godot/scene/gui/popup.cpp

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

449 lines
14 KiB
C++
Raw Normal View History

2014-02-09 22:10:30 -03:00
/**************************************************************************/
/* popup.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
2014-02-09 22:10:30 -03:00
#include "popup.h"
2017-08-19 01:02:56 +02:00
#ifdef TOOLS_ENABLED
#include "core/config/project_settings.h"
#endif
2020-03-12 09:37:40 -03:00
#include "scene/gui/panel.h"
#include "scene/resources/style_box_flat.h"
2023-09-08 21:00:10 +02:00
#include "scene/theme/theme_db.h"
2014-02-09 22:10:30 -03:00
2020-03-12 09:37:40 -03:00
void Popup::_input_from_window(const Ref<InputEvent> &p_event) {
if (get_flag(FLAG_POPUP) && p_event->is_action_pressed(SNAME("ui_cancel"), false, true)) {
hide_reason = HIDE_REASON_CANCELED; // ESC pressed, mark as canceled unconditionally.
2020-03-12 09:37:40 -03:00
_close_pressed();
}
Window::_input_from_window(p_event);
2014-02-09 22:10:30 -03:00
}
void Popup::_initialize_visible_parents() {
if (is_embedded()) {
visible_parents.clear();
Window *parent_window = this;
while (parent_window) {
parent_window = parent_window->get_parent_visible_window();
if (parent_window) {
visible_parents.push_back(parent_window);
parent_window->connect(SceneStringName(focus_entered), callable_mp(this, &Popup::_parent_focused));
parent_window->connect(SceneStringName(tree_exited), callable_mp(this, &Popup::_deinitialize_visible_parents));
}
}
}
}
void Popup::_deinitialize_visible_parents() {
if (is_embedded()) {
for (Window *parent_window : visible_parents) {
parent_window->disconnect(SceneStringName(focus_entered), callable_mp(this, &Popup::_parent_focused));
parent_window->disconnect(SceneStringName(tree_exited), callable_mp(this, &Popup::_deinitialize_visible_parents));
}
visible_parents.clear();
}
2014-02-09 22:10:30 -03:00
}
2020-03-12 09:37:40 -03:00
void Popup::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_in_edited_scene_root()) {
if (is_visible()) {
_initialize_visible_parents();
} else {
_deinitialize_visible_parents();
if (hide_reason == HIDE_REASON_NONE) {
hide_reason = HIDE_REASON_CANCELED;
}
emit_signal(SNAME("popup_hide"));
popped_up = false;
}
2020-03-12 09:37:40 -03:00
}
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
if (!is_in_edited_scene_root()) {
if (has_focus()) {
popped_up = true;
hide_reason = HIDE_REASON_NONE;
}
2020-03-12 09:37:40 -03:00
}
} break;
case NOTIFICATION_UNPARENTED:
case NOTIFICATION_EXIT_TREE: {
if (!is_in_edited_scene_root()) {
_deinitialize_visible_parents();
}
} break;
case NOTIFICATION_WM_CLOSE_REQUEST: {
if (!is_in_edited_scene_root()) {
if (hide_reason == HIDE_REASON_NONE) {
hide_reason = HIDE_REASON_UNFOCUSED;
}
_close_pressed();
}
2020-03-12 09:37:40 -03:00
} break;
case NOTIFICATION_APPLICATION_FOCUS_OUT: {
if (!is_in_edited_scene_root() && get_flag(FLAG_POPUP)) {
if (hide_reason == HIDE_REASON_NONE) {
hide_reason = HIDE_REASON_UNFOCUSED;
}
_close_pressed();
}
} break;
}
2014-02-09 22:10:30 -03:00
}
void Popup::_parent_focused() {
if (popped_up && get_flag(FLAG_POPUP)) {
if (hide_reason == HIDE_REASON_NONE) {
hide_reason = HIDE_REASON_UNFOCUSED;
}
_close_pressed();
}
}
void Popup::_close_pressed() {
popped_up = false;
_deinitialize_visible_parents();
2014-02-09 22:10:30 -03:00
2023-12-18 15:46:56 +01:00
callable_mp((Window *)this, &Window::hide).call_deferred();
}
void Popup::_post_popup() {
Window::_post_popup();
popped_up = true;
}
void Popup::_validate_property(PropertyInfo &p_property) const {
if (!Engine::get_singleton()->is_editor_hint()) {
return;
}
if (
p_property.name == "transient" ||
p_property.name == "exclusive" ||
p_property.name == "popup_window" ||
p_property.name == "unfocusable") {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
Rect2i Popup::_popup_adjust_rect() const {
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
Rect2i parent_rect = get_usable_parent_rect();
if (parent_rect == Rect2i()) {
return Rect2i();
}
Rect2i current(get_position(), get_size());
if (!is_embedded() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_SELF_FITTING_WINDOWS)) {
