| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  display_server_javascript.cpp                                        */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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										 |  |  | #include "platform/javascript/display_server_javascript.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "drivers/dummy/rasterizer_dummy.h"
 | 
					
						
							|  |  |  | #include "platform/javascript/os_javascript.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include <emscripten.h>
 | 
					
						
							|  |  |  | #include <png.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "dom_keys.inc"
 | 
					
						
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										 |  |  | #include "godot_js.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | #define DOM_BUTTON_LEFT 0
 | 
					
						
							|  |  |  | #define DOM_BUTTON_MIDDLE 1
 | 
					
						
							|  |  |  | #define DOM_BUTTON_RIGHT 2
 | 
					
						
							|  |  |  | #define DOM_BUTTON_XBUTTON1 3
 | 
					
						
							|  |  |  | #define DOM_BUTTON_XBUTTON2 4
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { | 
					
						
							|  |  |  | 	return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Window (canvas)
 | 
					
						
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										 |  |  | void DisplayServerJavaScript::focus_canvas() { | 
					
						
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										 |  |  | 	godot_js_display_canvas_focus(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool DisplayServerJavaScript::is_canvas_focused() { | 
					
						
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										 |  |  | 	return godot_js_display_canvas_is_focused() != 0; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool DisplayServerJavaScript::check_size_force_redraw() { | 
					
						
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										 |  |  | 	return godot_js_display_size_update() != 0; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { | 
					
						
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										 |  |  | 	int point[2]; | 
					
						
							|  |  |  | 	godot_js_display_compute_position(p_x, p_y, point, point + 1); | 
					
						
							|  |  |  | 	return Point2(point[0], point[1]); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *display = get_singleton(); | 
					
						
							|  |  |  | 	// Empty ID is canvas.
 | 
					
						
							|  |  |  | 	String target_id = String::utf8(p_event->id); | 
					
						
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										 |  |  | 	if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) { | 
					
						
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										 |  |  | 		// This event property is the only reliable data on
 | 
					
						
							|  |  |  | 		// browser fullscreen state.
 | 
					
						
							|  |  |  | 		if (p_event->isFullscreen) { | 
					
						
							|  |  |  | 			display->window_mode = WINDOW_MODE_FULLSCREEN; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			display->window_mode = WINDOW_MODE_WINDOWED; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | // Drag and drop callback.
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *ds = get_singleton(); | 
					
						
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										 |  |  | 	if (!ds) { | 
					
						
							|  |  |  | 		ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	if (ds->drop_files_callback.is_null()) { | 
					
						
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										 |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	Vector<String> files; | 
					
						
							|  |  |  | 	for (int i = 0; i < p_filec; i++) { | 
					
						
							|  |  |  | 		files.push_back(String::utf8(p_filev[i])); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Variant v = files; | 
					
						
							|  |  |  | 	Variant *vp = &v; | 
					
						
							|  |  |  | 	Variant ret; | 
					
						
							|  |  |  | 	Callable::CallError ce; | 
					
						
							|  |  |  | 	ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | // JavaScript quit request callback.
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::request_quit_callback() { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *ds = get_singleton(); | 
					
						
							|  |  |  | 	if (ds && !ds->window_event_callback.is_null()) { | 
					
						
							|  |  |  | 		Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); | 
					
						
							|  |  |  | 		Variant *eventp = &event; | 
					
						
							|  |  |  | 		Variant ret; | 
					
						
							|  |  |  | 		Callable::CallError ce; | 
					
						
							|  |  |  | 		ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | // Keys
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | template <typename T> | 
					
						
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										 |  |  | void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { | 
					
						
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										 |  |  | 	godot_event->set_shift(emscripten_event_ptr->shiftKey); | 
					
						
							|  |  |  | 	godot_event->set_alt(emscripten_event_ptr->altKey); | 
					
						
							|  |  |  | 	godot_event->set_control(emscripten_event_ptr->ctrlKey); | 
					
						
							|  |  |  | 	godot_event->set_metakey(emscripten_event_ptr->metaKey); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { | 
					
