| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  path.cpp                                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2016-01-01 11:50:53 -02:00
										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2014-11-05 21:20:42 -03:00
										 |  |  | #include "path.h"
 | 
					
						
							|  |  |  | #include "scene/scene_string_names.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Path::_notification(int p_what) { | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 	if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && get_scene()->is_editor_hint()) { | 
					
						
							|  |  |  | 		//draw the curve!!
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for(int i=0;i<curve->get_point_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector2 prev_p=curve->get_point_pos(i); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for(int j=1;j<=8;j++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				real_t frac = j/8.0; | 
					
						
							|  |  |  | 				Vector2 p = curve->interpolate(i,frac); | 
					
						
							|  |  |  | 				draw_line(prev_p,p,Color(0.5,0.6,1.0,0.7),2); | 
					
						
							|  |  |  | 				prev_p=p; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Path::_curve_changed() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_inside_tree() && get_tree()->is_editor_hint()) | 
					
						
							|  |  |  | 		update_gizmo(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Path::set_curve(const Ref<Curve3D>& p_curve) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (curve.is_valid()) { | 
					
						
							|  |  |  | 		curve->disconnect("changed",this,"_curve_changed"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	curve=p_curve; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (curve.is_valid()) { | 
					
						
							|  |  |  | 		curve->connect("changed",this,"_curve_changed"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	_curve_changed(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Curve3D> Path::get_curve() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return curve; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Path::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_curve","curve:Curve3D"),&Path::set_curve); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_curve:Curve3D","curve"),&Path::get_curve); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_curve_changed"),&Path::_curve_changed); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), _SCS("set_curve"),_SCS("get_curve")); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Path::Path() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_curve(Ref<Curve3D>( memnew( Curve3D ))); //create one by default
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::_update_transform() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!path) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Curve3D> c =path->get_curve(); | 
					
						
							|  |  |  | 	if (!c.is_valid()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float o = offset; | 
					
						
							|  |  |  | 	if (loop) | 
					
						
							|  |  |  | 		o=Math::fposmod(o,c->get_baked_length()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector3 pos = c->interpolate_baked(o,cubic); | 
					
						
							|  |  |  | 	Transform t=get_transform(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (rotation_mode!=ROTATION_NONE) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector3 n = (c->interpolate_baked(o+lookahead,cubic)-pos).normalized(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (rotation_mode==ROTATION_Y) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			n.y=0; | 
					
						
							|  |  |  | 			n.normalize(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (n.length()<CMP_EPSILON) {//nothing, use previous
 | 
					
						
							|  |  |  | 			n=-t.get_basis().get_axis(2).normalized(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector3 up = Vector3(0,1,0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (rotation_mode==ROTATION_XYZ) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float tilt = c->interpolate_baked_tilt(o); | 
					
						
							|  |  |  | 			if (tilt!=0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				Matrix3 rot(-n,tilt); //remember.. lookat will be znegative.. znegative!! we abide by opengl clan.
 | 
					
						
							|  |  |  | 				up=rot.xform(up); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		t.set_look_at(pos,pos+n,up); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		t.origin=pos; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	t.origin+=t.basis.get_axis(0)*h_offset + t.basis.get_axis(1)*v_offset; | 
					
						
							|  |  |  | 	set_transform(t); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::_notification(int p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Node *parent=get_parent(); | 
					
						
							|  |  |  | 			if (parent) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				path=parent->cast_to<Path>(); | 
					
						
							|  |  |  | 				if (path) { | 
					
						
							|  |  |  | 					_update_transform(); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			path=NULL; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_cubic_interpolation(bool p_enable) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	cubic=p_enable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool PathFollow::get_cubic_interpolation() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return cubic; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool PathFollow::_set(const StringName& p_name, const Variant& p_value) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_name==SceneStringNames::get_singleton()->offset) { | 
					
						
							|  |  |  | 		set_offset(p_value); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->unit_offset) { | 
					
						
							|  |  |  | 		set_unit_offset(p_value); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->rotation_mode) { | 
					
						
							|  |  |  | 		set_rotation_mode(RotationMode(p_value.operator int())); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->v_offset) { | 
					
						
							|  |  |  | 		set_v_offset(p_value); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->h_offset) { | 
					
						
							|  |  |  | 		set_h_offset(p_value); | 
					
						
							|  |  |  | 	} else if (String(p_name)=="cubic_interp") { | 
					
						
							|  |  |  | 		set_cubic_interpolation(p_value); | 
					
						
							|  |  |  | 	} else if (String(p_name)=="loop") { | 
					
						
							|  |  |  | 		set_loop(p_value); | 
					
						
							|  |  |  | 	} else if (String(p_name)=="lookahead") { | 
					
						
							|  |  |  | 		set_lookahead(p_value); | 
					
						
							|  |  |  | 	} else | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool PathFollow::_get(const StringName& p_name,Variant &r_ret) const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_name==SceneStringNames::get_singleton()->offset) { | 
					
						
							|  |  |  | 		r_ret=get_offset(); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->unit_offset) { | 
					
