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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  threaded_array_processor.h                                           */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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										 |  |  | #ifndef THREADED_ARRAY_PROCESSOR_H
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							|  |  |  | #define THREADED_ARRAY_PROCESSOR_H
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							|  |  |  | 
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										 |  |  | #include "core/os/mutex.h"
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							|  |  |  | #include "core/os/os.h"
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							|  |  |  | #include "core/os/thread.h"
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							|  |  |  | #include "core/os/thread_safe.h"
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										 |  |  | #include "core/templates/safe_refcount.h"
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										 |  |  | 
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							|  |  |  | template <class C, class U> | 
					
						
							|  |  |  | struct ThreadArrayProcessData { | 
					
						
							|  |  |  | 	uint32_t elements; | 
					
						
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										 |  |  | 	SafeNumeric<uint32_t> index; | 
					
						
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										 |  |  | 	C *instance; | 
					
						
							|  |  |  | 	U userdata; | 
					
						
							|  |  |  | 	void (C::*method)(uint32_t, U); | 
					
						
							|  |  |  | 
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							|  |  |  | 	void process(uint32_t p_index) { | 
					
						
							|  |  |  | 		(instance->*method)(p_index, userdata); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #ifndef NO_THREADS
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							|  |  |  | template <class T> | 
					
						
							|  |  |  | void process_array_thread(void *ud) { | 
					
						
							|  |  |  | 	T &data = *(T *)ud; | 
					
						
							|  |  |  | 	while (true) { | 
					
						
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										 |  |  | 		uint32_t index = data.index.increment(); | 
					
						
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										 |  |  | 		if (index >= data.elements) { | 
					
						
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										 |  |  | 			break; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		data.process(index); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | template <class C, class M, class U> | 
					
						
							|  |  |  | void thread_process_array(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) { | 
					
						
							|  |  |  | 	ThreadArrayProcessData<C, U> data; | 
					
						
							|  |  |  | 	data.method = p_method; | 
					
						
							|  |  |  | 	data.instance = p_instance; | 
					
						
							|  |  |  | 	data.userdata = p_userdata; | 
					
						
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										 |  |  | 	data.index.set(0); | 
					
						
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										 |  |  | 	data.elements = p_elements; | 
					
						
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										 |  |  | 	data.process(0); //process first, let threads increment for next
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										 |  |  | 
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										 |  |  | 	int thread_count = OS::get_singleton()->get_processor_count(); | 
					
						
							|  |  |  | 	Thread *threads = memnew_arr(Thread, thread_count); | 
					
						
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										 |  |  | 
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										 |  |  | 	for (int i = 0; i < thread_count; i++) { | 
					
						
							|  |  |  | 		threads[i].start(process_array_thread<ThreadArrayProcessData<C, U>>, &data); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	for (int i = 0; i < thread_count; i++) { | 
					
						
							|  |  |  | 		threads[i].wait_to_finish(); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	memdelete_arr(threads); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | #else
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							|  |  |  | 
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							|  |  |  | template <class C, class M, class U> | 
					
						
							|  |  |  | void thread_process_array(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) { | 
					
						
							|  |  |  | 	ThreadArrayProcessData<C, U> data; | 
					
						
							|  |  |  | 	data.method = p_method; | 
					
						
							|  |  |  | 	data.instance = p_instance; | 
					
						
							|  |  |  | 	data.userdata = p_userdata; | 
					
						
							|  |  |  | 	data.index = 0; | 
					
						
							|  |  |  | 	data.elements = p_elements; | 
					
						
							|  |  |  | 	for (uint32_t i = 0; i < p_elements; i++) { | 
					
						
							|  |  |  | 		data.process(i); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif
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							|  |  |  | #endif // THREADED_ARRAY_PROCESSOR_H
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