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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  audio_driver_javascript.h                                            */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef AUDIO_DRIVER_JAVASCRIPT_H
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							|  |  |  | #define AUDIO_DRIVER_JAVASCRIPT_H
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										 |  |  | #include "core/os/mutex.h"
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							|  |  |  | #include "core/os/thread.h"
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										 |  |  | #include "servers/audio_server.h"
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							|  |  |  | 
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							|  |  |  | #include "godot_audio.h"
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										 |  |  | class AudioDriverJavaScript : public AudioDriver { | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	class AudioNode { | 
					
						
							|  |  |  | 	public: | 
					
						
							|  |  |  | 		virtual int create(int p_buffer_size, int p_output_channels) = 0; | 
					
						
							|  |  |  | 		virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; | 
					
						
							|  |  |  | 		virtual void finish() {} | 
					
						
							|  |  |  | 		virtual void lock() {} | 
					
						
							|  |  |  | 		virtual void unlock() {} | 
					
						
							|  |  |  | 		virtual ~AudioNode() {} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	class WorkletNode : public AudioNode { | 
					
						
							|  |  |  | 	private: | 
					
						
							|  |  |  | 		enum { | 
					
						
							|  |  |  | 			STATE_LOCK, | 
					
						
							|  |  |  | 			STATE_PROCESS, | 
					
						
							|  |  |  | 			STATE_SAMPLES_IN, | 
					
						
							|  |  |  | 			STATE_SAMPLES_OUT, | 
					
						
							|  |  |  | 			STATE_MAX, | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 		Mutex mutex; | 
					
						
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										 |  |  | 		Thread thread; | 
					
						
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										 |  |  | 		bool quit = false; | 
					
						
							|  |  |  | 		int32_t state[STATE_MAX] = { 0 }; | 
					
						
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							|  |  |  | 		static void _audio_thread_func(void *p_data); | 
					
						
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							|  |  |  | 	public: | 
					
						
							|  |  |  | 		int create(int p_buffer_size, int p_output_channels) override; | 
					
						
							|  |  |  | 		void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; | 
					
						
							|  |  |  | 		void finish() override; | 
					
						
							|  |  |  | 		void lock() override; | 
					
						
							|  |  |  | 		void unlock() override; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	class ScriptProcessorNode : public AudioNode { | 
					
						
							|  |  |  | 	private: | 
					
						
							|  |  |  | 		static void _process_callback(); | 
					
						
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							|  |  |  | 	public: | 
					
						
							|  |  |  | 		int create(int p_buffer_samples, int p_channels) override; | 
					
						
							|  |  |  | 		void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | 	AudioNode *node = nullptr; | 
					
						
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							|  |  |  | 	float *output_rb = nullptr; | 
					
						
							|  |  |  | 	float *input_rb = nullptr; | 
					
						
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										 |  |  | 	int buffer_length = 0; | 
					
						
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										 |  |  | 	int mix_rate = 0; | 
					
						
							|  |  |  | 	int channel_count = 0; | 
					
						
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										 |  |  | 	int state = 0; | 
					
						
							|  |  |  | 	float output_latency = 0.0; | 
					
						
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										 |  |  | 	static void _state_change_callback(int p_state); | 
					
						
							|  |  |  | 	static void _latency_update_callback(float p_latency); | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	void _audio_driver_process(int p_from = 0, int p_samples = 0); | 
					
						
							|  |  |  | 	void _audio_driver_capture(int p_from = 0, int p_samples = 0); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	static bool is_available(); | 
					
						
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										 |  |  | 	static AudioDriverJavaScript *singleton; | 
					
						
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										 |  |  | 	virtual const char *get_name() const; | 
					
						
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										 |  |  | 	virtual Error init(); | 
					
						
							|  |  |  | 	virtual void start(); | 
					
						
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										 |  |  | 	void resume(); | 
					
						
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										 |  |  | 	virtual float get_latency(); | 
					
						
							|  |  |  | 	virtual int get_mix_rate() const; | 
					
						
							|  |  |  | 	virtual SpeakerMode get_speaker_mode() const; | 
					
						
							|  |  |  | 	virtual void lock(); | 
					
						
							|  |  |  | 	virtual void unlock(); | 
					
						
							|  |  |  | 	virtual void finish(); | 
					
						
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										 |  |  | 	virtual Error capture_start(); | 
					
						
							|  |  |  | 	virtual Error capture_stop(); | 
					
						
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										 |  |  | 	AudioDriverJavaScript(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | #endif
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