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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  editor_debugger_plugin.cpp                                           */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "editor_debugger_plugin.h"
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							|  |  |  | #include "editor/debugger/script_editor_debugger.h"
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							|  |  |  | void EditorDebuggerPlugin::_breaked(bool p_really_did, bool p_can_debug) { | 
					
						
							|  |  |  | 	if (p_really_did) { | 
					
						
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										 |  |  | 		emit_signal(SNAME("breaked"), p_can_debug); | 
					
						
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										 |  |  | 	} else { | 
					
						
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										 |  |  | 		emit_signal(SNAME("continued")); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::_started() { | 
					
						
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										 |  |  | 	emit_signal(SNAME("started")); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::_stopped() { | 
					
						
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										 |  |  | 	emit_signal(SNAME("stopped")); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerPlugin::send_message); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EditorDebuggerPlugin::register_message_capture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EditorDebuggerPlugin::unregister_message_capture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("has_capture", "name"), &EditorDebuggerPlugin::has_capture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerPlugin::is_breaked); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerPlugin::is_debuggable); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_session_active"), &EditorDebuggerPlugin::is_session_active); | 
					
						
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							|  |  |  | 	ADD_SIGNAL(MethodInfo("started")); | 
					
						
							|  |  |  | 	ADD_SIGNAL(MethodInfo("stopped")); | 
					
						
							|  |  |  | 	ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "can_debug"))); | 
					
						
							|  |  |  | 	ADD_SIGNAL(MethodInfo("continued")); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::attach_debugger(ScriptEditorDebugger *p_debugger) { | 
					
						
							|  |  |  | 	debugger = p_debugger; | 
					
						
							|  |  |  | 	if (debugger) { | 
					
						
							|  |  |  | 		debugger->connect("started", callable_mp(this, &EditorDebuggerPlugin::_started)); | 
					
						
							|  |  |  | 		debugger->connect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped)); | 
					
						
							|  |  |  | 		debugger->connect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::detach_debugger(bool p_call_debugger) { | 
					
						
							|  |  |  | 	if (debugger) { | 
					
						
							|  |  |  | 		debugger->disconnect("started", callable_mp(this, &EditorDebuggerPlugin::_started)); | 
					
						
							|  |  |  | 		debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped)); | 
					
						
							|  |  |  | 		debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked)); | 
					
						
							|  |  |  | 		if (p_call_debugger && get_script_instance()) { | 
					
						
							|  |  |  | 			debugger->remove_debugger_plugin(get_script_instance()->get_script()); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		debugger = nullptr; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::send_message(const String &p_message, const Array &p_args) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	debugger->send_message(p_message, p_args); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::register_message_capture(const StringName &p_name, const Callable &p_callable) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	debugger->register_message_capture(p_name, p_callable); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void EditorDebuggerPlugin::unregister_message_capture(const StringName &p_name) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	debugger->unregister_message_capture(p_name); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool EditorDebuggerPlugin::has_capture(const StringName &p_name) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	return debugger->has_capture(p_name); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool EditorDebuggerPlugin::is_breaked() { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	return debugger->is_breaked(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool EditorDebuggerPlugin::is_debuggable() { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	return debugger->is_debuggable(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool EditorDebuggerPlugin::is_session_active() { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger"); | 
					
						
							|  |  |  | 	return debugger->is_session_active(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | EditorDebuggerPlugin::~EditorDebuggerPlugin() { | 
					
						
							|  |  |  | 	detach_debugger(true); | 
					
						
							|  |  |  | } |