						
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										 |  |  | 	Ref<InputEventKey> ev; | 
					
						
							|  |  |  | 	ev.instance(); | 
					
						
							|  |  |  | 	ev->set_echo(emscripten_event->repeat); | 
					
						
							|  |  |  | 	dom2godot_mod(emscripten_event, ev); | 
					
						
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										 |  |  | 	ev->set_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, false)); | 
					
						
							|  |  |  | 	ev->set_physical_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, true)); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	String unicode = String::utf8(emscripten_event->key); | 
					
						
							|  |  |  | 	// Check if empty or multi-character (e.g. `CapsLock`).
 | 
					
						
							|  |  |  | 	if (unicode.length() != 1) { | 
					
						
							|  |  |  | 		// Might be empty as well, but better than nonsense.
 | 
					
						
							|  |  |  | 		unicode = String::utf8(emscripten_event->charValue); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (unicode.length() == 1) { | 
					
						
							|  |  |  | 		ev->set_unicode(unicode[0]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ev; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *display = get_singleton(); | 
					
						
							|  |  |  | 	Ref<InputEventKey> ev = setup_key_event(p_event); | 
					
						
							|  |  |  | 	ev->set_pressed(true); | 
					
						
							|  |  |  | 	if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_keycode())) { | 
					
						
							|  |  |  | 		// Defer to keypress event for legacy unicode retrieval.
 | 
					
						
							|  |  |  | 		display->deferred_key_event = ev; | 
					
						
							|  |  |  | 		// Do not suppress keypress event.
 | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Input::get_singleton()->parse_input_event(ev); | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *display = get_singleton(); | 
					
						
							|  |  |  | 	display->deferred_key_event->set_unicode(p_event->charCode); | 
					
						
							|  |  |  | 	Input::get_singleton()->parse_input_event(display->deferred_key_event); | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	Ref<InputEventKey> ev = setup_key_event(p_event); | 
					
						
							|  |  |  | 	ev->set_pressed(false); | 
					
						
							|  |  |  | 	Input::get_singleton()->parse_input_event(ev); | 
					
						
							|  |  |  | 	return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Mouse
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *display = get_singleton(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<InputEventMouseButton> ev; | 
					
						
							|  |  |  | 	ev.instance(); | 
					
						
							|  |  |  | 	ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); | 
					
						
							|  |  |  | 	ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY)); | 
					
						
							|  |  |  | 	ev->set_global_position(ev->get_position()); | 
					
						
							|  |  |  | 	dom2godot_mod(p_event, ev); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (p_event->button) { | 
					
						
							|  |  |  | 		case DOM_BUTTON_LEFT: | 
					
						
							|  |  |  | 			ev->set_button_index(BUTTON_LEFT); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DOM_BUTTON_MIDDLE: | 
					
						
							|  |  |  | 			ev->set_button_index(BUTTON_MIDDLE); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DOM_BUTTON_RIGHT: | 
					
						
							|  |  |  | 			ev->set_button_index(BUTTON_RIGHT); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DOM_BUTTON_XBUTTON1: | 
					
						
							|  |  |  | 			ev->set_button_index(BUTTON_XBUTTON1); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case DOM_BUTTON_XBUTTON2: | 
					
						
							|  |  |  | 			ev->set_button_index(BUTTON_XBUTTON2); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (ev->is_pressed()) { | 
					
						
							|  |  |  | 		double diff = emscripten_get_now() - display->last_click_ms; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (ev->get_button_index() == display->last_click_button_index) { | 
					
						
							|  |  |  | 			if (diff < 400 && Point2(display->last_click_pos).distance_to(ev->get_position()) < 5) { | 
					
						
							|  |  |  | 				display->last_click_ms = 0; | 
					
						
							|  |  |  | 				display->last_click_pos = Point2(-100, -100); | 
					
						
							|  |  |  | 				display->last_click_button_index = -1; | 
					
						
							|  |  |  | 				ev->set_doubleclick(true); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			display->last_click_button_index = ev->get_button_index(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!ev->is_doubleclick()) { | 
					
						
							|  |  |  | 			display->last_click_ms += diff; | 
					
						
							|  |  |  | 			display->last_click_pos = ev->get_position(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Input *input = Input::get_singleton(); | 
					
						
							|  |  |  | 	int mask = input->get_mouse_button_mask(); | 
					
						
							|  |  |  | 	int button_flag = 1 << (ev->get_button_index() - 1); | 
					
						
							|  |  |  | 	if (ev->is_pressed()) { | 
					
						
							|  |  |  | 		// Since the event is consumed, focus manually. The containing iframe,
 | 
					
						
							|  |  |  | 		// if exists, may not have focus yet, so focus even if already focused.
 | 
					
						
							|  |  |  | 		focus_canvas(); | 
					
						
							|  |  |  | 		mask |= button_flag; | 
					
						
							|  |  |  | 	} else if (mask & button_flag) { | 
					
						
							|  |  |  | 		mask &= ~button_flag; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		// Received release event, but press was outside the canvas, so ignore.
 | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	ev->set_button_mask(mask); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	input->parse_input_event(ev); | 
					
						
							|  |  |  | 	// Prevent multi-click text selection and wheel-click scrolling anchor.
 | 
					
						
							|  |  |  | 	// Context menu is prevented through contextmenu event.
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { | 
					
