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										 |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | /*  audio_driver_web.cpp                                                  */ | 
					
						
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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | 
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										 |  |  | #include "audio_driver_web.h"
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										 |  |  | 
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										 |  |  | #include "godot_audio.h"
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							|  |  |  | 
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										 |  |  | #include "core/config/project_settings.h"
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										 |  |  | #include "core/object/object.h"
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							|  |  |  | #include "scene/main/node.h"
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										 |  |  | #include "servers/audio/audio_stream.h"
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										 |  |  | 
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										 |  |  | #include <emscripten.h>
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										 |  |  | 
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										 |  |  | AudioDriverWeb::AudioContext AudioDriverWeb::audio_context; | 
					
						
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										 |  |  | 
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										 |  |  | bool AudioDriverWeb::is_available() { | 
					
						
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										 |  |  | 	return godot_audio_is_available() != 0; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void AudioDriverWeb::_state_change_callback(int p_state) { | 
					
						
							|  |  |  | 	AudioDriverWeb::audio_context.state = p_state; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void AudioDriverWeb::_latency_update_callback(float p_latency) { | 
					
						
							|  |  |  | 	AudioDriverWeb::audio_context.output_latency = p_latency; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void AudioDriverWeb::_sample_playback_finished_callback(const char *p_playback_object_id) { | 
					
						
							|  |  |  | 	const ObjectID playback_id = ObjectID(String::to_int(p_playback_object_id)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Object *playback_object = ObjectDB::get_instance(playback_id); | 
					
						
							|  |  |  | 	if (playback_object == nullptr) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Ref<AudioSamplePlayback> playback = Object::cast_to<AudioSamplePlayback>(playback_object); | 
					
						
							|  |  |  | 	if (playback.is_null()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	AudioServer::get_singleton()->stop_sample_playback(playback); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void AudioDriverWeb::_audio_driver_process(int p_from, int p_samples) { | 
					
						
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										 |  |  | 	int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); | 
					
						
							|  |  |  | 	const int max_samples = memarr_len(output_rb); | 
					
						
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										 |  |  | 	int write_pos = p_from; | 
					
						
							|  |  |  | 	int to_write = p_samples; | 
					
						
							|  |  |  | 	if (to_write == 0) { | 
					
						
							|  |  |  | 		to_write = max_samples; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// High part
 | 
					
						
							|  |  |  | 	if (write_pos + to_write > max_samples) { | 
					
						
							|  |  |  | 		const int samples_high = max_samples - write_pos; | 
					
						
							|  |  |  | 		audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); | 
					
						
							|  |  |  | 		for (int i = write_pos; i < max_samples; i++) { | 
					
						
							|  |  |  | 			output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		to_write -= samples_high; | 
					
						
							|  |  |  | 		write_pos = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Leftover
 | 
					
						
							|  |  |  | 	audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); | 
					
						
							|  |  |  | 	for (int i = write_pos; i < write_pos + to_write; i++) { | 
					
						
							|  |  |  | 		output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void AudioDriverWeb::_audio_driver_capture(int p_from, int p_samples) { | 
					
						
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										 |  |  | 	if (get_input_buffer().is_empty()) { | 
					
						
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										 |  |  | 		return; // Input capture stopped.
 | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	const int max_samples = memarr_len(input_rb); | 
					
						
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										 |  |  | 	int read_pos = p_from; | 
					
						
							|  |  |  | 	int to_read = p_samples; | 
					
						
							|  |  |  | 	if (to_read == 0) { | 
					
						
							|  |  |  | 		to_read = max_samples; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// High part
 | 
					
						
							|  |  |  | 	if (read_pos + to_read > max_samples) { | 
					
						
							|  |  |  | 		const int samples_high = max_samples - read_pos; | 
					
						
							|  |  |  | 		for (int i = read_pos; i < max_samples; i++) { | 
					
						
							|  |  |  | 			input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		to_read -= samples_high; | 
					
						
							|  |  |  | 		read_pos = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Leftover
 | 
					
						
							|  |  |  | 	for (int i = read_pos; i < read_pos + to_read; i++) { | 
					
						
							|  |  |  | 		input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Error AudioDriverWeb::init() { | 
					
