2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								/*************************************************************************/  
						 
					
						
							
								
									
										
										
										
											2017-09-01 21:07:55 +07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								/*  collision_shape.cpp                                                  */  
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								/*************************************************************************/  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*                       This file is part of:                           */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*                           GODOT ENGINE                                */  
						 
					
						
							
								
									
										
										
										
											2017-08-27 14:16:55 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								/*                      https://godotengine.org                          */  
						 
					
						
							
								
									
										
										
										
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								/*************************************************************************/  
						 
					
						
							
								
									
										
										
										
											2019-01-01 12:53:14 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */  
						 
					
						
							
								
									
										
										
										
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								/*                                                                       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* Permission is hereby granted, free of charge, to any person obtaining */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* a copy of this software and associated documentation files (the       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* "Software"), to deal in the Software without restriction, including   */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* without limitation the rights to use, copy, modify, merge, publish,   */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* distribute, sublicense, and/or sell copies of the Software, and to    */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
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								/* the following conditions:                                             */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
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								/* The above copyright notice and this permission notice shall be        */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* included in all copies or substantial portions of the Software.       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
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											2018-01-05 00:50:27 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  "collision_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/box_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/capsule_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/concave_polygon_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/convex_polygon_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/plane_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/ray_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "scene/resources/sphere_shape.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "servers/visual_server.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								//TODO: Implement CylinderShape and HeightMapShape?
  
						 
					
						
							
								
									
										
										
										
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								# include  "core/math/quick_hull.h" 
  
						 
					
						
							
								
									
										
										
										
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								# include  "mesh_instance.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "physics_body.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								void  CollisionShape : : make_convex_from_brothers ( )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									Node  * p  =  get_parent ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( ! p ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									for  ( int  i  =  0 ;  i  <  p - > get_child_count ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Node  * n  =  p - > get_child ( i ) ; 
							 
						 
					
						
							
								
									
										
										
										
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										MeshInstance  * mi  =  Object : : cast_to < MeshInstance > ( n ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										if  ( mi )  { 
							 
						 
					
						
							
								
									
										
										
										
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											Ref < Mesh >  m  =  mi - > get_mesh ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											if  ( m . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												Ref < Shape >  s  =  m - > create_convex_shape ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												set_shape ( s ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2018-01-11 21:05:42 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								void  CollisionShape : : _update_in_shape_owner ( bool  p_xform_only )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									parent - > shape_owner_set_transform ( owner_id ,  get_transform ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( p_xform_only ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									parent - > shape_owner_set_disabled ( owner_id ,  disabled ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								void  CollisionShape : : _notification ( int  p_what )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									switch  ( p_what )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										case  NOTIFICATION_PARENTED :  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-08-24 22:58:51 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											parent  =  Object : : cast_to < CollisionObject > ( get_parent ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( parent )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												owner_id  =  parent - > create_shape_owner ( this ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												if  ( shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
													parent - > shape_owner_add_shape ( owner_id ,  shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												} 
							 
						 
					
						
							
								
									
										
										
										
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												_update_in_shape_owner ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										case  NOTIFICATION_ENTER_TREE :  { 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( parent )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												_update_in_shape_owner ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( get_tree ( ) - > is_debugging_collisions_hint ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												_update_debug_shape ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										case  NOTIFICATION_LOCAL_TRANSFORM_CHANGED :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											if  ( parent )  { 
							 
						 
					
						
							
								
									
										
										
										
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												_update_in_shape_owner ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										case  NOTIFICATION_UNPARENTED :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											if  ( parent )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												parent - > remove_shape_owner ( owner_id ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											owner_id  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											parent  =  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								void  CollisionShape : : resource_changed ( RES  res )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									update_gizmo ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								String  CollisionShape : : get_configuration_warning ( )  const  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-08-24 22:58:51 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									if  ( ! Object : : cast_to < CollisionObject > ( get_parent ( ) ) )  { 
							 