						
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										 |  |  | 	DisplayServerJavaScript *ds = get_singleton(); | 
					
						
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										 |  |  | 	Input *input = Input::get_singleton(); | 
					
						
							|  |  |  | 	int input_mask = input->get_mouse_button_mask(); | 
					
						
							|  |  |  | 	Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); | 
					
						
							|  |  |  | 	// For motion outside the canvas, only read mouse movement if dragging
 | 
					
						
							|  |  |  | 	// started inside the canvas; imitating desktop app behaviour.
 | 
					
						
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										 |  |  | 	if (!ds->cursor_inside_canvas && !input_mask) | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<InputEventMouseMotion> ev; | 
					
						
							|  |  |  | 	ev.instance(); | 
					
						
							|  |  |  | 	dom2godot_mod(p_event, ev); | 
					
						
							|  |  |  | 	ev->set_button_mask(input_mask); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ev->set_position(pos); | 
					
						
							|  |  |  | 	ev->set_global_position(ev->get_position()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ev->set_relative(Vector2(p_event->movementX, p_event->movementY)); | 
					
						
							|  |  |  | 	input->set_mouse_position(ev->get_position()); | 
					
						
							|  |  |  | 	ev->set_speed(input->get_last_mouse_speed()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	input->parse_input_event(ev); | 
					
						
							|  |  |  | 	// Don't suppress mouseover/-leave events.
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Cursor
 | 
					
						
							| 
									
										
										
										
											2020-07-01 02:23:22 +02:00
										 |  |  | const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	switch (p_shape) { | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_ARROW: | 
					
						
							|  |  |  | 			return "auto"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_IBEAM: | 
					
						
							|  |  |  | 			return "text"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_POINTING_HAND: | 
					
						
							|  |  |  | 			return "pointer"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_CROSS: | 
					
						
							|  |  |  | 			return "crosshair"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_WAIT: | 
					
						
							|  |  |  | 			return "progress"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_BUSY: | 
					
						
							|  |  |  | 			return "wait"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_DRAG: | 
					
						
							|  |  |  | 			return "grab"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_CAN_DROP: | 
					
						
							|  |  |  | 			return "grabbing"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_FORBIDDEN: | 
					
						
							|  |  |  | 			return "no-drop"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_VSIZE: | 
					
						
							|  |  |  | 			return "ns-resize"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_HSIZE: | 
					
						
							|  |  |  | 			return "ew-resize"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_BDIAGSIZE: | 
					
						
							|  |  |  | 			return "nesw-resize"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_FDIAGSIZE: | 
					
						
							|  |  |  | 			return "nwse-resize"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_MOVE: | 
					
						
							|  |  |  | 			return "move"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_VSPLIT: | 
					
						
							|  |  |  | 			return "row-resize"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_HSPLIT: | 
					
						
							|  |  |  | 			return "col-resize"; | 
					
						
							|  |  |  | 		case DisplayServer::CURSOR_HELP: | 
					
						
							|  |  |  | 			return "help"; | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			return "auto"; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_shape, CURSOR_MAX); | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	if (cursor_shape == p_shape) { | 
					
						
							|  |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	cursor_shape = p_shape; | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape)); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { | 
					
						
							|  |  |  | 	return cursor_shape; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { | 
					
						
							|  |  |  | 	if (p_cursor.is_valid()) { | 
					
						
							|  |  |  | 		Ref<Texture2D> texture = p_cursor; | 
					
						
							|  |  |  | 		Ref<AtlasTexture> atlas_texture = p_cursor; | 
					
						
							|  |  |  | 		Ref<Image> image; | 
					
						
							|  |  |  | 		Size2 texture_size; | 
					
						
							|  |  |  | 		Rect2 atlas_rect; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (texture.is_valid()) { | 
					
						
							|  |  |  | 			image = texture->get_data(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!image.is_valid() && atlas_texture.is_valid()) { | 
					
						
							|  |  |  | 			texture = atlas_texture->get_atlas(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			atlas_rect.size.width = texture->get_width(); | 
					
						
							|  |  |  | 			atlas_rect.size.height = texture->get_height(); | 
					
						
							|  |  |  | 			atlas_rect.position.x = atlas_texture->get_region().position.x; | 
					
						
							|  |  |  | 			atlas_rect.position.y = atlas_texture->get_region().position.y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			texture_size.width = atlas_texture->get_region().size.x; | 
					
						
							|  |  |  | 			texture_size.height = atlas_texture->get_region().size.y; | 
					
						
							|  |  |  | 		} else if (image.is_valid()) { | 
					
						
							|  |  |  | 			texture_size.width = texture->get_width(); | 
					
						
							|  |  |  | 			texture_size.height = texture->get_height(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ERR_FAIL_COND(!texture.is_valid()); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		image = texture->get_data(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ERR_FAIL_COND(!image.is_valid()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		image = image->duplicate(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (atlas_texture.is_valid()) | 
					
						
							|  |  |  | 			image->crop_from_point( | 
					
						
							|  |  |  | 					atlas_rect.position.x, | 
					
						
							|  |  |  | 					atlas_rect.position.y, | 
					
						
							|  |  |  | 					texture_size.width, | 
					
						
							|  |  |  | 					texture_size.height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (image->get_format() != Image::FORMAT_RGBA8) { | 
					
						
							|  |  |  | 			image->convert(Image::FORMAT_RGBA8); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		png_image png_meta; | 
					
						
							|  |  |  | 		memset(&png_meta, 0, sizeof png_meta); | 
					
						
							|  |  |  | 		png_meta.version = PNG_IMAGE_VERSION; | 
					
						
							|  |  |  | 		png_meta.width = texture_size.width; | 
					
						
							|  |  |  | 		png_meta.height = texture_size.height; | 
					
						
							|  |  |  | 		png_meta.format = PNG_FORMAT_RGBA; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		PackedByteArray png; | 
					
						
							|  |  |  | 		size_t len; | 
					
						
							|  |  |  | 		PackedByteArray data = image->get_data(); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		png.resize(len); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 		godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	cursor_set_shape(cursor_shape); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Mouse mode
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform."); | 
					
						
							|  |  |  | 	if (p_mode == mouse_get_mode()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_mode == MOUSE_MODE_VISIBLE) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 		godot_js_display_cursor_set_visible(1); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		emscripten_exit_pointerlock(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (p_mode == MOUSE_MODE_HIDDEN) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 		godot_js_display_cursor_set_visible(0); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		emscripten_exit_pointerlock(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (p_mode == MOUSE_MODE_CAPTURED) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 		godot_js_display_cursor_set_visible(1); | 
					
						
							|  |  |  | 		EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); | 
					
						
							|  |  |  | 		ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	if (godot_js_display_cursor_is_hidden()) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		return MOUSE_MODE_HIDDEN; | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	EmscriptenPointerlockChangeEvent ev; | 
					
						
							|  |  |  | 	emscripten_get_pointerlock_status(&ev); | 
					
						
							| 
									
										
										
										
											2021-02-02 20:07:20 +01:00
										 |  |  | 	return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Wheel
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	DisplayServerJavaScript *ds = get_singleton(); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	if (!is_canvas_focused()) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 		if (ds->cursor_inside_canvas) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 			focus_canvas(); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Input *input = Input::get_singleton(); | 
					
						
							|  |  |  | 	Ref<InputEventMouseButton> ev; | 
					
						
							|  |  |  | 	ev.instance(); | 
					
						
							|  |  |  | 	ev->set_position(input->get_mouse_position()); | 
					
						
							|  |  |  | 	ev->set_global_position(ev->get_position()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ev->set_shift(input->is_key_pressed(KEY_SHIFT)); | 
					
						
							|  |  |  | 	ev->set_alt(input->is_key_pressed(KEY_ALT)); | 
					
						
							|  |  |  | 	ev->set_control(input->is_key_pressed(KEY_CONTROL)); | 
					
						
							|  |  |  | 	ev->set_metakey(input->is_key_pressed(KEY_META)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_event->deltaY < 0) | 
					
						
							|  |  |  | 		ev->set_button_index(BUTTON_WHEEL_UP); | 
					
						
							|  |  |  | 	else if (p_event->deltaY > 0) | 
					
						
							|  |  |  | 		ev->set_button_index(BUTTON_WHEEL_DOWN); | 
					
						
							|  |  |  | 	else if (p_event->deltaX > 0) | 
					
						
							|  |  |  | 		ev->set_button_index(BUTTON_WHEEL_LEFT); | 
					
						
							|  |  |  | 	else if (p_event->deltaX < 0) | 
					
						
							|  |  |  | 		ev->set_button_index(BUTTON_WHEEL_RIGHT); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Different browsers give wildly different delta values, and we can't
 | 
					
						
							|  |  |  | 	// interpret deltaMode, so use default value for wheel events' factor.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int button_flag = 1 << (ev->get_button_index() - 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ev->set_pressed(true); | 
					
						
							|  |  |  | 	ev->set_button_mask(input->get_mouse_button_mask() | button_flag); | 
					
						
							|  |  |  | 	input->parse_input_event(ev); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ev->set_pressed(false); | 
					
						
							|  |  |  | 	ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag); | 
					
						
							|  |  |  | 	input->parse_input_event(ev); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Touch
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *display = get_singleton(); | 
					
						
							|  |  |  | 	Ref<InputEventScreenTouch> ev; | 
					
						
							|  |  |  | 	ev.instance(); | 
					
						
							|  |  |  | 	int lowest_id_index = -1; | 
					
						
							|  |  |  | 	for (int i = 0; i < p_event->numTouches; ++i) { | 
					
						
							|  |  |  | 		const EmscriptenTouchPoint &touch = p_event->touches[i]; | 
					
						
							|  |  |  | 		if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) | 
					
						
							|  |  |  | 			lowest_id_index = i; | 
					
						
							|  |  |  | 		if (!touch.isChanged) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		ev->set_index(touch.identifier); | 
					
						
							|  |  |  | 		ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); | 
					
						
							|  |  |  | 		display->touches[i] = ev->get_position(); | 
					
						
							|  |  |  | 		ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Input::get_singleton()->parse_input_event(ev); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Resume audio context after input in case autoplay was denied.
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *display = get_singleton(); | 
					
						
							|  |  |  | 	Ref<InputEventScreenDrag> ev; | 
					
						
							|  |  |  | 	ev.instance(); | 
					
						
							|  |  |  | 	int lowest_id_index = -1; | 
					
						
							|  |  |  | 	for (int i = 0; i < p_event->numTouches; ++i) { | 
					
						
							|  |  |  | 		const EmscriptenTouchPoint &touch = p_event->touches[i]; | 
					
						
							|  |  |  | 		if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) | 
					
						
							|  |  |  | 			lowest_id_index = i; | 
					
						
							|  |  |  | 		if (!touch.isChanged) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		ev->set_index(touch.identifier); | 
					
						
							|  |  |  | 		ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); | 
					
						
							|  |  |  | 		Point2 &prev = display->touches[i]; | 
					
						
							|  |  |  | 		ev->set_relative(ev->get_position() - prev); | 
					
						
							|  |  |  | 		prev = ev->get_position(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Input::get_singleton()->parse_input_event(ev); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	return godot_js_display_touchscreen_is_available(); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Gamepad
 | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	Input *input = Input::get_singleton(); | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 	if (p_connected) { | 
					
						
							|  |  |  | 		input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid)); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 		input->joy_connection_changed(p_index, false, ""); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::process_joypads() { | 
					
						
							|  |  |  | 	Input *input = Input::get_singleton(); | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 	int32_t pads = godot_js_display_gamepad_sample_count(); | 
					
						
							|  |  |  | 	int32_t s_btns_num = 0; | 
					
						
							|  |  |  | 	int32_t s_axes_num = 0; | 
					
						
							|  |  |  | 	int32_t s_standard = 0; | 
					
						
							|  |  |  | 	float s_btns[16]; | 
					
						
							|  |  |  | 	float s_axes[10]; | 
					
						
							|  |  |  | 	for (int idx = 0; idx < pads; idx++) { | 
					
						
							|  |  |  | 		int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard); | 
					
						
							|  |  |  | 		if (err) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		for (int b = 0; b < s_btns_num; b++) { | 
					
						
							|  |  |  | 			float value = s_btns[b]; | 
					
						
							|  |  |  | 			// Buttons 6 and 7 in the standard mapping need to be
 | 
					
						
							|  |  |  | 			// axis to be handled as JOY_AXIS_TRIGGER by Godot.
 | 
					
						
							|  |  |  | 			if (s_standard && (b == 6 || b == 7)) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 				Input::JoyAxis joy_axis; | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 				joy_axis.min = 0; | 
					
						
							|  |  |  | 				joy_axis.value = value; | 
					
						
							|  |  |  | 				int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; | 
					
						
							|  |  |  | 				input->joy_axis(idx, a, joy_axis); | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				input->joy_button(idx, b, value); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 		for (int a = 0; a < s_axes_num; a++) { | 
					
						
							|  |  |  | 			Input::JoyAxis joy_axis; | 
					
						
							|  |  |  | 			joy_axis.min = -1; | 
					
						
							|  |  |  | 			joy_axis.value = s_axes[a]; | 
					
						
							|  |  |  | 			input->joy_axis(idx, a, joy_axis); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { | 
					
						
							|  |  |  | 	Vector<String> drivers; | 
					
						
							|  |  |  | 	drivers.push_back("dummy"); | 
					
						
							|  |  |  | 	return drivers; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Clipboard
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) { | 
					
