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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  tile_map_editor_plugin.h                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #ifndef TILE_MAP_EDITOR_PLUGIN_H
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							|  |  |  | #define TILE_MAP_EDITOR_PLUGIN_H
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							|  |  |  | #include "tools/editor/editor_plugin.h"
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							|  |  |  | #include "tools/editor/editor_node.h"
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										 |  |  | #include "scene/2d/tile_map.h"
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										 |  |  | #include "scene/gui/line_edit.h"
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										 |  |  | #include "scene/gui/tool_button.h"
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										 |  |  | #include "scene/gui/menu_button.h"
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										 |  |  | /**
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							|  |  |  | 	@author Juan Linietsky <reduzio@gmail.com> | 
					
						
							|  |  |  | */ | 
					
						
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										 |  |  | class TileMapEditor : public VBoxContainer { | 
					
						
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										 |  |  | 	OBJ_TYPE(TileMapEditor, VBoxContainer ); | 
					
						
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							|  |  |  | 	enum Tool { | 
					
						
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							|  |  |  | 		TOOL_NONE, | 
					
						
							|  |  |  | 		TOOL_PAINTING, | 
					
						
							|  |  |  | 		TOOL_ERASING, | 
					
						
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										 |  |  | 		TOOL_RECTANGLE_PAINT, | 
					
						
							|  |  |  | 		TOOL_RECTANGLE_ERASE, | 
					
						
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										 |  |  | 		TOOL_LINE_PAINT, | 
					
						
							|  |  |  | 		TOOL_LINE_ERASE, | 
					
						
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										 |  |  | 		TOOL_SELECTING, | 
					
						
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										 |  |  | 		TOOL_BUCKET, | 
					
						
							|  |  |  | 		TOOL_PICKING, | 
					
						
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										 |  |  | 		TOOL_DUPLICATING, | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	enum Options { | 
					
						
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										 |  |  | 		OPTION_BUCKET, | 
					
						
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										 |  |  | 		OPTION_PICK_TILE, | 
					
						
							|  |  |  | 		OPTION_SELECT, | 
					
						
							|  |  |  | 		OPTION_DUPLICATE, | 
					
						
							|  |  |  | 		OPTION_ERASE_SELECTION | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	TileMap *node; | 
					
						
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							|  |  |  | 	EditorNode *editor; | 
					
						
							|  |  |  | 	UndoRedo *undo_redo; | 
					
						
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										 |  |  | 	Control *canvas_item_editor; | 
					
						
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										 |  |  | 	LineEdit *search_box; | 
					
						
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										 |  |  | 	HSlider  *size_slider; | 
					
						
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										 |  |  | 	ItemList *palette; | 
					
						
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										 |  |  | 	HBoxContainer *toolbar; | 
					
						
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										 |  |  | 	MenuButton *options; | 
					
						
							|  |  |  | 	ToolButton *transp; | 
					
						
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										 |  |  | 	ToolButton *mirror_x; | 
					
						
							|  |  |  | 	ToolButton *mirror_y; | 
					
						
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										 |  |  | 	ToolButton *rotate_0; | 
					
						
							|  |  |  | 	ToolButton *rotate_90; | 
					
						
							|  |  |  | 	ToolButton *rotate_180; | 
					
						
							|  |  |  | 	ToolButton *rotate_270; | 
					
						
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										 |  |  | 	Tool tool; | 
					
						
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							|  |  |  | 	bool selection_active; | 
					
						
							|  |  |  | 	bool mouse_over; | 
					
						
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							|  |  |  | 	bool flip_h; | 
					
						
							|  |  |  | 	bool flip_v; | 
					
						
							|  |  |  | 	bool transpose; | 
					
						
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							|  |  |  | 	Point2i rectangle_begin; | 
					
						
							|  |  |  | 	Rect2i rectangle; | 
					
						
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										 |  |  | 	Point2i over_tile; | 
					
						
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							|  |  |  | 	struct CellOp { | 
					
						
							|  |  |  | 		int idx; | 
					
						
							|  |  |  | 		bool xf; | 
					
						
							|  |  |  | 		bool yf; | 
					
						
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										 |  |  | 		bool tr; | 
					
