godot/drivers/gl_context/glew-remove-glu-dependency.patch

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diff --git a/drivers/gl_context/glew.h b/drivers/gl_context/glew.h
index 4eed47708f..5f937862bf 100644
--- a/drivers/gl_context/glew.h
+++ b/drivers/gl_context/glew.h
@@ -1168,12 +1168,17 @@ GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei heigh
/* ---------------------------------- GLU ---------------------------------- */
+// -- GODOT start --
+// We don't use GLU, so remove a dependency.
+#if 0
/* this is where we can safely include GLU */
#if defined(__APPLE__) && defined(__MACH__)
#include <OpenGL/glu.h>
#else
#include <GL/glu.h>
#endif
+#endif
+// -- GODOT end --
/* ----------------------------- GL_VERSION_1_2 ---------------------------- */