| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  editor_interface.cpp                                                  */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "editor_interface.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "editor/editor_command_palette.h"
 | 
					
						
							|  |  |  | #include "editor/editor_node.h"
 | 
					
						
							|  |  |  | #include "editor/editor_paths.h"
 | 
					
						
							|  |  |  | #include "editor/editor_resource_preview.h"
 | 
					
						
							|  |  |  | #include "editor/editor_scale.h"
 | 
					
						
							|  |  |  | #include "editor/editor_settings.h"
 | 
					
						
							| 
									
										
										
										
											2023-06-07 13:44:37 +02:00
										 |  |  | #include "editor/editor_undo_redo_manager.h"
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | #include "editor/filesystem_dock.h"
 | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | #include "editor/gui/editor_run_bar.h"
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | #include "editor/inspector_dock.h"
 | 
					
						
							|  |  |  | #include "main/main.h"
 | 
					
						
							|  |  |  | #include "scene/gui/box_container.h"
 | 
					
						
							|  |  |  | #include "scene/gui/control.h"
 | 
					
						
							| 
									
										
										
										
											2023-04-20 15:13:21 +02:00
										 |  |  | #include "scene/main/window.h"
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | EditorInterface *EditorInterface::singleton = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::restart_editor(bool p_save) { | 
					
						
							|  |  |  | 	if (p_save) { | 
					
						
							|  |  |  | 		EditorNode::get_singleton()->save_all_scenes(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->restart_editor(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Editor tools.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorCommandPalette *EditorInterface::get_command_palette() const { | 
					
						
							|  |  |  | 	return EditorCommandPalette::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorFileSystem *EditorInterface::get_resource_file_system() const { | 
					
						
							|  |  |  | 	return EditorFileSystem::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorPaths *EditorInterface::get_editor_paths() const { | 
					
						
							|  |  |  | 	return EditorPaths::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorResourcePreview *EditorInterface::get_resource_previewer() const { | 
					
						
							|  |  |  | 	return EditorResourcePreview::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorSelection *EditorInterface::get_selection() const { | 
					
						
							|  |  |  | 	return EditorNode::get_singleton()->get_editor_selection(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<EditorSettings> EditorInterface::get_editor_settings() const { | 
					
						
							|  |  |  | 	return EditorSettings::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size) { | 
					
						
							|  |  |  | 	Vector<Ref<Mesh>> meshes; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < p_meshes.size(); i++) { | 
					
						
							|  |  |  | 		meshes.push_back(p_meshes[i]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Ref<Texture2D>> textures = make_mesh_previews(meshes, nullptr, p_preview_size); | 
					
						
							|  |  |  | 	TypedArray<Texture2D> ret; | 
					
						
							|  |  |  | 	for (int i = 0; i < textures.size(); i++) { | 
					
						
							|  |  |  | 		ret.push_back(textures[i]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ret; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector<Ref<Texture2D>> EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform3D> *p_transforms, int p_preview_size) { | 
					
						
							|  |  |  | 	int size = p_preview_size; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RID scenario = RS::get_singleton()->scenario_create(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RID viewport = RS::get_singleton()->viewport_create(); | 
					
						
							|  |  |  | 	RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_ALWAYS); | 
					
						
							|  |  |  | 	RS::get_singleton()->viewport_set_scenario(viewport, scenario); | 
					
						
							|  |  |  | 	RS::get_singleton()->viewport_set_size(viewport, size, size); | 
					
						
							|  |  |  | 	RS::get_singleton()->viewport_set_transparent_background(viewport, true); | 
					
						
							|  |  |  | 	RS::get_singleton()->viewport_set_active(viewport, true); | 
					
						
							|  |  |  | 	RID viewport_texture = RS::get_singleton()->viewport_get_texture(viewport); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RID camera = RS::get_singleton()->camera_create(); | 
					
						
							|  |  |  | 	RS::get_singleton()->viewport_attach_camera(viewport, camera); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RID light = RS::get_singleton()->directional_light_create(); | 
					
						
							|  |  |  | 	RID light_instance = RS::get_singleton()->instance_create2(light, scenario); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RID light2 = RS::get_singleton()->directional_light_create(); | 
					
						
							|  |  |  | 	RS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7)); | 
					
						
							|  |  |  | 	RID light_instance2 = RS::get_singleton()->instance_create2(light2, scenario); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	EditorProgress ep("mlib", TTR("Creating Mesh Previews"), p_meshes.size()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Ref<Texture2D>> textures; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < p_meshes.size(); i++) { | 
					