Wayland: Implement native sub-windows The backend is now mature enough to not explode with multiple windows but the `DisplayServer` API still cannot meet some guarantees required by the various Wayland protocols we use. To meet those guarantees this patch adds three new elements to the DisplayServer API, with relative handling logic for `Window` and `Popup` nodes: - `WINDOW_EVENT_FORCE_CLOSE`, which tells a window to *forcefully* close itself and ensure a proper cleanup of its references, as Wayland enforces this behavior; - `WINDOW_FLAG_POPUP_WM_HINT`, which explicitly declares a window as a "popup", as Wayland enforces this distinction and heuristics are not reliable enough; - `FEATURE_SELF_FITTING_WINDOWS`, which signals that the compositor can fit windows to the screen automatically and that nodes should not do that themselves. Given the size of this feature, this patch also includes various `WaylandThread` reworks and fixes including: - Improvements to frame wait logic, with fixes to various stalls and a configurable (through a `#define`) timeout amount; - A proper implementation of `window_can_draw`; - Complete overhaul of pointer and tablet handling. Now everything is always accumulated and handled only on each respective `frame` event. This makes their logic simpler and more robust. - Better handling of pointer leaving and pointer enter/exit event sending; - Keyboard focus tracking; - More solid window references using IDs instead of raw pointers as windows can be deleted at any time; - More aggressive messaging to window nodes to enforce rects imposed by the compositor.
2024-09-27 13:59:48 +02:00
// We're fine as is, the Display Server will take care of that for us.
return current;
}
if (current.position.x + current.size.x > parent_rect.position.x + parent_rect.size.x) {
current.position.x = parent_rect.position.x + parent_rect.size.x - current.size.x;
}
if (current.position.x < parent_rect.position.x) {
current.position.x = parent_rect.position.x;
}
if (current.position.y + current.size.y > parent_rect.position.y + parent_rect.size.y) {
current.position.y = parent_rect.position.y + parent_rect.size.y - current.size.y;
}
if (current.position.y < parent_rect.position.y) {
current.position.y = parent_rect.position.y;
}
if (current.size.y > parent_rect.size.y) {
current.size.y = parent_rect.size.y;
}
if (current.size.x > parent_rect.size.x) {
current.size.x = parent_rect.size.x;
}
// Early out if max size not set.
Size2i popup_max_size = get_max_size();
if (popup_max_size <= Size2()) {
return current;
}
if (current.size.x > popup_max_size.x) {
current.size.x = popup_max_size.x;
}
if (current.size.y > popup_max_size.y) {
current.size.y = popup_max_size.y;
}
return current;
}
2023-09-08 21:00:10 +02:00
void Popup::_bind_methods() {
ADD_SIGNAL(MethodInfo("popup_hide"));
}
2014-02-09 22:10:30 -03:00
Popup::Popup() {
2020-03-12 09:37:40 -03:00
set_wrap_controls(true);
set_visible(false);
set_transient(true);
set_flag(FLAG_BORDERLESS, true);
set_flag(FLAG_RESIZE_DISABLED, true);
set_flag(FLAG_MINIMIZE_DISABLED, true);
set_flag(FLAG_MAXIMIZE_DISABLED, true);
set_flag(FLAG_POPUP, true);
Wayland: Implement native sub-windows The backend is now mature enough to not explode with multiple windows but the `DisplayServer` API still cannot meet some guarantees required by the various Wayland protocols we use. To meet those guarantees this patch adds three new elements to the DisplayServer API, with relative handling logic for `Window` and `Popup` nodes: - `WINDOW_EVENT_FORCE_CLOSE`, which tells a window to *forcefully* close itself and ensure a proper cleanup of its references, as Wayland enforces this behavior; - `WINDOW_FLAG_POPUP_WM_HINT`, which explicitly declares a window as a "popup", as Wayland enforces this distinction and heuristics are not reliable enough; - `FEATURE_SELF_FITTING_WINDOWS`, which signals that the compositor can fit windows to the screen automatically and that nodes should not do that themselves. Given the size of this feature, this patch also includes various `WaylandThread` reworks and fixes including: - Improvements to frame wait logic, with fixes to various stalls and a configurable (through a `#define`) timeout amount; - A proper implementation of `window_can_draw`; - Complete overhaul of pointer and tablet handling. Now everything is always accumulated and handled only on each respective `frame` event. This makes their logic simpler and more robust. - Better handling of pointer leaving and pointer enter/exit event sending; - Keyboard focus tracking; - More solid window references using IDs instead of raw pointers as windows can be deleted at any time; - More aggressive messaging to window nodes to enforce rects imposed by the compositor.