						
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										 |  |  | 	int latency = Engine::get_singleton()->get_audio_output_latency(); | 
					
						
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										 |  |  | 	if (!audio_context.inited) { | 
					
						
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										 |  |  | 		audio_context.mix_rate = _get_configured_mix_rate(); | 
					
						
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										 |  |  | 		audio_context.channel_count = godot_audio_init(&audio_context.mix_rate, latency, &_state_change_callback, &_latency_update_callback); | 
					
						
							|  |  |  | 		audio_context.inited = true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	mix_rate = audio_context.mix_rate; | 
					
						
							|  |  |  | 	channel_count = audio_context.channel_count; | 
					
						
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										 |  |  | 	buffer_length = closest_power_of_2(uint32_t(latency * mix_rate / 1000)); | 
					
						
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										 |  |  | 	Error err = create(buffer_length, channel_count); | 
					
						
							|  |  |  | 	if (err != OK) { | 
					
						
							|  |  |  | 		return err; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	if (output_rb) { | 
					
						
							|  |  |  | 		memdelete_arr(output_rb); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	const size_t array_size = buffer_length * (size_t)channel_count; | 
					
						
							|  |  |  | 	output_rb = memnew_arr(float, array_size); | 
					
						
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										 |  |  | 	if (!output_rb) { | 
					
						
							|  |  |  | 		return ERR_OUT_OF_MEMORY; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if (input_rb) { | 
					
						
							|  |  |  | 		memdelete_arr(input_rb); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	input_rb = memnew_arr(float, array_size); | 
					
						
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										 |  |  | 	if (!input_rb) { | 
					
						
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										 |  |  | 		return ERR_OUT_OF_MEMORY; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	godot_audio_sample_set_finished_callback(&_sample_playback_finished_callback); | 
					
						
							|  |  |  | 
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										 |  |  | 	return OK; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | void AudioDriverWeb::start() { | 
					
						
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										 |  |  | 	start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void AudioDriverWeb::resume() { | 
					
						
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										 |  |  | 	if (audio_context.state == 0) { // 'suspended'
 | 
					
						
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										 |  |  | 		godot_audio_resume(); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | float AudioDriverWeb::get_latency() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return audio_context.output_latency + (float(buffer_length) / mix_rate); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | int AudioDriverWeb::get_mix_rate() const { | 
					
						
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										 |  |  | 	return mix_rate; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | AudioDriver::SpeakerMode AudioDriverWeb::get_speaker_mode() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return get_speaker_mode_by_total_channels(channel_count); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void AudioDriverWeb::finish() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	finish_driver(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (output_rb) { | 
					
						
							|  |  |  | 		memdelete_arr(output_rb); | 
					
						
							|  |  |  | 		output_rb = nullptr; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (input_rb) { | 
					
						
							|  |  |  | 		memdelete_arr(input_rb); | 
					
						
							|  |  |  | 		input_rb = nullptr; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-02-08 17:40:15 +02:00
										 |  |  | Error AudioDriverWeb::input_start() { | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	lock(); | 
					
						
							| 
									
										
										
										
											2020-01-20 21:35:13 +01:00
										 |  |  | 	input_buffer_init(buffer_length); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	unlock(); | 
					
						
							| 
									
										
										
										
											2023-02-08 17:40:15 +02:00
										 |  |  | 	if (godot_audio_input_start()) { | 
					
						
							| 
									
										
										
										
											2020-12-08 11:18:03 +01:00
										 |  |  | 		return FAILED; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-10-08 15:46:21 -03:00
										 |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-02-08 17:40:15 +02:00
										 |  |  | Error AudioDriverWeb::input_stop() { | 
					
						
							|  |  |  | 	godot_audio_input_stop(); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	lock(); | 
					
						
							| 
									
										
										
