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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  convex_hull.h                                                        */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
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										 |  |  | #ifndef CONVEX_HULL_H
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							|  |  |  | #define CONVEX_HULL_H
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							|  |  |  | 
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										 |  |  | /*
 | 
					
						
							|  |  |  | Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net | 
					
						
							|  |  |  | This software is provided 'as-is', without any express or implied warranty. | 
					
						
							|  |  |  | In no event will the authors be held liable for any damages arising from the use of this software. | 
					
						
							|  |  |  | Permission is granted to anyone to use this software for any purpose, | 
					
						
							|  |  |  | including commercial applications, and to alter it and redistribute it freely, | 
					
						
							|  |  |  | subject to the following restrictions: | 
					
						
							|  |  |  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
					
						
							|  |  |  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
					
						
							|  |  |  | 3. This notice may not be removed or altered from any source distribution. | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "core/math/geometry_3d.h"
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							|  |  |  | #include "core/math/vector3.h"
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							|  |  |  | #include "core/templates/local_vector.h"
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							|  |  |  | #include "core/templates/vector.h"
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							|  |  |  | 
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							|  |  |  | /// Convex hull implementation based on Preparata and Hong
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										 |  |  | /// See https://code.google.com/archive/p/bullet/issues/275
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										 |  |  | /// Ole Kniemeyer, MAXON Computer GmbH
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							|  |  |  | class ConvexHullComputer { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	class Edge { | 
					
						
							|  |  |  | 	private: | 
					
						
							|  |  |  | 		int32_t next = 0; | 
					
						
							|  |  |  | 		int32_t reverse = 0; | 
					
						
							|  |  |  | 		int32_t target_vertex = 0; | 
					
						
							|  |  |  | 
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							|  |  |  | 		friend class ConvexHullComputer; | 
					
						
							|  |  |  | 
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							|  |  |  | 	public: | 
					
						
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										 |  |  | 		int32_t get_next_relative() const { | 
					
						
							|  |  |  | 			return next; | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		int32_t get_source_vertex() const { | 
					
						
							|  |  |  | 			return (this + reverse)->target_vertex; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		int32_t get_target_vertex() const { | 
					
						
							|  |  |  | 			return target_vertex; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		const Edge *get_next_edge_of_vertex() const // clockwise list of all edges of a vertex
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							|  |  |  | 		{ | 
					
						
							|  |  |  | 			return this + next; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		const Edge *get_next_edge_of_face() const // counter-clockwise list of all edges of a face
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							|  |  |  | 		{ | 
					
						
							|  |  |  | 			return (this + reverse)->get_next_edge_of_vertex(); | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		const Edge *get_reverse_edge() const { | 
					
						
							|  |  |  | 			return this + reverse; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	// Vertices of the output hull
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										 |  |  | 	LocalVector<Vector3> vertices; | 
					
						
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										 |  |  | 
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							|  |  |  | 	// Edges of the output hull
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							|  |  |  | 	LocalVector<Edge> edges; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Faces of the convex hull. Each entry is an index into the "edges" array pointing to an edge of the face. Faces are planar n-gons
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							|  |  |  | 	LocalVector<int32_t> faces; | 
					
						
							|  |  |  | 
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							|  |  |  | 	/*
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							|  |  |  | 		Compute convex hull of "count" vertices stored in "coords". | 
					
						
							|  |  |  | 		If "shrink" is positive, the convex hull is shrunken by that amount (each face is moved by "shrink" length units | 
					
						
							|  |  |  | 		towards the center along its normal). | 
					
						
							|  |  |  | 		If "shrinkClamp" is positive, "shrink" is clamped to not exceed "shrinkClamp * innerRadius", where "innerRadius" | 
					
						
							|  |  |  | 		is the minimum distance of a face to the center of the convex hull. | 
					
						
							|  |  |  | 		The returned value is the amount by which the hull has been shrunken. If it is negative, the amount was so large | 
					
						
							|  |  |  | 		that the resulting convex hull is empty. | 
					
						
							|  |  |  | 		The output convex hull can be found in the member variables "vertices", "edges", "faces". | 
					
						
							|  |  |  | 		*/ | 
					
						
							|  |  |  | 	real_t compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp); | 
					
						
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							|  |  |  | 	static Error convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // CONVEX_HULL_H
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