						
							|  |  |  | 	get_singleton()->clipboard = p_text; | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::clipboard_set(const String &p_text) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	clipboard = p_text; | 
					
						
							|  |  |  | 	int err = godot_js_display_clipboard_set(p_text.utf8().get_data()); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String DisplayServerJavaScript::clipboard_get() const { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	godot_js_display_clipboard_get(update_clipboard_callback); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	return clipboard; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | void DisplayServerJavaScript::send_window_event_callback(int p_notification) { | 
					
						
							|  |  |  | 	DisplayServerJavaScript *ds = get_singleton(); | 
					
						
							|  |  |  | 	if (!ds) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 		ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	if (!ds->window_event_callback.is_null()) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		Variant event = int(p_notification); | 
					
						
							|  |  |  | 		Variant *eventp = &event; | 
					
						
							|  |  |  | 		Variant ret; | 
					
						
							|  |  |  | 		Callable::CallError ce; | 
					
						
							|  |  |  | 		ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	godot_js_display_alert(p_alert.utf8().get_data()); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_icon.is_null()); | 
					
						
							|  |  |  | 	Ref<Image> icon = p_icon; | 
					
						
							|  |  |  | 	if (icon->is_compressed()) { | 
					
						
							|  |  |  | 		icon = icon->duplicate(); | 
					
						
							|  |  |  | 		ERR_FAIL_COND(icon->decompress() != OK); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (icon->get_format() != Image::FORMAT_RGBA8) { | 
					
						
							|  |  |  | 		if (icon == p_icon) | 
					
						
							|  |  |  | 			icon = icon->duplicate(); | 
					
						
							|  |  |  | 		icon->convert(Image::FORMAT_RGBA8); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	png_image png_meta; | 
					
						
							|  |  |  | 	memset(&png_meta, 0, sizeof png_meta); | 
					
						
							|  |  |  | 	png_meta.version = PNG_IMAGE_VERSION; | 
					
						
							|  |  |  | 	png_meta.width = icon->get_width(); | 
					
						
							|  |  |  | 	png_meta.height = icon->get_height(); | 
					
						
							|  |  |  | 	png_meta.format = PNG_FORMAT_RGBA; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	PackedByteArray png; | 
					
						
							|  |  |  | 	size_t len; | 
					
						
							|  |  |  | 	PackedByteArray data = icon->get_data(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	png.resize(len); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	godot_js_display_window_icon_set(png.ptr(), len); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { | 
					
						
							|  |  |  | 	OS_JavaScript *os = OS_JavaScript::get_singleton(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Resume audio context after input in case autoplay was denied.
 | 
					
						
							|  |  |  | 	os->resume_audio(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Callable cb = get_singleton()->input_event_callback; | 
					
						
							|  |  |  | 	if (!cb.is_null()) { | 
					
						
							|  |  |  | 		Variant ev = p_event; | 
					
						
							|  |  |  | 		Variant *evp = &ev; | 
					
						
							|  |  |  | 		Variant ret; | 
					
						
							|  |  |  | 		Callable::CallError ce; | 
					
						
							|  |  |  | 		cb.call((const Variant **)&evp, 1, ret, ce); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { | 
					
						
							|  |  |  | 	return memnew(DisplayServerJavaScript(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { | 
					
						
							| 
									
										
										
										
											2020-07-27 13:46:38 +02:00
										 |  |  | 	r_error = OK; // Always succeeds for now.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	// Ensure the canvas ID.
 | 
					
						
							|  |  |  | 	godot_js_config_canvas_id_get(canvas_id, 256); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-10 16:22:48 +01:00
										 |  |  | 	// Handle contextmenu, webglcontextlost
 | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 	godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN); | 
					
						
							| 
									
										
										
										
											2021-02-10 16:22:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	// Check if it's windows.
 | 
					
						
							|  |  |  | 	swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Expose method for requesting quit.
 | 
					
						
							|  |  |  | 	godot_js_os_request_quit_cb(request_quit_callback); | 
					
						
							| 
									
										
										