										
											2020-01-20 21:35:13 +01:00
										 |  |  | 	input_buffer.clear(); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	unlock(); | 
					
						
							| 
									
										
										
										
											2018-10-08 15:46:21 -03:00
										 |  |  | 	return OK; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-04-18 10:50:34 -04:00
										 |  |  | bool AudioDriverWeb::is_stream_registered_as_sample(const Ref<AudioStream> &p_stream) const { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(p_stream.is_null(), false, "Parameter p_stream is null."); | 
					
						
							|  |  |  | 	return godot_audio_sample_stream_is_registered(itos(p_stream->get_instance_id()).utf8().get_data()) != 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::register_sample(const Ref<AudioSample> &p_sample) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_sample.is_null(), "Parameter p_sample is null."); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_sample->stream.is_null(), "Parameter p_sample->stream is null."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String loop_mode; | 
					
						
							|  |  |  | 	switch (p_sample->loop_mode) { | 
					
						
							|  |  |  | 		case AudioSample::LoopMode::LOOP_DISABLED: { | 
					
						
							|  |  |  | 			loop_mode = "disabled"; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case AudioSample::LoopMode::LOOP_FORWARD: { | 
					
						
							|  |  |  | 			loop_mode = "forward"; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case AudioSample::LoopMode::LOOP_PINGPONG: { | 
					
						
							|  |  |  | 			loop_mode = "pingpong"; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case AudioSample::LoopMode::LOOP_BACKWARD: { | 
					
						
							|  |  |  | 			loop_mode = "backward"; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	double length = p_sample->stream->get_length(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<AudioFrame> frames; | 
					
						
							|  |  |  | 	int frames_total = mix_rate * length; | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Ref<AudioStreamPlayback> stream_playback = p_sample->stream->instantiate_playback(); | 
					
						
							|  |  |  | 		frames.resize(frames_total); | 
					
						
							|  |  |  | 		AudioFrame *frames_ptr = frames.ptrw(); | 
					
						
							|  |  |  | 		stream_playback->start(); | 
					
						
							|  |  |  | 		stream_playback->mix(frames_ptr, 1.0f, frames_total); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	PackedFloat32Array data; | 
					
						
							|  |  |  | 	data.resize(frames_total * 2); | 
					
						
							|  |  |  | 	float *data_ptrw = data.ptrw(); | 
					
						
							|  |  |  | 	for (int i = 0; i < frames_total; i++) { | 
					
						
							|  |  |  | 		data_ptrw[i] = frames[i].left; | 
					
						
							|  |  |  | 		data_ptrw[i + frames_total] = frames[i].right; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	godot_audio_sample_register_stream( | 
					
						
							|  |  |  | 			itos(p_sample->stream->get_instance_id()).utf8().get_data(), | 
					
						
							|  |  |  | 			data_ptrw, | 
					
						
							|  |  |  | 			frames_total, | 
					
						
							|  |  |  | 			loop_mode.utf8().get_data(), | 
					
						
							|  |  |  | 			p_sample->loop_begin, | 
					
						
							|  |  |  | 			p_sample->loop_end); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::unregister_sample(const Ref<AudioSample> &p_sample) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_sample.is_null(), "Parameter p_sample is null."); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_sample->stream.is_null(), "Parameter p_sample->stream is null."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	godot_audio_sample_unregister_stream(itos(p_sample->stream->get_instance_id()).utf8().get_data()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::start_sample_playback(const Ref<AudioSamplePlayback> &p_playback) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_playback.is_null(), "Parameter p_playback is null."); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_playback->stream.is_null(), "Parameter p_playback->stream is null."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	constexpr int real_max_channels = AudioServer::MAX_CHANNELS_PER_BUS * 2; | 
					