						
							|  |  |  | 		Ref<Mesh> mesh = p_meshes[i]; | 
					
						
							|  |  |  | 		if (!mesh.is_valid()) { | 
					
						
							|  |  |  | 			textures.push_back(Ref<Texture2D>()); | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Transform3D mesh_xform; | 
					
						
							|  |  |  | 		if (p_transforms != nullptr) { | 
					
						
							|  |  |  | 			mesh_xform = (*p_transforms)[i]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RID inst = RS::get_singleton()->instance_create2(mesh->get_rid(), scenario); | 
					
						
							|  |  |  | 		RS::get_singleton()->instance_set_transform(inst, mesh_xform); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		AABB aabb = mesh->get_aabb(); | 
					
						
							|  |  |  | 		Vector3 ofs = aabb.get_center(); | 
					
						
							|  |  |  | 		aabb.position -= ofs; | 
					
						
							|  |  |  | 		Transform3D xform; | 
					
						
							|  |  |  | 		xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI / 6); | 
					
						
							|  |  |  | 		xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI / 6) * xform.basis; | 
					
						
							|  |  |  | 		AABB rot_aabb = xform.xform(aabb); | 
					
						
							|  |  |  | 		float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5; | 
					
						
							|  |  |  | 		if (m == 0) { | 
					
						
							|  |  |  | 			textures.push_back(Ref<Texture2D>()); | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		xform.origin = -xform.basis.xform(ofs); //-ofs*m;
 | 
					
						
							|  |  |  | 		xform.origin.z -= rot_aabb.size.z * 2; | 
					
						
							|  |  |  | 		xform.invert(); | 
					
						
							|  |  |  | 		xform = mesh_xform * xform; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RS::get_singleton()->camera_set_transform(camera, xform * Transform3D(Basis(), Vector3(0, 0, 3))); | 
					
						
							|  |  |  | 		RS::get_singleton()->camera_set_orthogonal(camera, m * 2, 0.01, 1000.0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RS::get_singleton()->instance_set_transform(light_instance, xform * Transform3D().looking_at(Vector3(-2, -1, -1), Vector3(0, 1, 0))); | 
					
						
							|  |  |  | 		RS::get_singleton()->instance_set_transform(light_instance2, xform * Transform3D().looking_at(Vector3(+1, -1, -2), Vector3(0, 1, 0))); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ep.step(TTR("Thumbnail..."), i); | 
					
						
							|  |  |  | 		DisplayServer::get_singleton()->process_events(); | 
					
						
							|  |  |  | 		Main::iteration(); | 
					
						
							|  |  |  | 		Main::iteration(); | 
					
						
							|  |  |  | 		Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture); | 
					
						
							|  |  |  | 		ERR_CONTINUE(!img.is_valid() || img->is_empty()); | 
					
						
							|  |  |  | 		Ref<ImageTexture> it = ImageTexture::create_from_image(img); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RS::get_singleton()->free(inst); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		textures.push_back(it); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RS::get_singleton()->free(viewport); | 
					
						
							|  |  |  | 	RS::get_singleton()->free(light); | 
					
						
							|  |  |  | 	RS::get_singleton()->free(light_instance); | 
					
						
							|  |  |  | 	RS::get_singleton()->free(light2); | 
					
						
							|  |  |  | 	RS::get_singleton()->free(light_instance2); | 
					
						
							|  |  |  | 	RS::get_singleton()->free(camera); | 
					
						
							|  |  |  | 	RS::get_singleton()->free(scenario); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return textures; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::set_plugin_enabled(const String &p_plugin, bool p_enabled) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->set_addon_plugin_enabled(p_plugin, p_enabled, true); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool EditorInterface::is_plugin_enabled(const String &p_plugin) const { | 
					
						
							|  |  |  | 	return EditorNode::get_singleton()->is_addon_plugin_enabled(p_plugin); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Editor GUI.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Control *EditorInterface::get_base_control() const { | 
					
						
							|  |  |  | 	return EditorNode::get_singleton()->get_gui_base(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | VBoxContainer *EditorInterface::get_editor_main_screen() const { | 
					
						
							|  |  |  | 	return EditorNode::get_singleton()->get_main_screen_control(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ScriptEditor *EditorInterface::get_script_editor() const { | 
					
