2014-02-09 22:10:30 -03:00
										 
									 
								 
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								/*************************************************************************/
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								/*  animation_tree_player.h                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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							 | 
							
							
								/*                           GODOT ENGINE                                */
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
							 | 
						
					
						
							
								
									
										
										
										
											2017-01-01 22:01:57 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
							 | 
						
					
						
							
								
									
										
										
										
											2017-04-08 00:11:42 +02:00
										 
									 
								 
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								/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef ANIMATION_TREE_PLAYER_H
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								#define ANIMATION_TREE_PLAYER_H
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											2015-09-02 13:11:34 +01:00
										 
									 
								 
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								#include "animation_player.h"
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								#include "scene/3d/skeleton.h"
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								#include "scene/3d/spatial.h"
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								#include "scene/resources/animation.h"
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								class AnimationTreePlayer : public Node {
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									GDCLASS(AnimationTreePlayer, Node);
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									OBJ_CATEGORY("Animation Nodes");
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								public:
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									enum AnimationProcessMode {
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											2017-09-30 16:19:07 +02:00
										 
									 
								 
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										ANIMATION_PROCESS_PHYSICS,
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										ANIMATION_PROCESS_IDLE,
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									};
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									enum NodeType {
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										NODE_OUTPUT,
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										NODE_ANIMATION,
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										NODE_ONESHOT,
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										NODE_MIX,
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										NODE_BLEND2,
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										NODE_BLEND3,
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										NODE_BLEND4,
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										NODE_TIMESCALE,
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										NODE_TIMESEEK,
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										NODE_TRANSITION,
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										NODE_MAX,
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									};
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									enum ConnectError {
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										CONNECT_OK,
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										CONNECT_INCOMPLETE,
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										CONNECT_CYCLE
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									};
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								private:
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									enum {
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										DISCONNECTED = -1,
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									};
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									struct TrackKey {
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										uint32_t id;
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										StringName property;
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										int bone_idx;
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										inline bool operator<(const TrackKey &p_right) const {
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											if (id == p_right.id) {
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												if (bone_idx == p_right.bone_idx) {
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													return property < p_right.property;
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												} else
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													return bone_idx < p_right.bone_idx;
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											} else
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												return id < p_right.id;
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										}
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									};
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									struct Track {
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										uint32_t id;
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										Object *object;
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										Spatial *spatial;
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										Skeleton *skeleton;
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										int bone_idx;
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										StringName property;
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										Vector3 loc;
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										Quat rot;
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										Vector3 scale;
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											2016-04-12 11:54:17 -04:00
										 
									 
								 
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										Variant value;
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											2016-04-25 05:41:23 -04:00
										 
									 
								 
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										bool skip;
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									};
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									typedef Map<TrackKey, Track> TrackMap;
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									TrackMap track_map;
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									struct Input {
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										StringName node;
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										//Input() { node=-1;  }
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									};
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									struct NodeBase {
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										bool cycletest;
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										NodeType type;
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										Point2 pos;
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										Vector<Input> inputs;
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										NodeBase() { cycletest = false; };
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										virtual ~NodeBase() { cycletest = false; }
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							 | 
							
								
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									};
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									struct NodeOut : public NodeBase {
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										NodeOut() {
							 | 
						
					
						
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											type = NODE_OUTPUT;
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											inputs.resize(1);
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										}
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							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct AnimationNode : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Ref<Animation> animation;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct TrackRef {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											int local_track;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Track *track;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											float weight;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										uint64_t last_version;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										List<TrackRef> tref;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										AnimationNode *next;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float time;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float step;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										String from;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bool skip;
							 | 
						
					
						
							
								
									
										
										
										
											2016-04-25 05:41:23 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										HashMap<NodePath, bool> filter;
							 | 
						
					
						
							
								
									
										
										
										
