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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
							|  |  |  | <class name="VisualShaderNodeTransformOp" inherits="VisualShaderNode" version="4.0"> | 
					
						
							|  |  |  | 	<brief_description> | 
					
						
							|  |  |  | 		A [Transform3D] operator to be used within the visual shader graph. | 
					
						
							|  |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 		Applies [member operator] to two transform (4x4 matrices) inputs. | 
					
						
							|  |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<members> | 
					
						
							|  |  |  | 		<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformOp.Operator" default="0"> | 
					
						
							|  |  |  | 			The type of the operation to be performed on the transforms. See [enum Operator] for options. | 
					
						
							|  |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | 	<constants> | 
					
						
							|  |  |  | 		<constant name="OP_AxB" value="0" enum="Operator"> | 
					
						
							|  |  |  | 			Multiplies transform [code]a[/code] by the transform [code]b[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_BxA" value="1" enum="Operator"> | 
					
						
							|  |  |  | 			Multiplies transform [code]b[/code] by the transform [code]a[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_AxB_COMP" value="2" enum="Operator"> | 
					
						
							|  |  |  | 			Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_BxA_COMP" value="3" enum="Operator"> | 
					
						
							|  |  |  | 			Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_ADD" value="4" enum="Operator"> | 
					
						
							|  |  |  | 			Adds two transforms. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_A_MINUS_B" value="5" enum="Operator"> | 
					
						
							|  |  |  | 			Subtracts the transform [code]a[/code] from the transform [code]b[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_B_MINUS_A" value="6" enum="Operator"> | 
					
						
							|  |  |  | 			Subtracts the transform [code]b[/code] from the transform [code]a[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_A_DIV_B" value="7" enum="Operator"> | 
					
						
							|  |  |  | 			Divides the transform [code]a[/code] by the transform [code]b[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 		<constant name="OP_B_DIV_A" value="8" enum="Operator"> | 
					
						
							|  |  |  | 			Divides the transform [code]b[/code] by the transform [code]a[/code]. | 
					
						
							|  |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="OP_MAX" value="9" enum="Operator"> | 
					
						
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										 |  |  | 			Represents the size of the [enum Operator] enum. | 
					
						
							|  |  |  | 		</constant> | 
					
						
							|  |  |  | 	</constants> | 
					
						
							|  |  |  | </class> |