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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  main_loop.h                                                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef MAIN_LOOP_H
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							|  |  |  | #define MAIN_LOOP_H
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										 |  |  | #include "core/input/input_event.h"
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										 |  |  | #include "core/object/reference.h"
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							|  |  |  | #include "core/object/script_language.h"
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										 |  |  | class MainLoop : public Object { | 
					
						
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										 |  |  | 	GDCLASS(MainLoop, Object); | 
					
						
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										 |  |  | 	OBJ_CATEGORY("Main Loop"); | 
					
						
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										 |  |  | 	Ref<Script> initialize_script; | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	enum { | 
					
						
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										 |  |  | 		//make sure these are replicated in Node
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										 |  |  | 		NOTIFICATION_OS_MEMORY_WARNING = 2009, | 
					
						
							|  |  |  | 		NOTIFICATION_TRANSLATION_CHANGED = 2010, | 
					
						
							|  |  |  | 		NOTIFICATION_WM_ABOUT = 2011, | 
					
						
							|  |  |  | 		NOTIFICATION_CRASH = 2012, | 
					
						
							|  |  |  | 		NOTIFICATION_OS_IME_UPDATE = 2013, | 
					
						
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										 |  |  | 		NOTIFICATION_APPLICATION_RESUMED = 2014, | 
					
						
							|  |  |  | 		NOTIFICATION_APPLICATION_PAUSED = 2015, | 
					
						
							|  |  |  | 		NOTIFICATION_APPLICATION_FOCUS_IN = 2016, | 
					
						
							|  |  |  | 		NOTIFICATION_APPLICATION_FOCUS_OUT = 2017, | 
					
						
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										 |  |  | 		NOTIFICATION_TEXT_SERVER_CHANGED = 2018, | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	virtual void initialize(); | 
					
						
							|  |  |  | 	virtual bool physics_process(float p_time); | 
					
						
							|  |  |  | 	virtual bool process(float p_time); | 
					
						
							|  |  |  | 	virtual void finalize(); | 
					
						
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										 |  |  | 
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										 |  |  | 	void set_initialize_script(const Ref<Script> &p_initialize_script); | 
					
						
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										 |  |  | 	MainLoop() {} | 
					
						
							|  |  |  | 	virtual ~MainLoop() {} | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // MAIN_LOOP_H
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