						
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										 |  |  | 		CellOp() { idx=-1; xf=false; yf=false; tr=false; } | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	Map<Point2i, CellOp> paint_undo; | 
					
						
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							|  |  |  | 	struct TileData { | 
					
						
							|  |  |  | 		Point2i pos; | 
					
						
							|  |  |  | 		int cell; | 
					
						
							|  |  |  | 		bool flip_h; | 
					
						
							|  |  |  | 		bool flip_v; | 
					
						
							|  |  |  | 		bool transpose; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	List<TileData> copydata; | 
					
						
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							|  |  |  | 	void _pick_tile(const Point2& p_pos); | 
					
						
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							|  |  |  | 	DVector<Vector2> _bucket_fill(const Point2i& p_start); | 
					
						
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							|  |  |  | 	void _fill_points(const DVector<Vector2> p_points, const Dictionary& p_op); | 
					
						
							|  |  |  | 	void _erase_points(const DVector<Vector2> p_points); | 
					
						
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										 |  |  | 	void _select(const Point2i& p_from, const Point2i& p_to); | 
					
						
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							|  |  |  | 	void _draw_cell(int p_cell, const Point2i& p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Matrix32& p_xform); | 
					
						
							|  |  |  | 	void _update_copydata(); | 
					
						
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							|  |  |  | 	int get_selected_tile() const; | 
					
						
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										 |  |  | 	void set_selected_tile(int p_tile); | 
					
						
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										 |  |  | 	void _text_entered(const String& p_text); | 
					
						
							|  |  |  | 	void _text_changed(const String& p_text); | 
					
						
							|  |  |  | 	void _sbox_input(const InputEvent& p_ie); | 
					
						
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										 |  |  | 	void _update_palette(); | 
					
						
							|  |  |  | 	void _canvas_draw(); | 
					
						
							|  |  |  | 	void _menu_option(int p_option); | 
					
						
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										 |  |  | 	void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false); | 
					
						
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							|  |  |  | 	void _canvas_mouse_enter(); | 
					
						
							|  |  |  | 	void _canvas_mouse_exit(); | 
					
						
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										 |  |  | 	void _tileset_settings_changed(); | 
					
						
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										 |  |  | 	void _icon_size_changed(float p_value); | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	CellOp _get_op_from_cell(const Point2i& p_pos); | 
					
						
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										 |  |  | 	void _update_transform_buttons(Object *p_button=NULL); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	HBoxContainer *get_toolbar() const { return toolbar; } | 
					
						
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										 |  |  | 	bool forward_input_event(const InputEvent& p_event); | 
					
						
							|  |  |  | 	void edit(Node *p_tile_map); | 
					
						
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										 |  |  | 	TileMapEditor(EditorNode *p_editor); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class TileMapEditorPlugin : public EditorPlugin { | 
					
						
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							|  |  |  | 	OBJ_TYPE( TileMapEditorPlugin, EditorPlugin ); | 
					
						
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							|  |  |  | 	TileMapEditor *tile_map_editor; | 
					
						
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										 |  |  | public: | 
					
						
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							|  |  |  | 	virtual bool forward_input_event(const InputEvent& p_event) { return tile_map_editor->forward_input_event(p_event); } | 
					
						
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							|  |  |  | 	virtual String get_name() const { return "TileMap"; } | 
					
						
							|  |  |  | 	bool has_main_screen() const { return false; } | 
					
						
							|  |  |  | 	virtual void edit(Object *p_node); | 
					
						
							|  |  |  | 	virtual bool handles(Object *p_node) const; | 
					
						
							|  |  |  | 	virtual void make_visible(bool p_visible); | 
					
						
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							|  |  |  | 	TileMapEditorPlugin(EditorNode *p_node); | 
					
						
							|  |  |  | 	~TileMapEditorPlugin(); | 
					
						
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							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // TILE_MAP_EDITOR_PLUGIN_H
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