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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "Path3D" inherits= "Node3D" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Contains a [Curve3D] path for [PathFollow3D] nodes to follow.
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</brief_description>
<description >
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Can have [PathFollow3D] child nodes moving along the [Curve3D]. See [PathFollow3D] for more information on the usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow3D]). As such, the curve should usually start with a zero vector [code](0, 0, 0)[/code].
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</description>
<tutorials >
</tutorials>
<members >
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<member name= "curve" type= "Curve3D" setter= "set_curve" getter= "get_curve" >
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A [Curve3D] describing the path.
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</member>
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<member name= "debug_custom_color" type= "Color" setter= "set_debug_custom_color" getter= "get_debug_custom_color" default= "Color(0, 0, 0, 1)" >
The custom color to use to draw the shape in the editor.
If set to [code]Color(0.0, 0.0, 0.0)[/code] (by default), the color set in EditorSettings is used.
</member>
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</members>
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<signals >
<signal name= "curve_changed" >
<description >
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Emitted when the [member curve] changes.
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</description>
</signal>
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<signal name= "debug_color_changed" >
<description >
Emitted when the [member debug_custom_color] changes.
</description>
</signal>
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</signals>
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</class>