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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  file_access_android.cpp                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #include "file_access_android.h"
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										 |  |  | #include "core/string/print_string.h"
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										 |  |  | AAssetManager *FileAccessAndroid::asset_manager = nullptr; | 
					
						
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										 |  |  | /*void FileAccessAndroid::make_default() {
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										 |  |  | 	create_func=create_android; | 
					
						
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										 |  |  | }*/ | 
					
						
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										 |  |  | 
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										 |  |  | FileAccess *FileAccessAndroid::create_android() { | 
					
						
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										 |  |  | 	return memnew(FileAccessAndroid); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) { | 
					
						
							|  |  |  | 	String path = fix_path(p_path).simplify_path(); | 
					
						
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										 |  |  | 	if (path.begins_with("/")) | 
					
						
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										 |  |  | 		path = path.substr(1, path.length()); | 
					
						
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										 |  |  | 	else if (path.begins_with("res://")) | 
					
						
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										 |  |  | 		path = path.substr(6, path.length()); | 
					
						
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										 |  |  | 
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										 |  |  | 	ERR_FAIL_COND_V(p_mode_flags & FileAccess::WRITE, ERR_UNAVAILABLE); //can't write on android..
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							|  |  |  | 	a = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING); | 
					
						
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										 |  |  | 	if (!a) | 
					
						
							|  |  |  | 		return ERR_CANT_OPEN; | 
					
						
							|  |  |  | 	//ERR_FAIL_COND_V(!a,ERR_FILE_NOT_FOUND);
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										 |  |  | 	len = AAsset_getLength(a); | 
					
						
							|  |  |  | 	pos = 0; | 
					
						
							|  |  |  | 	eof = false; | 
					
						
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										 |  |  | 
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							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void FileAccessAndroid::close() { | 
					
						
							|  |  |  | 	if (!a) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	AAsset_close(a); | 
					
						
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										 |  |  | 	a = nullptr; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | bool FileAccessAndroid::is_open() const { | 
					
						
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										 |  |  | 	return a != nullptr; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void FileAccessAndroid::seek(size_t p_position) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!a); | 
					
						
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										 |  |  | 	AAsset_seek(a, p_position, SEEK_SET); | 
					
						
							|  |  |  | 	pos = p_position; | 
					
						
							|  |  |  | 	if (pos > len) { | 
					
						
							|  |  |  | 		pos = len; | 
					
						
							|  |  |  | 		eof = true; | 
					
						
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										 |  |  | 	} else { | 
					
						
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										 |  |  | 		eof = false; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void FileAccessAndroid::seek_end(int64_t p_position) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!a); | 
					
						
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										 |  |  | 	AAsset_seek(a, p_position, SEEK_END); | 
					
						
							|  |  |  | 	pos = len + p_position; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | size_t FileAccessAndroid::get_position() const { | 
					
						
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										 |  |  | 	return pos; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | size_t FileAccessAndroid::get_len() const { | 
					
						
							|  |  |  | 	return len; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool FileAccessAndroid::eof_reached() const { | 
					
						
							|  |  |  | 	return eof; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | uint8_t FileAccessAndroid::get_8() const { | 
					
						
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										 |  |  | 	if (pos >= len) { | 
					
						
							|  |  |  | 		eof = true; | 
					
						
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										 |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	uint8_t byte; | 
					
						
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										 |  |  | 	AAsset_read(a, &byte, 1); | 
					
						
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										 |  |  | 	pos++; | 
					
						
							|  |  |  | 	return byte; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { | 
					
						
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										 |  |  | 	off_t r = AAsset_read(a, p_dst, p_length); | 
					
						
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										 |  |  | 	if (pos + p_length > len) { | 
					
						
							|  |  |  | 		eof = true; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if (r >= 0) { | 
					
						
							|  |  |  | 		pos += r; | 
					
						
							|  |  |  | 		if (pos > len) { | 
					
						
							|  |  |  | 			pos = len; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return r; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Error FileAccessAndroid::get_error() const { | 
					
						
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										 |  |  | 	return eof ? ERR_FILE_EOF : OK; //not sure what else it may happen
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										 |  |  | } | 
					
						
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										 |  |  | void FileAccessAndroid::flush() { | 
					
						
							|  |  |  | 	ERR_FAIL(); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void FileAccessAndroid::store_8(uint8_t p_dest) { | 
					
						
							|  |  |  | 	ERR_FAIL(); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | bool FileAccessAndroid::file_exists(const String &p_path) { | 
					
						
							|  |  |  | 	String path = fix_path(p_path).simplify_path(); | 
					
						
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										 |  |  | 	if (path.begins_with("/")) | 
					
						
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										 |  |  | 		path = path.substr(1, path.length()); | 
					
						
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										 |  |  | 	else if (path.begins_with("res://")) | 
					
						
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										 |  |  | 		path = path.substr(6, path.length()); | 
					
						
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										 |  |  | 	AAsset *at = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING); | 
					
						
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										 |  |  | 
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							|  |  |  | 	if (!at) | 
					
						
							|  |  |  | 		return false; | 
					
						
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							|  |  |  | 	AAsset_close(at); | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | FileAccessAndroid::~FileAccessAndroid() { | 
					
						
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										 |  |  | 	close(); | 
					
						
							|  |  |  | } |