										
											2020-07-27 13:53:03 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 	EmscriptenWebGLContextAttributes attributes; | 
					
						
							|  |  |  | 	emscripten_webgl_init_context_attributes(&attributes); | 
					
						
							|  |  |  | 	attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed"); | 
					
						
							|  |  |  | 	attributes.antialias = false; | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_desired.layered) { | 
					
						
							|  |  |  | 		set_window_per_pixel_transparency_enabled(true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool gl_initialization_error = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (RasterizerGLES2::is_viable() == OK) { | 
					
						
							|  |  |  | 		attributes.majorVersion = 1; | 
					
						
							|  |  |  | 		RasterizerGLES2::register_config(); | 
					
						
							|  |  |  | 		RasterizerGLES2::make_current(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		gl_initialization_error = true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-06-30 18:52:41 +02:00
										 |  |  | 	EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) { | 
					
						
							|  |  |  | 		gl_initialization_error = true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (gl_initialization_error) { | 
					
						
							|  |  |  | 		OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.", | 
					
						
							|  |  |  | 				"Unable to initialize video driver"); | 
					
						
							|  |  |  | 		return ERR_UNAVAILABLE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	video_driver_index = p_video_driver; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	EMSCRIPTEN_RESULT result; | 
					
						
							|  |  |  | #define EM_CHECK(ev)                         \
 | 
					
						
							|  |  |  | 	if (result != EMSCRIPTEN_RESULT_SUCCESS) \ | 
					
						
							|  |  |  | 		ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result)); | 
					
						
							|  |  |  | #define SET_EM_CALLBACK(target, ev, cb)                                  \
 | 
					
						
							|  |  |  | 	result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \ | 
					
						
							|  |  |  | 	EM_CHECK(ev) | 
					
						
							| 
									
										
										
										
											2020-08-06 15:45:12 +02:00
										 |  |  | #define SET_EM_WINDOW_CALLBACK(ev, cb)                                                         \
 | 
					
						
							|  |  |  | 	result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \ | 
					
						
							|  |  |  | 	EM_CHECK(ev) | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	// These callbacks from Emscripten's html5.h suffice to access most
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	// JavaScript APIs.
 | 
					
						
							| 
									
										
										
										
											2020-06-30 18:52:41 +02:00
										 |  |  | 	SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) | 
					
						
							| 
									
										
										
										
											2020-08-06 15:45:12 +02:00
										 |  |  | 	SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) | 
					
						
							|  |  |  | 	SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) | 
					
						
							| 
									
										
										
										
											2020-06-30 18:52:41 +02:00
										 |  |  | 	SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, keydown, keydown_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) | 
					
						
							|  |  |  | 	SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) | 
					
						
							|  |  |  | #undef SET_EM_CALLBACK
 | 
					
						
							|  |  |  | #undef EM_CHECK
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	// For APIs that are not (sufficiently) exposed, a
 | 
					
						
							|  |  |  | 	// library is used below (implemented in library_godot_display.js).
 | 
					
						
							|  |  |  | 	godot_js_display_notification_cb(&send_window_event_callback, | 
					
						
							|  |  |  | 			WINDOW_EVENT_MOUSE_ENTER, | 
					
						
							|  |  |  | 			WINDOW_EVENT_MOUSE_EXIT, | 
					
						
							|  |  |  | 			WINDOW_EVENT_FOCUS_IN, | 
					
						
							|  |  |  | 			WINDOW_EVENT_FOCUS_OUT); | 
					
						
							|  |  |  | 	godot_js_display_paste_cb(update_clipboard_callback); | 
					
						
							|  |  |  | 	godot_js_display_drop_files_cb(drop_files_js_callback); | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 	godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServerJavaScript::~DisplayServerJavaScript() { | 
					
						
							|  |  |  | 	//emscripten_webgl_commit_frame();
 | 
					
						
							|  |  |  | 	//emscripten_webgl_destroy_context(webgl_ctx);
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool DisplayServerJavaScript::has_feature(Feature p_feature) const { | 
					
						
							|  |  |  | 	switch (p_feature) { | 
					
						
							|  |  |  | 		//case FEATURE_CONSOLE_WINDOW:
 | 
					
						
							|  |  |  | 		//case FEATURE_GLOBAL_MENU:
 | 
					
						
							|  |  |  | 		//case FEATURE_HIDPI:
 | 
					
						
							|  |  |  | 		//case FEATURE_IME:
 | 
					
						
							|  |  |  | 		case FEATURE_ICON: | 
					
						
							|  |  |  | 		case FEATURE_CLIPBOARD: | 
					
						
							|  |  |  | 		case FEATURE_CURSOR_SHAPE: | 
					
						
							|  |  |  | 		case FEATURE_CUSTOM_CURSOR_SHAPE: | 
					
						
							|  |  |  | 		case FEATURE_MOUSE: | 
					
						
							|  |  |  | 		case FEATURE_TOUCHSCREEN: | 
					
						
							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		//case FEATURE_MOUSE_WARP:
 | 
					