						
							|  |  |  | 	return ScriptEditor::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::set_main_screen_editor(const String &p_name) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->select_editor_by_name(p_name); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::set_distraction_free_mode(bool p_enter) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->set_distraction_free_mode(p_enter); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool EditorInterface::is_distraction_free_mode_enabled() const { | 
					
						
							|  |  |  | 	return EditorNode::get_singleton()->is_distraction_free_mode_enabled(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float EditorInterface::get_editor_scale() const { | 
					
						
							|  |  |  | 	return EDSCALE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-20 15:13:21 +02:00
										 |  |  | void EditorInterface::popup_dialog(Window *p_dialog, const Rect2i &p_screen_rect) { | 
					
						
							|  |  |  | 	p_dialog->popup_exclusive(EditorNode::get_singleton(), p_screen_rect); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::popup_dialog_centered(Window *p_dialog, const Size2i &p_minsize) { | 
					
						
							|  |  |  | 	p_dialog->popup_exclusive_centered(EditorNode::get_singleton(), p_minsize); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::popup_dialog_centered_ratio(Window *p_dialog, float p_ratio) { | 
					
						
							|  |  |  | 	p_dialog->popup_exclusive_centered_ratio(EditorNode::get_singleton(), p_ratio); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::popup_dialog_centered_clamped(Window *p_dialog, const Size2i &p_size, float p_fallback_ratio) { | 
					
						
							|  |  |  | 	p_dialog->popup_exclusive_centered_clamped(EditorNode::get_singleton(), p_size, p_fallback_ratio); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | // Editor docks.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | FileSystemDock *EditorInterface::get_file_system_dock() const { | 
					
						
							|  |  |  | 	return FileSystemDock::get_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::select_file(const String &p_file) { | 
					
						
							|  |  |  | 	FileSystemDock::get_singleton()->select_file(p_file); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector<String> EditorInterface::get_selected_paths() const { | 
					
						
							|  |  |  | 	return FileSystemDock::get_singleton()->get_selected_paths(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String EditorInterface::get_current_path() const { | 
					
						
							|  |  |  | 	return FileSystemDock::get_singleton()->get_current_path(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String EditorInterface::get_current_directory() const { | 
					
						
							|  |  |  | 	return FileSystemDock::get_singleton()->get_current_directory(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorInspector *EditorInterface::get_inspector() const { | 
					
						
							|  |  |  | 	return InspectorDock::get_inspector_singleton(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Object/Resource/Node editing.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property, bool p_inspector_only) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->push_item(p_obj, p_for_property, p_inspector_only); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::edit_resource(const Ref<Resource> &p_resource) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->edit_resource(p_resource); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::edit_node(Node *p_node) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->edit_node(p_node); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::edit_script(const Ref<Script> &p_script, int p_line, int p_col, bool p_grab_focus) { | 
					
						
							| 
									
										
										
										
											2023-07-13 02:52:09 +02:00
										 |  |  | 	ScriptEditor::get_singleton()->edit(p_script, p_line - 1, p_col - 1, p_grab_focus); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::open_scene_from_path(const String &scene_path) { | 
					
						
							|  |  |  | 	if (EditorNode::get_singleton()->is_changing_scene()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->open_request(scene_path); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::reload_scene_from_path(const String &scene_path) { | 
					
						
							|  |  |  | 	if (EditorNode::get_singleton()->is_changing_scene()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->reload_scene(scene_path); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Node *EditorInterface::get_edited_scene_root() const { | 
					
						
							|  |  |  | 	return EditorNode::get_singleton()->get_edited_scene(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PackedStringArray EditorInterface::get_open_scenes() const { | 
					
						
							|  |  |  | 	PackedStringArray ret; | 
					
						
							|  |  |  | 	Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int scns_amount = scenes.size(); | 
					
						
							|  |  |  | 	for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) { | 
					
						
							|  |  |  | 		if (scenes[idx_scn].root == nullptr) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		ret.push_back(scenes[idx_scn].root->get_scene_file_path()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return ret; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error EditorInterface::save_scene() { | 
					
						
							|  |  |  | 	if (!get_edited_scene_root()) { | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (get_edited_scene_root()->get_scene_file_path().is_empty()) { | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	save_scene_as(get_edited_scene_root()->get_scene_file_path()); | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview) { | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-07 13:44:37 +02:00
										 |  |  | void EditorInterface::mark_scene_as_unsaved() { | 
					
