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								/*
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								 * color_ramp.h
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								 */
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								#include "color_ramp.h"
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								//setter and getter names for property serialization
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								#define COLOR_RAMP_GET_OFFSETS "get_offsets"
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								#define COLOR_RAMP_GET_COLORS "get_colors"
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								#define COLOR_RAMP_SET_OFFSETS "set_offsets"
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								#define COLOR_RAMP_SET_COLORS "set_colors"
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								ColorRamp::ColorRamp() {
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									//Set initial color ramp transition from black to white
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									points.resize(2);
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									points[0].color = Color(0,0,0,1);
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									points[0].offset = 0;
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									points[1].color = Color(1,1,1,1);
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									points[1].offset = 1;
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									is_sorted = true;
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								}
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								ColorRamp::~ColorRamp() {
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								}
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								void ColorRamp::_bind_methods() {
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									ObjectTypeDB::bind_method(_MD("add_point","offset","color"),&ColorRamp::add_point);
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									ObjectTypeDB::bind_method(_MD("remove_point","offset","color"),&ColorRamp::remove_point);
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									ObjectTypeDB::bind_method(_MD("set_offset","point","offset"),&ColorRamp::set_offset);
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									ObjectTypeDB::bind_method(_MD("get_offset","point"),&ColorRamp::get_offset);
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									ObjectTypeDB::bind_method(_MD("set_color","point","color"),&ColorRamp::set_color);
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									ObjectTypeDB::bind_method(_MD("get_color","point"),&ColorRamp::get_color);
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									ObjectTypeDB::bind_method(_MD("interpolate","offset"),&ColorRamp::get_color_at_offset);
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									ObjectTypeDB::bind_method(_MD("get_point_count"),&ColorRamp::get_points_count);
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									ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_OFFSETS,"offsets"),&ColorRamp::set_offsets);
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									ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_OFFSETS),&ColorRamp::get_offsets);
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									ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_COLORS,"colors"),&ColorRamp::set_colors);
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									ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_COLORS),&ColorRamp::get_colors);
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									ADD_PROPERTY( PropertyInfo(Variant::REAL,"offsets"),_SCS(COLOR_RAMP_SET_OFFSETS),_SCS(COLOR_RAMP_GET_OFFSETS) );
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									ADD_PROPERTY( PropertyInfo(Variant::REAL,"colors"),_SCS(COLOR_RAMP_SET_COLORS),_SCS(COLOR_RAMP_GET_COLORS) );
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								}
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								Vector<float> ColorRamp::get_offsets() const {
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									Vector<float> offsets;
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									offsets.resize(points.size());
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									for(int i = 0; i < points.size(); i++)
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									{
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										offsets[i] = points[i].offset;
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									}
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									return offsets;
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								}
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								Vector<Color> ColorRamp::get_colors() const {
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									Vector<Color> colors;
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									colors.resize(points.size());
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									for(int i = 0; i < points.size(); i++)
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									{
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										colors[i] = points[i].color;
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									}
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									return colors;
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								}
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								void ColorRamp::set_offsets(const Vector<float>& p_offsets) {
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									points.resize(p_offsets.size());
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									for(int i = 0; i < points.size(); i++)
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									{
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										points[i].offset = p_offsets[i];
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									}
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									is_sorted = false;
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								}
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								void ColorRamp::set_colors(const Vector<Color>& p_colors) {
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									if(points.size()<p_colors.size())
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										is_sorted = false;
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									points.resize(p_colors.size());
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									for(int i = 0; i < points.size(); i++)
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									{
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										points[i].color = p_colors[i];
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									}
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								}
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								Vector<ColorRamp::Point>& ColorRamp::get_points() {
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									return points;
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								}
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								void ColorRamp::add_point(float p_offset, const Color& p_color) {
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									Point p;
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									p.offset=p_offset;
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									p.color=p_color;
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									is_sorted=false;
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									points.push_back(p);
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								}
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								void ColorRamp::remove_point(int p_index) {
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									ERR_FAIL_INDEX(p_index,points.size());
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									ERR_FAIL_COND(points.size()<=2);
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									points.remove(p_index);
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								}
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								void ColorRamp::set_points(Vector<ColorRamp::Point>& p_points) {
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									points = p_points;
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									is_sorted = false;
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								}
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								void ColorRamp::set_offset(int pos, const float offset) {
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									if(points.size() <= pos)
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										points.resize(pos + 1);
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									points[pos].offset = offset;
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									is_sorted = false;
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								}
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								float ColorRamp::get_offset(int pos) const {
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									if(points.size() > pos)
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										return points[pos].offset;
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									return 0;  //TODO: Maybe throw some error instead?
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								}
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								void ColorRamp::set_color(int pos, const Color& color) {
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									if(points.size() <= pos)
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									{
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										points.resize(pos + 1);
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										is_sorted = false;
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									}
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									points[pos].color = color;
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								}
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								Color ColorRamp::get_color(int pos) const {
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									if(points.size() > pos)
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										return points[pos].color;
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									return Color(0,0,0,1); //TODO: Maybe throw some error instead?
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								}
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								int ColorRamp::get_points_count() const {
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									return points.size();
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								}
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