b, btSymmetricSpatialDyad &out)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//output op maybe?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									out.m_topLeftMat = outerProduct(a.m_topVec, b.m_bottomVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									out.m_topRightMat = outerProduct(a.m_topVec, b.m_topVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									out.m_topLeftMat = outerProduct(a.m_bottomVec, b.m_bottomVec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//maybe simple a*spatTranspose(a) would be nicer?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-01-03 14:26:51 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								template <typename SpatialVectorType>
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-01 14:30:58 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								btSymmetricSpatialDyad symmetricSpatialOuterProduct(const SpatialVectorType &a, const SpatialVectorType &b)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									btSymmetricSpatialDyad out;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									out.m_topLeftMat = outerProduct(a.m_topVec, b.m_bottomVec);
							 | 
						
					
						
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									out.m_topRightMat = outerProduct(a.m_topVec, b.m_topVec);
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									out.m_bottomLeftMat = outerProduct(a.m_bottomVec, b.m_bottomVec);
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									return out;
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									//maybe simple a*spatTranspose(a) would be nicer?
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								}
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											2019-01-03 14:26:51 +01:00
										 
									 
								 
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								#endif  //BT_SPATIAL_ALGEBRA_H
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