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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  signal_awaiter_utils.cpp                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #include "signal_awaiter_utils.h"
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							|  |  |  | 
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										 |  |  | #include "csharp_script.h"
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										 |  |  | #include "mono_gd/gd_mono_cache.h"
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										 |  |  | #include "mono_gd/gd_mono_class.h"
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							|  |  |  | #include "mono_gd/gd_mono_marshal.h"
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										 |  |  | #include "mono_gd/gd_mono_utils.h"
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							|  |  |  | namespace SignalAwaiterUtils { | 
					
						
							|  |  |  | 
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							|  |  |  | Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p_target, MonoObject *p_awaiter) { | 
					
						
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							|  |  |  | 	ERR_FAIL_NULL_V(p_source, ERR_INVALID_DATA); | 
					
						
							|  |  |  | 	ERR_FAIL_NULL_V(p_target, ERR_INVALID_DATA); | 
					
						
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										 |  |  | 	Ref<SignalAwaiterHandle> sa_con = memnew(SignalAwaiterHandle(p_awaiter)); | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
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							|  |  |  | 	sa_con->set_connection_target(p_target); | 
					
						
							|  |  |  | #endif
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										 |  |  | 	Vector<Variant> binds; | 
					
						
							|  |  |  | 	binds.push_back(sa_con); | 
					
						
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							|  |  |  | 	Error err = p_source->connect(p_signal, sa_con.ptr(), | 
					
						
							|  |  |  | 			CSharpLanguage::get_singleton()->get_string_names()._signal_callback, | 
					
						
							|  |  |  | 			binds, Object::CONNECT_ONESHOT); | 
					
						
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							|  |  |  | 	if (err != OK) { | 
					
						
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										 |  |  | 		// Set it as completed to prevent it from calling the failure callback when released.
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							|  |  |  | 		// The awaiter will be aware of the failure by checking the returned error.
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										 |  |  | 		sa_con->set_completed(true); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return err; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | } // namespace SignalAwaiterUtils
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										 |  |  | Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { | 
					
						
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							|  |  |  | #ifdef DEBUG_ENABLED
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										 |  |  | 	ERR_FAIL_COND_V_MSG(conn_target_id && !ObjectDB::get_instance(conn_target_id), Variant(), | 
					
						
							|  |  |  | 			"Resumed after await, but class instance is gone."); | 
					
						
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										 |  |  | #endif
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							|  |  |  | 	if (p_argcount < 1) { | 
					
						
							|  |  |  | 		r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; | 
					
						
							|  |  |  | 		r_error.argument = 1; | 
					
						
							|  |  |  | 		return Variant(); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	Ref<SignalAwaiterHandle> self = *p_args[p_argcount - 1]; | 
					
						
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							|  |  |  | 	if (self.is_null()) { | 
					
						
							|  |  |  | 		r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; | 
					
						
							|  |  |  | 		r_error.argument = p_argcount - 1; | 
					
						
							|  |  |  | 		r_error.expected = Variant::OBJECT; | 
					
						
							|  |  |  | 		return Variant(); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	set_completed(true); | 
					
						
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							|  |  |  | 	int signal_argc = p_argcount - 1; | 
					
						
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										 |  |  | 	MonoArray *signal_args = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), signal_argc); | 
					
						
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										 |  |  | 
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							|  |  |  | 	for (int i = 0; i < signal_argc; i++) { | 
					
						
							|  |  |  | 		MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]); | 
					
						
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										 |  |  | 		mono_array_setref(signal_args, i, boxed); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	MonoException *exc = NULL; | 
					
						
							|  |  |  | 	GD_MONO_BEGIN_RUNTIME_INVOKE; | 
					
						
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										 |  |  | 	CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback).invoke(get_target(), signal_args, &exc); | 
					
						
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										 |  |  | 	GD_MONO_END_RUNTIME_INVOKE; | 
					
						
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										 |  |  | 	if (exc) { | 
					
						
							|  |  |  | 		GDMonoUtils::set_pending_exception(exc); | 
					
						
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										 |  |  | 		ERR_FAIL_V(Variant()); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return Variant(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void SignalAwaiterHandle::_bind_methods() { | 
					
						
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							|  |  |  | 	ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &SignalAwaiterHandle::_signal_callback, MethodInfo("_signal_callback")); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | SignalAwaiterHandle::SignalAwaiterHandle(MonoObject *p_managed) : | 
					
						
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										 |  |  | 		MonoGCHandle(MonoGCHandle::new_strong_handle(p_managed), STRONG_HANDLE) { | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
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										 |  |  | 	conn_target_id = 0; | 
					
						
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										 |  |  | #endif
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										 |  |  | } | 
					
						
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							|  |  |  | SignalAwaiterHandle::~SignalAwaiterHandle() { | 
					
						
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										 |  |  | 	if (!completed) { | 
					
						
							|  |  |  | 		MonoObject *awaiter = get_target(); | 
					
						
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							|  |  |  | 		if (awaiter) { | 
					
						
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										 |  |  | 			MonoException *exc = NULL; | 
					
						
							|  |  |  | 			GD_MONO_BEGIN_RUNTIME_INVOKE; | 
					
						
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										 |  |  | 			CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback).invoke(awaiter, &exc); | 
					
						
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										 |  |  | 			GD_MONO_END_RUNTIME_INVOKE; | 
					
						
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										 |  |  | 			if (exc) { | 
					
						
							|  |  |  | 				GDMonoUtils::set_pending_exception(exc); | 
					
						
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										 |  |  | 				ERR_FAIL(); | 
					
						
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										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } |