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								/*************************************************************************/
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								/*  file_access_android.h                                                */
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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								#ifndef FILE_ACCESS_ANDROID_H
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								#define FILE_ACCESS_ANDROID_H
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											2018-09-11 18:13:45 +02:00
										 
									 
								 
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								#include "core/os/file_access.h"
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								#include <android/asset_manager.h>
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								#include <android/log.h>
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								#include <stdio.h>
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								//#include <android_native_app_glue.h>
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								class FileAccessAndroid : public FileAccess {
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									static FileAccess *create_android();
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									mutable AAsset *a = nullptr;
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									mutable size_t len = 0;
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									mutable size_t pos = 0;
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									mutable bool eof = false;
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								public:
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									static AAssetManager *asset_manager;
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									virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
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									virtual void close(); ///< close a file
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									virtual bool is_open() const; ///< true when file is open
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									virtual void seek(size_t p_position); ///< seek to a given position
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									virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
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									virtual size_t get_position() const; ///< get position in the file
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									virtual size_t get_len() const; ///< get size of the file
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									virtual bool eof_reached() const; ///< reading passed EOF
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									virtual uint8_t get_8() const; ///< get a byte
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									virtual int get_buffer(uint8_t *p_dst, int p_length) const;
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									virtual Error get_error() const; ///< get last error
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									virtual void flush();
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									virtual void store_8(uint8_t p_dest); ///< store a byte
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									virtual bool file_exists(const String &p_path); ///< return true if a file exists
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									virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
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									virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
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									virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
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									//static void make_default();
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									~FileAccessAndroid();
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								};
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								#endif // FILE_ACCESS_ANDROID_H
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