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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  openxr_platform_inc.h                                                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #pragma once
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							|  |  |  | // In various places we need to include platform definitions but we can't
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							|  |  |  | // include these in our normal header files as we'll end up with issues.
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							|  |  |  | #ifdef VULKAN_ENABLED
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							|  |  |  | #define XR_USE_GRAPHICS_API_VULKAN
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										 |  |  | #include "drivers/vulkan/rendering_context_driver_vulkan.h"
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										 |  |  | #endif // VULKAN_ENABLED
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										 |  |  | #ifdef METAL_ENABLED
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							|  |  |  | #define XR_USE_GRAPHICS_API_METAL
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							|  |  |  | #include "drivers/metal/rendering_context_driver_metal.h"
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							|  |  |  | #endif // METAL_ENABLED
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										 |  |  | #if defined(GLES3_ENABLED) && !defined(MACOS_ENABLED)
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							|  |  |  | #ifdef ANDROID_ENABLED
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							|  |  |  | #define XR_USE_GRAPHICS_API_OPENGL_ES
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							|  |  |  | #include <EGL/egl.h>
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							|  |  |  | #include <EGL/eglext.h>
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							|  |  |  | #include <GLES3/gl3.h>
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							|  |  |  | #include <GLES3/gl3ext.h>
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							|  |  |  | #else
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							|  |  |  | #define XR_USE_GRAPHICS_API_OPENGL
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							|  |  |  | #endif // ANDROID_ENABLED
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										 |  |  | #if defined(LINUXBSD_ENABLED) && defined(EGL_ENABLED)
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							|  |  |  | #ifdef GLAD_ENABLED
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							|  |  |  | #include "thirdparty/glad/glad/egl.h"
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							|  |  |  | #else
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							|  |  |  | #include <EGL/egl.h>
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							|  |  |  | #endif // GLAD_ENABLED
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							|  |  |  | #endif // defined(LINUXBSD_ENABLED) && defined(EGL_ENABLED)
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										 |  |  | #ifdef X11_ENABLED
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							|  |  |  | #define GL_GLEXT_PROTOTYPES 1
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							|  |  |  | #define GL3_PROTOTYPES 1
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							|  |  |  | #include "thirdparty/glad/glad/gl.h"
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							|  |  |  | #include "thirdparty/glad/glad/glx.h"
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							|  |  |  | #endif // X11_ENABLED
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							|  |  |  | #endif // defined(GLES3_ENABLED) && !defined(MACOS_ENABLED)
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										 |  |  | #ifdef D3D12_ENABLED
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							|  |  |  | #define XR_USE_GRAPHICS_API_D3D12
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							|  |  |  | #include "drivers/d3d12/rendering_context_driver_d3d12.h"
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							|  |  |  | #endif // D3D12_ENABLED
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										 |  |  | #ifdef X11_ENABLED
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							|  |  |  | #include <X11/Xlib.h>
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							|  |  |  | #endif // X11_ENABLED
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							|  |  |  | #ifdef WINDOWS_ENABLED
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							|  |  |  | // Including windows.h here is absolutely evil, we shouldn't be doing this outside of platform
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							|  |  |  | // however due to the way the openxr headers are put together, we have no choice.
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							|  |  |  | #include <windows.h>
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							|  |  |  | #endif // WINDOWS_ENABLED
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							|  |  |  | #ifdef ANDROID_ENABLED
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							|  |  |  | // The jobject type from jni.h is used by openxr_platform.h on Android.
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							|  |  |  | #include <jni.h>
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							|  |  |  | #endif // ANDROID_ENABLED
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							|  |  |  | // Include platform dependent structs.
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							|  |  |  | #include <openxr/openxr_platform.h>
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