						
							|  |  |  | 	PackedFloat32Array volume; | 
					
						
							|  |  |  | 	volume.resize(real_max_channels); | 
					
						
							|  |  |  | 	float *volume_ptrw = volume.ptrw(); | 
					
						
							|  |  |  | 	for (int i = 0; i < real_max_channels; i += 2) { | 
					
						
							|  |  |  | 		if (p_playback->volume_vector.is_empty()) { | 
					
						
							|  |  |  | 			volume_ptrw[i] = 0; | 
					
						
							|  |  |  | 			volume_ptrw[i + 1] = 0; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			const AudioFrame &frame = p_playback->volume_vector[i / 2]; | 
					
						
							|  |  |  | 			volume_ptrw[i] = frame.left; | 
					
						
							|  |  |  | 			volume_ptrw[i + 1] = frame.right; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	godot_audio_sample_start( | 
					
						
							|  |  |  | 			itos(p_playback->get_instance_id()).utf8().get_data(), | 
					
						
							|  |  |  | 			itos(p_playback->stream->get_instance_id()).utf8().get_data(), | 
					
						
							|  |  |  | 			AudioServer::get_singleton()->get_bus_index(p_playback->bus), | 
					
						
							|  |  |  | 			p_playback->offset, | 
					
						
							| 
									
										
										
										
											2024-08-20 10:29:32 -04:00
										 |  |  | 			p_playback->pitch_scale, | 
					
						
							| 
									
										
										
										
											2024-04-18 10:50:34 -04:00
										 |  |  | 			volume_ptrw); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::stop_sample_playback(const Ref<AudioSamplePlayback> &p_playback) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_playback.is_null(), "Parameter p_playback is null."); | 
					
						
							|  |  |  | 	godot_audio_sample_stop(itos(p_playback->get_instance_id()).utf8().get_data()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_playback_pause(const Ref<AudioSamplePlayback> &p_playback, bool p_paused) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_playback.is_null(), "Parameter p_playback is null."); | 
					
						
							|  |  |  | 	godot_audio_sample_set_pause(itos(p_playback->get_instance_id()).utf8().get_data(), p_paused); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AudioDriverWeb::is_sample_playback_active(const Ref<AudioSamplePlayback> &p_playback) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(p_playback.is_null(), false, "Parameter p_playback is null."); | 
					
						
							|  |  |  | 	return godot_audio_sample_is_active(itos(p_playback->get_instance_id()).utf8().get_data()) != 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-08-06 09:46:37 -04:00
										 |  |  | double AudioDriverWeb::get_sample_playback_position(const Ref<AudioSamplePlayback> &p_playback) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(p_playback.is_null(), false, "Parameter p_playback is null."); | 
					
						
							|  |  |  | 	return godot_audio_get_sample_playback_position(itos(p_playback->get_instance_id()).utf8().get_data()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-04-18 10:50:34 -04:00
										 |  |  | void AudioDriverWeb::update_sample_playback_pitch_scale(const Ref<AudioSamplePlayback> &p_playback, float p_pitch_scale) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_playback.is_null(), "Parameter p_playback is null."); | 
					
						
							|  |  |  | 	godot_audio_sample_update_pitch_scale( | 
					
						
							|  |  |  | 			itos(p_playback->get_instance_id()).utf8().get_data(), | 
					
						
							|  |  |  | 			p_pitch_scale); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_playback_bus_volumes_linear(const Ref<AudioSamplePlayback> &p_playback, const HashMap<StringName, Vector<AudioFrame>> &p_bus_volumes) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_playback.is_null(), "Parameter p_playback is null."); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	constexpr int real_max_channels = AudioServer::MAX_CHANNELS_PER_BUS * 2; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	PackedInt32Array buses; | 
					
						
							|  |  |  | 	buses.resize(p_bus_volumes.size()); | 
					
						
							|  |  |  | 	int32_t *buses_ptrw = buses.ptrw(); | 
					
						
							|  |  |  | 	PackedFloat32Array values; | 
					
						
							|  |  |  | 	values.resize(p_bus_volumes.size() * AudioServer::MAX_CHANNELS_PER_BUS * 2); | 
					
