2014-02-09 22:10:30 -03:00
										 
									 
								 
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								/*************************************************************************/
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								/*  remote_transform_2d.cpp                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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											2016-01-01 11:50:53 -02:00
										 
									 
								 
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								/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "remote_transform_2d.h"
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								#include "scene/scene_string_names.h"
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								void RemoteTransform2D::_update_cache() {
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									cache=0;
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									if (has_node(remote_node)) {
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										Node *node = get_node(remote_node);
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										if (!node || this==node || node->is_a_parent_of(this) || this->is_a_parent_of(node)) {
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											return;
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										}
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										cache=node->get_instance_ID();
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									}
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								}
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								void RemoteTransform2D::_update_remote() {
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											2014-11-05 21:20:42 -03:00
										 
									 
								 
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									if (!is_inside_tree())
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										return;
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									if (!cache)
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										return;
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									Object *obj = ObjectDB::get_instance(cache);
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									if (!obj)
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										return;
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									Node2D *n = obj->cast_to<Node2D>();
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									if (!n)
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										return;
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									if (!n->is_inside_tree())
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										return;
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													//todo make faster
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									n->set_global_transform(get_global_transform());
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								}
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								void RemoteTransform2D::_notification(int p_what) {
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									switch(p_what) {
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										case NOTIFICATION_READY: {
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											_update_cache();
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										} break;
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										case NOTIFICATION_TRANSFORM_CHANGED: {
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											if (!is_inside_tree())
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												break;
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											if (cache) {
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												_update_remote();
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											}
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										} break;
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									}
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								}
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								void RemoteTransform2D::set_remote_node(const NodePath& p_remote_node) {
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									remote_node=p_remote_node;
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									if (is_inside_tree())
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										_update_cache();
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											2016-05-17 18:27:15 -03:00
										 
									 
								 
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									update_configuration_warning();
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								}
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								NodePath RemoteTransform2D::get_remote_node() const{
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									return remote_node;
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								}
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								String RemoteTransform2D::get_configuration_warning() const {
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									if (!has_node(remote_node) || !get_node(remote_node) || !get_node(remote_node)->cast_to<Node2D>()) {
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										return TTR("Path property must point to a valid Node2D node to work.");
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									}
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									return String();
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								}
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								void RemoteTransform2D::_bind_methods() {
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									ObjectTypeDB::bind_method(_MD("set_remote_node","path"),&RemoteTransform2D::set_remote_node);
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									ObjectTypeDB::bind_method(_MD("get_remote_node"),&RemoteTransform2D::get_remote_node);
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									ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"remote_path"),_SCS("set_remote_node"),_SCS("get_remote_node"));
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								}
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								RemoteTransform2D::RemoteTransform2D() {
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									cache=0;
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								}
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