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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  net_socket.cpp                                                        */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
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							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
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							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "net_socket.h"
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										 |  |  | NetSocket *(*NetSocket::_create)() = nullptr; | 
					
						
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										 |  |  | 
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							|  |  |  | NetSocket *NetSocket::create() { | 
					
						
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										 |  |  | 	if (_create) { | 
					
						
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										 |  |  | 		return _create(); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
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							|  |  |  | 	ERR_PRINT("Unable to create network socket, platform not supported"); | 
					
						
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										 |  |  | 	return nullptr; | 
					
						
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										 |  |  | } |