						
							|  |  |  | 	float *values_ptrw = values.ptrw(); | 
					
						
							|  |  |  | 	int idx = 0; | 
					
						
							|  |  |  | 	for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) { | 
					
						
							|  |  |  | 		int bus_index = AudioServer::get_singleton()->get_bus_index(pair.key); | 
					
						
							|  |  |  | 		buses_ptrw[idx] = bus_index; | 
					
						
							|  |  |  | 		ERR_FAIL_COND(pair.value.size() != AudioServer::MAX_CHANNELS_PER_BUS); | 
					
						
							|  |  |  | 		for (int i = 0; i < real_max_channels; i += 2) { | 
					
						
							|  |  |  | 			const AudioFrame &frame = pair.value[i / 2]; | 
					
						
							|  |  |  | 			values_ptrw[(idx * real_max_channels) + i] = frame.left; | 
					
						
							|  |  |  | 			values_ptrw[(idx * real_max_channels) + i + 1] = frame.right; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		idx++; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	godot_audio_sample_set_volumes_linear( | 
					
						
							|  |  |  | 			itos(p_playback->get_instance_id()).utf8().get_data(), | 
					
						
							|  |  |  | 			buses_ptrw, | 
					
						
							|  |  |  | 			buses.size(), | 
					
						
							|  |  |  | 			values_ptrw, | 
					
						
							|  |  |  | 			values.size()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_bus_count(int p_count) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_set_count(p_count); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::remove_sample_bus(int p_index) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_remove(p_index); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::add_sample_bus(int p_at_pos) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_add(p_at_pos); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::move_sample_bus(int p_bus, int p_to_pos) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_move(p_bus, p_to_pos); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_bus_send(int p_bus, const StringName &p_send) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_set_send(p_bus, AudioServer::get_singleton()->get_bus_index(p_send)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_bus_volume_db(int p_bus, float p_volume_db) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_set_volume_db(p_bus, p_volume_db); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_bus_solo(int p_bus, bool p_enable) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_set_solo(p_bus, p_enable); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWeb::set_sample_bus_mute(int p_bus, bool p_enable) { | 
					
						
							|  |  |  | 	godot_audio_sample_bus_set_mute(p_bus, p_enable); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-01 13:39:09 -05:00
										 |  |  | #ifdef THREADS_ENABLED
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | /// AudioWorkletNode implementation (threads)
 | 
					
						
							|  |  |  | void AudioDriverWorklet::_audio_thread_func(void *p_data) { | 
					
						
							|  |  |  | 	AudioDriverWorklet *driver = static_cast<AudioDriverWorklet *>(p_data); | 
					
						
							|  |  |  | 	const int out_samples = memarr_len(driver->get_output_rb()); | 
					
						
							|  |  |  | 	const int in_samples = memarr_len(driver->get_input_rb()); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	int wpos = 0; | 
					
						
							|  |  |  | 	int to_write = out_samples; | 
					
						
							|  |  |  | 	int rpos = 0; | 
					
						
							|  |  |  | 	int to_read = 0; | 
					
						
							|  |  |  | 	int32_t step = 0; | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | 	while (!driver->quit) { | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 		if (to_read) { | 
					
						
							|  |  |  | 			driver->lock(); | 
					
						
							|  |  |  | 			driver->_audio_driver_capture(rpos, to_read); | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | 			godot_audio_worklet_state_add(driver->state, STATE_SAMPLES_IN, -to_read); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 			driver->unlock(); | 
					
						
							|  |  |  | 			rpos += to_read; | 
					
						
							|  |  |  | 			if (rpos >= in_samples) { | 
					
						
							|  |  |  | 				rpos -= in_samples; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (to_write) { | 
					
						
							|  |  |  | 			driver->lock(); | 
					
						
							|  |  |  | 			driver->_audio_driver_process(wpos, to_write); | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | 			godot_audio_worklet_state_add(driver->state, STATE_SAMPLES_OUT, to_write); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 			driver->unlock(); | 
					
