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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  main_loop.h                                                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef MAIN_LOOP_H
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							|  |  |  | #define MAIN_LOOP_H
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							|  |  |  | 
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							|  |  |  | #include "os/input_event.h"
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							|  |  |  | #include "reference.h"
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							|  |  |  | #include "script_language.h"
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							|  |  |  | /**
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							|  |  |  | 	@author Juan Linietsky <reduzio@gmail.com> | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | class MainLoop : public Object { | 
					
						
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										 |  |  | 	GDCLASS(MainLoop, Object); | 
					
						
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										 |  |  | 	OBJ_CATEGORY("Main Loop"); | 
					
						
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							|  |  |  | 	Ref<Script> init_script; | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	enum { | 
					
						
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										 |  |  | 		NOTIFICATION_WM_MOUSE_ENTER = 2, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_MOUSE_EXIT = 3, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_FOCUS_IN = 4, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_FOCUS_OUT = 5, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_QUIT_REQUEST = 6, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_GO_BACK_REQUEST = 7, | 
					
						
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										 |  |  | 		NOTIFICATION_WM_UNFOCUS_REQUEST = 8, | 
					
						
							|  |  |  | 		NOTIFICATION_OS_MEMORY_WARNING = 9, | 
					
						
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										 |  |  | 		// Note: NOTIFICATION_TRANSLATION_CHANGED and NOTIFICATION_WM_ABOUT used to have id=10 and id=11 but these
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							|  |  |  | 		// conflict with NOTIFICATION_ENTER_TREE (id=10) and NOTIFICATION_EXIT_TREE (id=11), so id=90 and id=91
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							|  |  |  | 		// fixes this issue.
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							|  |  |  | 		NOTIFICATION_TRANSLATION_CHANGED = 90, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_ABOUT = 91, | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	virtual void input_event(const Ref<InputEvent> &p_event); | 
					
						
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										 |  |  | 	virtual void input_text(const String &p_text); | 
					
						
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										 |  |  | 
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							|  |  |  | 	virtual void init(); | 
					
						
							|  |  |  | 	virtual bool iteration(float p_time); | 
					
						
							|  |  |  | 	virtual bool idle(float p_time); | 
					
						
							|  |  |  | 	virtual void finish(); | 
					
						
							|  |  |  | 
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										 |  |  | 	virtual void drop_files(const Vector<String> &p_files, int p_from_screen = 0); | 
					
						
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										 |  |  | 
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										 |  |  | 	void set_init_script(const Ref<Script> &p_init_script); | 
					
						
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										 |  |  | 
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							|  |  |  | 	MainLoop(); | 
					
						
							|  |  |  | 	virtual ~MainLoop(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif
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