											2016-04-25 05:41:23 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										AnimationNode() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_ANIMATION;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											next = NULL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											last_version = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											skip = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									struct OneShotNode : public NodeBase {
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bool active;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bool start;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float fade_in;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float fade_out;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bool autorestart;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float autorestart_delay;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float autorestart_random_delay;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bool mix;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float time;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float remaining;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float autorestart_remaining;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										HashMap<NodePath, bool> filter;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										OneShotNode() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_ONESHOT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											fade_in = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											fade_out = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											autorestart = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											autorestart_delay = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											autorestart_remaining = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											mix = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											active = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											start = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct MixNode : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float amount;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										MixNode() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_MIX;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									struct Blend2Node : public NodeBase {
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float value;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										HashMap<NodePath, bool> filter;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Blend2Node() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_BLEND2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											value = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct Blend3Node : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float value;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Blend3Node() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_BLEND3;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											value = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(3);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct Blend4Node : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Point2 value;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										Blend4Node() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_BLEND4;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(4);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct TimeScaleNode : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float scale;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										TimeScaleNode() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_TIMESCALE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											scale = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct TimeSeekNode : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float seek_pos;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										TimeSeekNode() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_TIMESEEK;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											seek_pos = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct TransitionNode : public NodeBase {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct InputData {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											bool auto_advance;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											InputData() { auto_advance = false; }
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Vector<InputData> input_data;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float prev_time;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float prev_xfading;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										int prev;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bool switched;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float time;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										int current;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float xfade;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										TransitionNode() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											type = NODE_TRANSITION;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											xfade = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											inputs.resize(1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											input_data.resize(1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											current = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											prev = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											prev_time = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											prev_xfading = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											switched = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2016-04-06 15:09:00 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										void set_current(int p_current);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									};
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									void _update_sources();
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									StringName out_name;
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									NodeOut *out;
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									NodePath base_path;
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									NodePath master;
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									ConnectError last_error;
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									AnimationNode *active_list;
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											2015-09-02 13:11:34 +01:00
										 
									 
								 
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									AnimationProcessMode animation_process_mode;
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									bool processing;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									bool active;
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									bool dirty_caches;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Map<StringName, NodeBase *> node_map;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									// return time left to finish animation
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											2017-08-11 15:10:05 -04:00
										 
									 
								 
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									float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_time, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
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											2015-09-02 13:11:34 +01:00
										 
									 
								 
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									void _process_animation(float p_delta);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									bool reset_request;
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									ConnectError _cycle_test(const StringName &p_at_node);
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Track *_find_track(const NodePath &p_path);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									void _recompute_caches();
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void _recompute_caches(const StringName &p_node);
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											2017-01-07 18:25:37 -03:00
										 
									 
								 
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									PoolVector<String> _get_node_list();
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void _compute_weights(float *p_fallback_weight, HashMap<NodePath, float> *p_weights, float p_coeff, const HashMap<NodePath, bool> *p_filter = NULL, float p_filtered_coeff = 0);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								protected:
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									bool _set(const StringName &p_name, const Variant &p_value);
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									bool _get(const StringName &p_name, Variant &r_ret) const;
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									void _get_property_list(List<PropertyInfo> *p_list) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									void _notification(int p_what);
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									static void _bind_methods();
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								public:
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void add_node(NodeType p_type, const StringName &p_node); // nodes must be >0 node 0 is built-in (exit)
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									bool node_exists(const StringName &p_name) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Error node_rename(const StringName &p_node, const StringName &p_new_name);
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									int node_get_input_count(const StringName &p_node) const;
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									StringName node_get_input_source(const StringName &p_node, int p_input) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* ANIMATION NODE */
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void animation_node_set_animation(const StringName &p_node, const Ref<Animation> &p_animation);
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									Ref<Animation> animation_node_get_animation(const StringName &p_node) const;
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									void animation_node_set_master_animation(const StringName &p_node, const String &p_master_animation);
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									String animation_node_get_master_animation(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-09-01 15:01:17 -03:00
										 
									 
								 
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									void animation_node_set_filter_path(const StringName &p_node, const NodePath &p_track_path, bool p_filter);
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void animation_node_set_get_filtered_paths(const StringName &p_node, List<NodePath> *r_paths) const;
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									bool animation_node_is_path_filtered(const StringName &p_node, const NodePath &p_path) const;
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											2016-04-25 05:41:23 -04:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* ONE SHOT NODE */
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void oneshot_node_set_fadein_time(const StringName &p_node, float p_time);
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									void oneshot_node_set_fadeout_time(const StringName &p_node, float p_time);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									float oneshot_node_get_fadein_time(const StringName &p_node) const;
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									float oneshot_node_get_fadeout_time(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void oneshot_node_set_autorestart(const StringName &p_node, bool p_active);
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									void oneshot_node_set_autorestart_delay(const StringName &p_node, float p_time);
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									void oneshot_node_set_autorestart_random_delay(const StringName &p_node, float p_time);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									bool oneshot_node_has_autorestart(const StringName &p_node) const;
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									float oneshot_node_get_autorestart_delay(const StringName &p_node) const;
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									float oneshot_node_get_autorestart_random_delay(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-08-11 15:10:05 -04:00
										 
