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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  net_socket.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
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							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
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							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef NET_SOCKET_H
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							|  |  |  | #define NET_SOCKET_H
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							|  |  |  | 
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							|  |  |  | #include "core/io/ip.h"
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										 |  |  | #include "core/object/reference.h"
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										 |  |  | 
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							|  |  |  | class NetSocket : public Reference { | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static NetSocket *(*_create)(); | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static NetSocket *create(); | 
					
						
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							|  |  |  | 	enum PollType { | 
					
						
							|  |  |  | 		POLL_TYPE_IN, | 
					
						
							|  |  |  | 		POLL_TYPE_OUT, | 
					
						
							|  |  |  | 		POLL_TYPE_IN_OUT | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	enum Type { | 
					
						
							|  |  |  | 		TYPE_NONE, | 
					
						
							|  |  |  | 		TYPE_TCP, | 
					
						
							|  |  |  | 		TYPE_UDP, | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	virtual Error open(Type p_type, IP::Type &ip_type) = 0; | 
					
						
							|  |  |  | 	virtual void close() = 0; | 
					
						
							|  |  |  | 	virtual Error bind(IP_Address p_addr, uint16_t p_port) = 0; | 
					
						
							|  |  |  | 	virtual Error listen(int p_max_pending) = 0; | 
					
						
							|  |  |  | 	virtual Error connect_to_host(IP_Address p_addr, uint16_t p_port) = 0; | 
					
						
							|  |  |  | 	virtual Error poll(PollType p_type, int timeout) const = 0; | 
					
						
							|  |  |  | 	virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) = 0; | 
					
						
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										 |  |  | 	virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false) = 0; | 
					
						
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										 |  |  | 	virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) = 0; | 
					
						
							|  |  |  | 	virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0; | 
					
						
							|  |  |  | 	virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port) = 0; | 
					
						
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							|  |  |  | 	virtual bool is_open() const = 0; | 
					
						
							|  |  |  | 	virtual int get_available_bytes() const = 0; | 
					
						
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										 |  |  | 	virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully.
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										 |  |  | 	virtual void set_blocking_enabled(bool p_enabled) = 0; | 
					
						
							|  |  |  | 	virtual void set_ipv6_only_enabled(bool p_enabled) = 0; | 
					
						
							|  |  |  | 	virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0; | 
					
						
							|  |  |  | 	virtual void set_reuse_address_enabled(bool p_enabled) = 0; | 
					
						
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										 |  |  | 	virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0; | 
					
						
							|  |  |  | 	virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0; | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | #endif // NET_SOCKET_H
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