2024-09-27 13:59:48 +02:00
set_flag(FLAG_POPUP_WM_HINT, true);
}
2014-02-09 22:10:30 -03:00
Popup::~Popup() {
}
#ifdef TOOLS_ENABLED
PackedStringArray PopupPanel::get_configuration_warnings() const {
PackedStringArray warnings = Popup::get_configuration_warnings();
if (!DisplayServer::get_singleton()->is_window_transparency_available() && !GLOBAL_GET_CACHED(bool, "display/window/subwindows/embed_subwindows")) {
Ref<StyleBoxFlat> sb = theme_cache.panel_style;
if (sb.is_valid() && (sb->get_shadow_size() > 0 || sb->get_corner_radius(CORNER_TOP_LEFT) > 0 || sb->get_corner_radius(CORNER_TOP_RIGHT) > 0 || sb->get_corner_radius(CORNER_BOTTOM_LEFT) > 0 || sb->get_corner_radius(CORNER_BOTTOM_RIGHT) > 0)) {
warnings.push_back(RTR("The current theme style has shadows and/or rounded corners for popups, but those won't display correctly if \"display/window/per_pixel_transparency/allowed\" isn't enabled in the Project Settings, nor if it isn't supported."));
}
}
return warnings;
}
#endif
void PopupPanel::_input_from_window(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
if (!get_flag(FLAG_POPUP)) {
return;
}
Ref<InputEventMouseButton> b = p_event;
// Hide it if the shadows have been clicked.
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::LEFT) {
Rect2 panel_area = panel->get_global_rect();
float win_scale = get_content_scale_factor();
panel_area.position *= win_scale;
panel_area.size *= win_scale;
if (!panel_area.has_point(b->get_position())) {
_close_pressed();
}
}
} else {
WARN_PRINT_ONCE("PopupPanel has received an invalid InputEvent. Consider filtering out invalid events.");
}
Popup::_input_from_window(p_event);
}
2020-03-12 09:37:40 -03:00
Size2 PopupPanel::_get_contents_minimum_size() const {
Size2 ms;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c || c == panel) {
continue;
}
2020-10-01 03:17:33 -04:00
if (c->is_set_as_top_level()) {
continue;
}
Size2 cms = c->get_combined_minimum_size();
ms = cms.max(ms);
}
// Take shadows into account.
ms.width += panel->get_offset(SIDE_LEFT) - panel->get_offset(SIDE_RIGHT);
ms.height += panel->get_offset(SIDE_TOP) - panel->get_offset(SIDE_BOTTOM);
return ms + theme_cache.panel_style->get_minimum_size();
}
Rect2i PopupPanel::_popup_adjust_rect() const {
Rect2i current = Popup::_popup_adjust_rect();
if (current == Rect2i()) {
return current;
}
pre_popup_rect = current;
_update_shadow_offsets();
_update_child_rects();
if (is_layout_rtl()) {
current.position -= Vector2(-panel->get_offset(SIDE_RIGHT), panel->get_offset(SIDE_TOP)) * get_content_scale_factor();
} else {
current.position -= Vector2(panel->get_offset(SIDE_LEFT), panel->get_offset(SIDE_TOP)) * get_content_scale_factor();
}
current.size += Vector2(panel->get_offset(SIDE_LEFT) - panel->get_offset(SIDE_RIGHT), panel->get_offset(SIDE_TOP) - panel->get_offset(SIDE_BOTTOM)) * get_content_scale_factor();
return current;
}
void PopupPanel::_update_shadow_offsets() const {
if (!DisplayServer::get_singleton()->is_window_transparency_available() && !is_embedded()) {
panel->set_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 0);
return;
}
const Ref<StyleBoxFlat> sb = theme_cache.panel_style;
if (sb.is_null()) {
panel->set_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 0);
return;
}
const int shadow_size = sb->get_shadow_size();
if (shadow_size == 0) {
panel->set_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 0);
return;
}
// Offset the background panel so it leaves space inside the window for the shadows to be drawn.