									 
								 
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									void oneshot_node_set_mix_mode(const StringName &p_node, bool p_mix);
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									bool oneshot_node_get_mix_mode(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void oneshot_node_start(const StringName &p_node);
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									void oneshot_node_stop(const StringName &p_node);
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									bool oneshot_node_is_active(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void oneshot_node_set_filter_path(const StringName &p_node, const NodePath &p_filter, bool p_enable);
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									void oneshot_node_set_get_filtered_paths(const StringName &p_node, List<NodePath> *r_paths) const;
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									bool oneshot_node_is_path_filtered(const StringName &p_node, const NodePath &p_path) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* MIX/BLEND NODES */
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void mix_node_set_amount(const StringName &p_node, float p_amount);
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							 | 
							
							
									float mix_node_get_amount(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void blend2_node_set_amount(const StringName &p_node, float p_amount);
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									float blend2_node_get_amount(const StringName &p_node) const;
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									void blend2_node_set_filter_path(const StringName &p_node, const NodePath &p_filter, bool p_enable);
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									void blend2_node_set_get_filtered_paths(const StringName &p_node, List<NodePath> *r_paths) const;
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									bool blend2_node_is_path_filtered(const StringName &p_node, const NodePath &p_path) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void blend3_node_set_amount(const StringName &p_node, float p_amount);
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							 | 
							
							
									float blend3_node_get_amount(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void blend4_node_set_amount(const StringName &p_node, const Point2 &p_amount);
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							 | 
							
							
									Point2 blend4_node_get_amount(const StringName &p_node) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* TIMESCALE/TIMESEEK NODES */
							 | 
						
					
						
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									void timescale_node_set_scale(const StringName &p_node, float p_scale);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									float timescale_node_get_scale(const StringName &p_node) const;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									void timeseek_node_seek(const StringName &p_node, float p_pos);
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* TRANSITION NODE */
							 | 
						
					
						
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void transition_node_set_input_count(const StringName &p_node, int p_inputs); // used for transition node
							 | 
						
					
						
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							 | 
							
							
									int transition_node_get_input_count(const StringName &p_node) const;
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							 | 
							
							
									void transition_node_delete_input(const StringName &p_node, int p_input); // used for transition node
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									void transition_node_set_input_auto_advance(const StringName &p_node, int p_input, bool p_auto_advance); // used for transition node
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									bool transition_node_has_input_auto_advance(const StringName &p_node, int p_input) const;
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									void transition_node_set_xfade_time(const StringName &p_node, float p_time); // used for transition node
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									float transition_node_get_xfade_time(const StringName &p_node) const;
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									void transition_node_set_current(const StringName &p_node, int p_current);
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									int transition_node_get_current(const StringName &p_node) const;
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									void node_set_position(const StringName &p_node, const Vector2 &p_pos); //for display
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									/* GETS */
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									Point2 node_get_position(const StringName &p_node) const; //for display
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									NodeType node_get_type(const StringName &p_node) const;
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									void get_node_list(List<StringName> *p_node_list) const;
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									void remove_node(const StringName &p_node);
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									Error connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input);
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									bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) const;
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									void disconnect_nodes(const StringName &p_node, int p_input);
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									void set_base_path(const NodePath &p_path);
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									NodePath get_base_path() const;
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									void set_master_player(const NodePath &p_path);
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									NodePath get_master_player() const;
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									struct Connection {
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										StringName src_node;
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										StringName dst_node;
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										int dst_input;
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									};
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									void get_connection_list(List<Connection> *p_connections) const;
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									/* playback */
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									void set_active(bool p_active);
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									bool is_active() const;
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									void reset();
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									void recompute_caches();
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									ConnectError get_last_error() const;
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									void set_animation_process_mode(AnimationProcessMode p_mode);
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									AnimationProcessMode get_animation_process_mode() const;
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									void _set_process(bool p_process, bool p_force = false);
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									void advance(float p_time);
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									AnimationTreePlayer();
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									~AnimationTreePlayer();
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								};
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								VARIANT_ENUM_CAST(AnimationTreePlayer::NodeType);
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								VARIANT_ENUM_CAST(AnimationTreePlayer::AnimationProcessMode);
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								#endif // ANIMATION_TREE_PLAYER_H
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