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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  net_socket_posix.h                                                    */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef NET_SOCKET_POSIX_H
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							|  |  |  | #define NET_SOCKET_POSIX_H
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							|  |  |  | #include "core/io/net_socket.h"
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							|  |  |  | #if defined(WINDOWS_ENABLED)
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							|  |  |  | #include <winsock2.h>
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							|  |  |  | #include <ws2tcpip.h>
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							|  |  |  | #define SOCKET_TYPE SOCKET
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							|  |  |  | #else
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										 |  |  | #include <sys/socket.h>
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										 |  |  | #define SOCKET_TYPE int
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							|  |  |  | #endif
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							|  |  |  | class NetSocketPosix : public NetSocket { | 
					
						
							|  |  |  | private: | 
					
						
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										 |  |  | 	SOCKET_TYPE _sock; // NOLINT - the default value is defined in the .cpp
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										 |  |  | 	IP::Type _ip_type = IP::TYPE_NONE; | 
					
						
							|  |  |  | 	bool _is_stream = false; | 
					
						
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							|  |  |  | 	enum NetError { | 
					
						
							|  |  |  | 		ERR_NET_WOULD_BLOCK, | 
					
						
							|  |  |  | 		ERR_NET_IS_CONNECTED, | 
					
						
							|  |  |  | 		ERR_NET_IN_PROGRESS, | 
					
						
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										 |  |  | 		ERR_NET_ADDRESS_INVALID_OR_UNAVAILABLE, | 
					
						
							|  |  |  | 		ERR_NET_UNAUTHORIZED, | 
					
						
							|  |  |  | 		ERR_NET_OTHER, | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	NetError _get_socket_error() const; | 
					
						
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										 |  |  | 	void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream); | 
					
						
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										 |  |  | 	_FORCE_INLINE_ Error _change_multicast_group(IPAddress p_ip, String p_if_name, bool p_add); | 
					
						
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										 |  |  | 	_FORCE_INLINE_ void _set_close_exec_enabled(bool p_enabled); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static NetSocket *_create_func(); | 
					
						
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										 |  |  | 	bool _can_use_ip(const IPAddress &p_ip, const bool p_for_bind) const; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static void make_default(); | 
					
						
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										 |  |  | 	static void cleanup(); | 
					
						
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										 |  |  | 	static void _set_ip_port(struct sockaddr_storage *p_addr, IPAddress *r_ip, uint16_t *r_port); | 
					
						
							|  |  |  | 	static size_t _set_addr_storage(struct sockaddr_storage *p_addr, const IPAddress &p_ip, uint16_t p_port, IP::Type p_ip_type); | 
					
						
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							|  |  |  | 	virtual Error open(Type p_sock_type, IP::Type &ip_type); | 
					
						
							|  |  |  | 	virtual void close(); | 
					
						
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										 |  |  | 	virtual Error bind(IPAddress p_addr, uint16_t p_port); | 
					
						
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										 |  |  | 	virtual Error listen(int p_max_pending); | 
					
						
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										 |  |  | 	virtual Error connect_to_host(IPAddress p_host, uint16_t p_port); | 
					
						
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										 |  |  | 	virtual Error poll(PollType p_type, int timeout) const; | 
					
						
							|  |  |  | 	virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read); | 
					
						
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										 |  |  | 	virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port, bool p_peek = false); | 
					
						
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										 |  |  | 	virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent); | 
					
						
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										 |  |  | 	virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port); | 
					
						
							|  |  |  | 	virtual Ref<NetSocket> accept(IPAddress &r_ip, uint16_t &r_port); | 
					
						
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							|  |  |  | 	virtual bool is_open() const; | 
					
						
							|  |  |  | 	virtual int get_available_bytes() const; | 
					
						
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										 |  |  | 	virtual Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) const; | 
					
						
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										 |  |  | 	virtual Error set_broadcasting_enabled(bool p_enabled); | 
					
						
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										 |  |  | 	virtual void set_blocking_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	virtual void set_ipv6_only_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	virtual void set_tcp_no_delay_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	virtual void set_reuse_address_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	virtual void set_reuse_port_enabled(bool p_enabled); | 
					
						
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										 |  |  | 	virtual Error join_multicast_group(const IPAddress &p_multi_address, String p_if_name); | 
					
						
							|  |  |  | 	virtual Error leave_multicast_group(const IPAddress &p_multi_address, String p_if_name); | 
					
						
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							|  |  |  | 	NetSocketPosix(); | 
					
						
							|  |  |  | 	~NetSocketPosix(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | #endif // NET_SOCKET_POSIX_H
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