						
							|  |  |  | 			wpos += to_write; | 
					
						
							|  |  |  | 			if (wpos >= out_samples) { | 
					
						
							|  |  |  | 				wpos -= out_samples; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | 		step = godot_audio_worklet_state_wait(driver->state, STATE_PROCESS, step, 1); | 
					
						
							|  |  |  | 		to_write = out_samples - godot_audio_worklet_state_get(driver->state, STATE_SAMPLES_OUT); | 
					
						
							|  |  |  | 		to_read = godot_audio_worklet_state_get(driver->state, STATE_SAMPLES_IN); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) { | 
					
						
							|  |  |  | 	if (!godot_audio_has_worklet()) { | 
					
						
							|  |  |  | 		return ERR_UNAVAILABLE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return (Error)godot_audio_worklet_create(p_channels); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); | 
					
						
							| 
									
										
										
										
											2021-01-19 13:29:41 +01:00
										 |  |  | 	thread.start(_audio_thread_func, this); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | void AudioDriverWorklet::lock() { | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	mutex.lock(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | void AudioDriverWorklet::unlock() { | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	mutex.unlock(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 19:23:30 +02:00
										 |  |  | void AudioDriverWorklet::finish_driver() { | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | 	quit = true; // Ask thread to quit.
 | 
					
						
							| 
									
										
										
										
											2021-01-19 13:29:41 +01:00
										 |  |  | 	thread.wait_to_finish(); | 
					
						
							| 
									
										
										
										
											2020-11-10 11:05:22 +01:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2023-12-01 13:39:09 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  | #else // No threads.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /// AudioWorkletNode implementation (no threads)
 | 
					
						
							|  |  |  | AudioDriverWorklet *AudioDriverWorklet::singleton = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) { | 
					
						
							|  |  |  | 	if (!godot_audio_has_worklet()) { | 
					
						
							|  |  |  | 		return ERR_UNAVAILABLE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return (Error)godot_audio_worklet_create(p_channels); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { | 
					
						
							|  |  |  | 	_audio_driver_process(); | 
					
						
							|  |  |  | 	godot_audio_worklet_start_no_threads(p_out_buf, p_out_buf_size, &_process_callback, p_in_buf, p_in_buf_size, &_capture_callback); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWorklet::_process_callback(int p_pos, int p_samples) { | 
					
						
							|  |  |  | 	AudioDriverWorklet *driver = AudioDriverWorklet::get_singleton(); | 
					
						
							|  |  |  | 	driver->_audio_driver_process(p_pos, p_samples); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverWorklet::_capture_callback(int p_pos, int p_samples) { | 
					
						
							|  |  |  | 	AudioDriverWorklet *driver = AudioDriverWorklet::get_singleton(); | 
					
						
							|  |  |  | 	driver->_audio_driver_capture(p_pos, p_samples); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-12-10 14:32:07 +01:00
										 |  |  | #endif // THREADS_ENABLED
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-01 13:39:09 -05:00
										 |  |  | /// ScriptProcessorNode implementation
 | 
					
						
							|  |  |  | AudioDriverScriptProcessor *AudioDriverScriptProcessor::singleton = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverScriptProcessor::_process_callback() { | 
					
						
							|  |  |  | 	AudioDriverScriptProcessor::get_singleton()->_audio_driver_capture(); | 
					
						
							|  |  |  | 	AudioDriverScriptProcessor::get_singleton()->_audio_driver_process(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error AudioDriverScriptProcessor::create(int &p_buffer_samples, int p_channels) { | 
					
						
							|  |  |  | 	if (!godot_audio_has_script_processor()) { | 
					
						
							|  |  |  | 		return ERR_UNAVAILABLE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return (Error)godot_audio_script_create(&p_buffer_samples, p_channels); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioDriverScriptProcessor::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { | 
					
						
							|  |  |  | 	godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); | 
					
						
							|  |  |  | } |