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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  theme_editor_plugin.h                                                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #ifndef THEME_EDITOR_PLUGIN_H
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							|  |  |  | #define THEME_EDITOR_PLUGIN_H
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							|  |  |  | #include "scene/resources/theme.h"
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							|  |  |  | #include "scene/gui/texture_frame.h"
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							|  |  |  | #include "scene/gui/option_button.h"
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							|  |  |  | #include "scene/gui/file_dialog.h"
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										 |  |  | #include "scene/gui/check_box.h"
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							|  |  |  | #include "scene/gui/button_group.h"
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							|  |  |  | #include "tools/editor/editor_node.h"
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							|  |  |  | class ThemeEditor : public Control { | 
					
						
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							|  |  |  | 	OBJ_TYPE( ThemeEditor, Control ); | 
					
						
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										 |  |  | 	VBoxContainer *main_vb; | 
					
						
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										 |  |  | 	Ref<Theme> theme; | 
					
						
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										 |  |  | 	EditorFileDialog *file_dialog; | 
					
						
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										 |  |  | 	double time_left; | 
					
						
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							|  |  |  | 	MenuButton *theme_menu; | 
					
						
							|  |  |  | 	ConfirmationDialog *add_del_dialog; | 
					
						
							|  |  |  | 	MenuButton *type_menu; | 
					
						
							|  |  |  | 	LineEdit *type_edit; | 
					
						
							|  |  |  | 	MenuButton *name_menu; | 
					
						
							|  |  |  | 	LineEdit *name_edit; | 
					
						
							|  |  |  | 	OptionButton *type_select; | 
					
						
							|  |  |  | 	Label * type_select_label; | 
					
						
							|  |  |  | 	Label * name_select_label; | 
					
						
							|  |  |  | 	Label * dtype_select_label; | 
					
						
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							|  |  |  | 	enum PopupMode { | 
					
						
							|  |  |  | 		POPUP_ADD, | 
					
						
							|  |  |  | 		POPUP_CLASS_ADD, | 
					
						
							|  |  |  | 		POPUP_REMOVE, | 
					
						
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										 |  |  | 		POPUP_CLASS_REMOVE, | 
					
						
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										 |  |  | 		POPUP_CREATE_TEMPLATE | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	int popup_mode; | 
					
						
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							|  |  |  | 	Tree *test_tree; | 
					
						
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							|  |  |  | 	void _save_template_cbk(String fname); | 
					
						
							|  |  |  | 	void _dialog_cbk(); | 
					
						
							|  |  |  | 	void _type_menu_cbk(int p_option); | 
					
						
							|  |  |  | 	void _name_menu_about_to_show(); | 
					
						
							|  |  |  | 	void _name_menu_cbk(int p_option); | 
					
						
							|  |  |  | 	void _theme_menu_cbk(int p_option); | 
					
						
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										 |  |  | 	void _propagate_redraw(Control *p_at); | 
					
						
							|  |  |  | 	void _refresh_interval(); | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
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										 |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | public: | 
					
						
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							|  |  |  | 	void edit(const Ref<Theme>& p_theme); | 
					
						
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							|  |  |  | 	ThemeEditor(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class ThemeEditorPlugin : public EditorPlugin { | 
					
						
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							|  |  |  | 	OBJ_TYPE( ThemeEditorPlugin, EditorPlugin ); | 
					
						
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							|  |  |  | 	ThemeEditor *theme_editor; | 
					
						
							|  |  |  | 	EditorNode *editor; | 
					
						
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										 |  |  | 	Button *button; | 
					
						
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							|  |  |  | public: | 
					
						
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							|  |  |  | 	virtual String get_name() const { return "Theme"; } | 
					
						
							|  |  |  | 	bool has_main_screen() const { return false; } | 
					
						
							|  |  |  | 	virtual void edit(Object *p_node); | 
					
						
							|  |  |  | 	virtual bool handles(Object *p_node) const; | 
					
						
							|  |  |  | 	virtual void make_visible(bool p_visible); | 
					
						
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							|  |  |  | 	ThemeEditorPlugin(EditorNode *p_node); | 
					
						
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							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // THEME_EDITOR_PLUGIN_H
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