						
							|  |  |  | 	EditorUndoRedoManager::get_singleton()->set_history_as_unsaved(EditorNode::get_editor_data().get_current_edited_scene_history_id()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | // Scene playback.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::play_main_scene() { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->play_main_scene(); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::play_current_scene() { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->play_current_scene(); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::play_custom_scene(const String &scene_path) { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->play_custom_scene(scene_path); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::stop_playing_scene() { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->stop_playing(); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool EditorInterface::is_playing_scene() const { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	return EditorRunBar::get_singleton()->is_playing(); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String EditorInterface::get_playing_scene() const { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	return EditorRunBar::get_singleton()->get_playing_scene(); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::set_movie_maker_enabled(bool p_enabled) { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	EditorRunBar::get_singleton()->set_movie_maker_enabled(p_enabled); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool EditorInterface::is_movie_maker_enabled() const { | 
					
						
							| 
									
										
										
										
											2023-04-12 21:02:28 +02:00
										 |  |  | 	return EditorRunBar::get_singleton()->is_movie_maker_enabled(); | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Base.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("restart_editor", "save"), &EditorInterface::restart_editor, DEFVAL(true)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Editor tools.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_command_palette"), &EditorInterface::get_command_palette); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_editor_paths"), &EditorInterface::get_editor_paths); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_selection"), &EditorInterface::get_selection); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorInterface::get_editor_settings); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_plugin_enabled", "plugin", "enabled"), &EditorInterface::set_plugin_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_plugin_enabled", "plugin"), &EditorInterface::is_plugin_enabled); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Editor GUI.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_editor_main_screen"), &EditorInterface::get_editor_main_screen); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorInterface::get_script_editor); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_distraction_free_mode_enabled"), &EditorInterface::is_distraction_free_mode_enabled); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_editor_scale"), &EditorInterface::get_editor_scale); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-20 15:13:21 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("popup_dialog", "dialog", "rect"), &EditorInterface::popup_dialog, DEFVAL(Rect2i())); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("popup_dialog_centered", "dialog", "minsize"), &EditorInterface::popup_dialog_centered, DEFVAL(Size2i())); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("popup_dialog_centered_ratio", "dialog", "ratio"), &EditorInterface::popup_dialog_centered_ratio, DEFVAL(0.8)); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("popup_dialog_centered_clamped", "dialog", "minsize", "fallback_ratio"), &EditorInterface::popup_dialog_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distraction_free_mode"), "set_distraction_free_mode", "is_distraction_free_mode_enabled"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Editor docks.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_file_system_dock"), &EditorInterface::get_file_system_dock); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_selected_paths"), &EditorInterface::get_selected_paths); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_current_path"), &EditorInterface::get_current_path); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_current_directory"), &EditorInterface::get_current_directory); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_inspector"), &EditorInterface::get_inspector); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Object/Resource/Node editing.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property", "inspector_only"), &EditorInterface::inspect_object, DEFVAL(String()), DEFVAL(false)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("edit_node", "node"), &EditorInterface::edit_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("edit_script", "script", "line", "column", "grab_focus"), &EditorInterface::edit_script, DEFVAL(-1), DEFVAL(0), DEFVAL(true)); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-07 13:44:37 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("mark_scene_as_unsaved"), &EditorInterface::mark_scene_as_unsaved); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-04-05 17:14:46 +02:00
										 |  |  | 	// Scene playback.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("play_current_scene"), &EditorInterface::play_current_scene); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("play_custom_scene", "scene_filepath"), &EditorInterface::play_custom_scene); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("stop_playing_scene"), &EditorInterface::stop_playing_scene); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_playing_scene"), &EditorInterface::is_playing_scene); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_playing_scene"), &EditorInterface::get_playing_scene); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_movie_maker_enabled", "enabled"), &EditorInterface::set_movie_maker_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_movie_maker_enabled"), &EditorInterface::is_movie_maker_enabled); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_maker_enabled"), "set_movie_maker_enabled", "is_movie_maker_enabled"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::create() { | 
					
						
							|  |  |  | 	memnew(EditorInterface); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInterface::free() { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(singleton == nullptr); | 
					
						
							|  |  |  | 	memdelete(singleton); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EditorInterface::EditorInterface() { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(singleton != nullptr); | 
					
						
							|  |  |  | 	singleton = this; | 
					
						
							|  |  |  | } |