						
							|  |  |  | 		r_ret=get_unit_offset(); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->rotation_mode) { | 
					
						
							|  |  |  | 		r_ret=get_rotation_mode(); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->v_offset) { | 
					
						
							|  |  |  | 		r_ret=get_v_offset(); | 
					
						
							|  |  |  | 	} else if (p_name==SceneStringNames::get_singleton()->h_offset) { | 
					
						
							|  |  |  | 		r_ret=get_h_offset(); | 
					
						
							|  |  |  | 	} else if (String(p_name)=="cubic_interp") { | 
					
						
							|  |  |  | 		r_ret=cubic; | 
					
						
							|  |  |  | 	} else if (String(p_name)=="loop") { | 
					
						
							|  |  |  | 		r_ret=loop; | 
					
						
							|  |  |  | 	} else if (String(p_name)=="lookahead") { | 
					
						
							|  |  |  | 		r_ret=lookahead; | 
					
						
							|  |  |  | 	} else | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void PathFollow::_get_property_list( List<PropertyInfo> *p_list) const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float max=10000; | 
					
						
							|  |  |  | 	if (path && path->get_curve().is_valid()) | 
					
						
							|  |  |  | 		max=path->get_curve()->get_baked_length(); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::REAL, "offset", PROPERTY_HINT_RANGE,"0,"+rtos(max)+",0.01")); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE,"0,1,0.0001",PROPERTY_USAGE_EDITOR)); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::REAL, "h_offset") ); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::REAL, "v_offset") ); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM,"None,Y,XY,XYZ")); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::BOOL, "cubic_interp")); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::BOOL, "loop")); | 
					
						
							|  |  |  | 	p_list->push_back( PropertyInfo( Variant::REAL, "lookahead",PROPERTY_HINT_RANGE,"0.001,1024.0,0.001")); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_offset","offset"),&PathFollow::set_offset); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_offset"),&PathFollow::get_offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_h_offset","h_offset"),&PathFollow::set_h_offset); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_h_offset"),&PathFollow::get_h_offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_v_offset","v_offset"),&PathFollow::set_v_offset); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_v_offset"),&PathFollow::get_v_offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_unit_offset","unit_offset"),&PathFollow::set_unit_offset); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_unit_offset"),&PathFollow::get_unit_offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_rotation_mode","rotation_mode"),&PathFollow::set_rotation_mode); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_rotation_mode"),&PathFollow::get_rotation_mode); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_cubic_interpolation","enable"),&PathFollow::set_cubic_interpolation); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_cubic_interpolation"),&PathFollow::get_cubic_interpolation); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_loop","loop"),&PathFollow::set_loop); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("has_loop"),&PathFollow::has_loop); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_CONSTANT( ROTATION_NONE ); | 
					
						
							|  |  |  | 	BIND_CONSTANT( ROTATION_Y ); | 
					
						
							|  |  |  | 	BIND_CONSTANT( ROTATION_XY ); | 
					
						
							|  |  |  | 	BIND_CONSTANT( ROTATION_XYZ ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_offset(float p_offset) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	offset=p_offset; | 
					
						
							|  |  |  | 	if (path) | 
					
						
							|  |  |  | 		_update_transform(); | 
					
						
							|  |  |  | 	_change_notify("offset"); | 
					
						
							|  |  |  | 	_change_notify("unit_offset"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_h_offset(float p_h_offset) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	h_offset=p_h_offset; | 
					
						
							|  |  |  | 	if (path) | 
					
						
							|  |  |  | 		_update_transform(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float PathFollow::get_h_offset() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return h_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_v_offset(float p_v_offset) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	v_offset=p_v_offset; | 
					
						
							|  |  |  | 	if (path) | 
					
						
							|  |  |  | 		_update_transform(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float PathFollow::get_v_offset() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return v_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float PathFollow::get_offset() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_unit_offset(float p_unit_offset) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) | 
					
						
							|  |  |  | 		set_offset(p_unit_offset*path->get_curve()->get_baked_length()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float PathFollow::get_unit_offset() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) | 
					
						
							|  |  |  | 		return get_offset()/path->get_curve()->get_baked_length(); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_lookahead(float p_lookahead) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	lookahead=p_lookahead; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float PathFollow::get_lookahead() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return lookahead; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_rotation_mode(RotationMode p_rotation_mode) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	rotation_mode=p_rotation_mode; | 
					
						
							|  |  |  | 	_update_transform(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PathFollow::RotationMode PathFollow::get_rotation_mode() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rotation_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PathFollow::set_loop(bool p_loop) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	loop=p_loop; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool PathFollow::has_loop() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return loop; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PathFollow::PathFollow() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	offset=0; | 
					
						
							|  |  |  | 	h_offset=0; | 
					
						
							|  |  |  | 	v_offset=0; | 
					
						
							|  |  |  | 	path=NULL; | 
					
						
							|  |  |  | 	rotation_mode=ROTATION_XYZ; | 
					
						
							|  |  |  | 	cubic=true; | 
					
						
							|  |  |  | 	loop=true; | 
					
						
							|  |  |  | 	lookahead=0.1; | 
					
						
							|  |  |  | } |