						 
					
						
							
								
									
										
										
										
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										return  TTR ( " CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( ! shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  TTR ( " A shape must be provided for CollisionShape to function. Please create a shape resource for it! " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-03-04 10:12:03 -03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									if  ( shape - > is_class ( " PlaneShape " ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  TTR ( " Plane shapes don't work well and will be removed in future versions. Please don't use them. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									return  String ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								void  CollisionShape : : _bind_methods ( )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									//not sure if this should do anything
 
							 
						 
					
						
							
								
									
										
										
										
											2017-08-09 13:19:41 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " resource_changed " ,  " resource " ) ,  & CollisionShape : : resource_changed ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_shape " ,  " shape " ) ,  & CollisionShape : : set_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_shape " ) ,  & CollisionShape : : get_shape ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_disabled " ,  " enable " ) ,  & CollisionShape : : set_disabled ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " is_disabled " ) ,  & CollisionShape : : is_disabled ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " make_convex_from_brothers " ) ,  & CollisionShape : : make_convex_from_brothers ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ClassDB : : set_method_flags ( " CollisionShape " ,  " make_convex_from_brothers " ,  METHOD_FLAGS_DEFAULT  |  METHOD_FLAG_EDITOR ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " _shape_changed " ) ,  & CollisionShape : : _shape_changed ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " _update_debug_shape " ) ,  & CollisionShape : : _update_debug_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : OBJECT ,  " shape " ,  PROPERTY_HINT_RESOURCE_TYPE ,  " Shape " ) ,  " set_shape " ,  " get_shape " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL ,  " disabled " ) ,  " set_disabled " ,  " is_disabled " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								void  CollisionShape : : set_shape ( const  Ref < Shape >  & p_shape )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									if  ( ! shape . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										shape - > unregister_owner ( this ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										shape - > disconnect ( " changed " ,  this ,  " _shape_changed " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									shape  =  p_shape ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									if  ( ! shape . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										shape - > register_owner ( this ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										shape - > connect ( " changed " ,  this ,  " _shape_changed " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									update_gizmo ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( parent )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										parent - > shape_owner_clear_shapes ( owner_id ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										if  ( shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											parent - > shape_owner_add_shape ( owner_id ,  shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									if  ( is_inside_tree ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										_shape_changed ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									update_configuration_warning ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								Ref < Shape >  CollisionShape : : get_shape ( )  const  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									return  shape ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								void  CollisionShape : : set_disabled ( bool  p_disabled )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									disabled  =  p_disabled ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									update_gizmo ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( parent )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										parent - > shape_owner_set_disabled ( owner_id ,  p_disabled ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								bool  CollisionShape : : is_disabled ( )  const  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									return  disabled ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								CollisionShape : : CollisionShape ( )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									//indicator = VisualServer::get_singleton()->mesh_create();
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									disabled  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									debug_shape  =  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									parent  =  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									owner_id  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									set_notify_local_transform ( true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								CollisionShape : : ~ CollisionShape ( )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( ! shape . is_null ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										shape - > unregister_owner ( this ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									//VisualServer::get_singleton()->free(indicator);
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								void  CollisionShape : : _update_debug_shape ( )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									debug_shape_dirty  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( debug_shape )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										debug_shape - > queue_delete ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										debug_shape  =  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									Ref < Shape >  s  =  get_shape ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( s . is_null ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									Ref < Mesh >  mesh  =  s - > get_debug_mesh ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									MeshInstance  * mi  =  memnew ( MeshInstance ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									mi - > set_mesh ( mesh ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									add_child ( mi ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									debug_shape  =  mi ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
									
										
										
										
											2019-03-19 11:53:37 +08:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								void  CollisionShape : : _shape_changed ( )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( get_tree ( ) - > is_debugging_collisions_hint ( )  & &  ! debug_shape_dirty )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										debug_shape_dirty  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										call_deferred ( " _update_debug_shape " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}