const Point2 shadow_offset = sb->get_shadow_offset();
if (is_layout_rtl()) {
panel->set_offset(SIDE_LEFT, MAX(0, shadow_size + shadow_offset.x));
panel->set_offset(SIDE_RIGHT, MIN(0, -shadow_size + shadow_offset.x));
} else {
panel->set_offset(SIDE_LEFT, MAX(0, shadow_size - shadow_offset.x));
panel->set_offset(SIDE_RIGHT, MIN(0, -shadow_size - shadow_offset.x));
}
panel->set_offset(SIDE_TOP, MAX(0, shadow_size - shadow_offset.y));
panel->set_offset(SIDE_BOTTOM, MIN(0, -shadow_size - shadow_offset.y));
}
void PopupPanel::_update_child_rects() const {
Vector2 cpos(theme_cache.panel_style->get_offset());
cpos += Vector2(is_layout_rtl() ? -panel->get_offset(SIDE_RIGHT) : panel->get_offset(SIDE_LEFT), panel->get_offset(SIDE_TOP));
Vector2 csize = Vector2(get_size()) / get_content_scale_factor() - theme_cache.panel_style->get_minimum_size();
// Trim shadows.
csize.width -= panel->get_offset(SIDE_LEFT) - panel->get_offset(SIDE_RIGHT);
csize.height -= panel->get_offset(SIDE_TOP) - panel->get_offset(SIDE_BOTTOM);
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c || c == panel) {
continue;
}
2020-10-01 03:17:33 -04:00
if (c->is_set_as_top_level()) {
continue;
}
c->set_position(cpos);
c->set_size(csize);
}
2014-02-09 22:10:30 -03:00
}
void PopupPanel::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
2024-05-14 15:50:53 +02:00
panel->add_theme_style_override(SceneStringName(panel), theme_cache.panel_style);
if (is_visible()) {
_update_shadow_offsets();
}
_update_child_rects();
#ifdef TOOLS_ENABLED
update_configuration_warnings();
#endif
} break;
case Control::NOTIFICATION_TRANSLATION_CHANGED:
case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
if (is_visible()) {
_update_shadow_offsets();
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
// Remove the extra space used by the shadows, so they can be ignored when the popup is hidden.
panel->set_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 0);
_update_child_rects();
if (pre_popup_rect != Rect2i()) {
set_position(pre_popup_rect.position);
set_size(pre_popup_rect.size);
pre_popup_rect = Rect2i();
}
} else if (pre_popup_rect == Rect2i()) {
// The popup was made visible directly (without `popup_*()`), so just update the offsets without touching the rect.
_update_shadow_offsets();
_update_child_rects();
}
} break;
case NOTIFICATION_WM_SIZE_CHANGED: {
_update_child_rects();
if (is_visible()) {
const Vector2i offsets = Vector2i(panel->get_offset(SIDE_LEFT) - panel->get_offset(SIDE_RIGHT), panel->get_offset(SIDE_TOP) - panel->get_offset(SIDE_BOTTOM));
// Check if the size actually changed.
if (pre_popup_rect.size + offsets != get_size()) {
// Play safe, and stick with the new size.
pre_popup_rect = Rect2i();
}
}
} break;
2014-02-09 22:10:30 -03:00
}
}
2023-09-08 21:00:10 +02:00
void PopupPanel::_bind_methods() {
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, PopupPanel, panel_style, "panel");
}
2014-02-09 22:10:30 -03:00
PopupPanel::PopupPanel() {
set_flag(FLAG_TRANSPARENT, true);
2020-03-12 09:37:40 -03:00
panel = memnew(Panel);
panel->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
2021-08-25 15:49:30 +02:00
add_child(panel, false, INTERNAL_MODE_FRONT);
#ifdef TOOLS_ENABLED
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp((Node *)this, &Node::update_configuration_warnings));
#endif
2014-02-09 22:10:30 -03:00
}