godot/modules/gdscript/tests/scripts/runtime/features/stringify.out

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GDTEST_OK
truefalse
-101
-1.250.251.25
hello world
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(0.25, 1.0)
(0, 0)
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[P: (0.25, 0.25), S: (0.5, 1.0)]
[P: (0, 0), S: (0, 0)]
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(0.25, 0.25, 1.0)
(0, 0, 0)
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(0.25, 0.25, 0.25, 1.0)
(0, 0, 0, 0)
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[X: (1.0, 0.0), Y: (0.0, 1.0), O: (0.0, 0.0)]
[N: (1.0, 2.0, 3.0), D: 4]
(1, 2, 3, 4)
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[P: (0.0, 0.0, 0.0), S: (1.0, 1.0, 1.0)]
[X: (1.0, 0.0, 0.0), Y: (0.0, 1.0, 0.0), Z: (0.0, 0.0, 1.0)]
[X: (1.0, 0.0, 0.0), Y: (0.0, 1.0, 0.0), Z: (0.0, 0.0, 1.0), O: (0.0, 0.0, 0.0)]
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[X: (1.0, 0.0, 0.0, 0.0), Y: (0.0, 1.0, 0.0, 0.0), Z: (0.0, 0.0, 1.0, 0.0), W: (0.0, 0.0, 0.0, 1.0)]
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(1.0, 2.0, 3.0, 4.0)
hello
hello/world
RID(0)
Node::get_name
Node::[signal]property_list_changed
{ "hello": 123 }
["hello", 123]
[255, 0, 1]
[-1, 0, 1]
[-1, 0, 1]
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[-1.0, 0.0, 1.0]
[-1.0, 0.0, 1.0]
["hello", "world"]
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[(1.0, 1.0), (0.0, 0.0)]
[(1.0, 1.0, 1.0), (0.0, 0.0, 0.0)]
[(1.0, 0.0, 0.0, 1.0), (0.0, 0.0, 1.0, 1.0), (0.0, 1.0, 0.0, 1.0)]
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[(1.0, 1.0, 1.0, 1.0), (0.0, 0.0, 0.0, 0.0)]