						
							|  |  |  | 		//case FEATURE_NATIVE_DIALOG:
 | 
					
						
							|  |  |  | 		//case FEATURE_NATIVE_ICON:
 | 
					
						
							|  |  |  | 		//case FEATURE_NATIVE_VIDEO:
 | 
					
						
							|  |  |  | 		//case FEATURE_WINDOW_TRANSPARENCY:
 | 
					
						
							|  |  |  | 		//case FEATURE_KEEP_SCREEN_ON:
 | 
					
						
							|  |  |  | 		//case FEATURE_ORIENTATION:
 | 
					
						
							|  |  |  | 		//case FEATURE_VIRTUAL_KEYBOARD:
 | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::register_javascript_driver() { | 
					
						
							|  |  |  | 	register_create_function("javascript", create_func, get_rendering_drivers_func); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String DisplayServerJavaScript::get_name() const { | 
					
						
							|  |  |  | 	return "javascript"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int DisplayServerJavaScript::get_screen_count() const { | 
					
						
							|  |  |  | 	return 1; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const { | 
					
						
							|  |  |  | 	return Point2i(); // TODO offsetX/Y?
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 	int size[2]; | 
					
						
							|  |  |  | 	godot_js_display_screen_size_get(size, size + 1); | 
					
						
							|  |  |  | 	return Size2(size[0], size[1]); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 	int size[2]; | 
					
						
							|  |  |  | 	godot_js_display_window_size_get(size, size + 1); | 
					
						
							|  |  |  | 	return Rect2i(0, 0, size[0], size[1]); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int DisplayServerJavaScript::screen_get_dpi(int p_screen) const { | 
					
						
							| 
									
										
										
										
											2021-02-12 10:50:02 +01:00
										 |  |  | 	return godot_js_display_screen_dpi_get(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float DisplayServerJavaScript::screen_get_scale(int p_screen) const { | 
					
						
							|  |  |  | 	return godot_js_display_pixel_ratio_get(); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const { | 
					
						
							|  |  |  | 	Vector<WindowID> ret; | 
					
						
							|  |  |  | 	ret.push_back(MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	return ret; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServerJavaScript::WindowID DisplayServerJavaScript::get_window_at_screen_position(const Point2i &p_position) const { | 
					
						
							|  |  |  | 	return MAIN_WINDOW_ID; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { | 
					
						
							|  |  |  | 	window_attached_instance_id = p_instance; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ObjectID DisplayServerJavaScript::window_get_attached_instance_id(WindowID p_window) const { | 
					
						
							|  |  |  | 	return window_attached_instance_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { | 
					
						
							|  |  |  | 	window_event_callback = p_callable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { | 
					
						
							|  |  |  | 	input_event_callback = p_callable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { | 
					
						
							|  |  |  | 	input_text_callback = p_callable; // TODO unused... do I need this?
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { | 
					
						
							| 
									
										
										
										
											2020-05-08 18:53:33 +02:00
										 |  |  | 	drop_files_callback = p_callable; | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) { | 
					
						
							| 
									
										
										
										
											2020-10-23 18:33:20 +02:00
										 |  |  | 	godot_js_display_window_title_set(p_title.utf8().get_data()); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const { | 
					
						
							|  |  |  | 	return 1; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_current_screen(int p_screen, WindowID p_window) { | 
					
						
							|  |  |  | 	// Not implemented.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Point2i DisplayServerJavaScript::window_get_position(WindowID p_window) const { | 
					
						
							|  |  |  | 	return Point2i(); // TODO Does this need implementation?
 | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | void DisplayServerJavaScript::window_set_position(const Point2i &p_position, WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_transient(WindowID p_window, WindowID p_parent) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_max_size(const Size2i p_size, WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Size2i DisplayServerJavaScript::window_get_max_size(WindowID p_window) const { | 
					
						
							|  |  |  | 	return Size2i(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_min_size(const Size2i p_size, WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { | 
					
						
							|  |  |  | 	return Size2i(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 	godot_js_display_desired_size_set(p_size.x, p_size.y); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 	int size[2]; | 
					
						
							|  |  |  | 	godot_js_display_window_size_get(size, size + 1); | 
					
						
							|  |  |  | 	return Size2i(size[0], size[1]); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Size2i DisplayServerJavaScript::window_get_real_size(WindowID p_window) const { | 
					
						
							|  |  |  | 	return window_get_size(p_window); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_window) { | 
					
						
							|  |  |  | 	if (window_mode == p_mode) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (p_mode) { | 
					
						
							|  |  |  | 		case WINDOW_MODE_WINDOWED: { | 
					
						
							|  |  |  | 			if (window_mode == WINDOW_MODE_FULLSCREEN) { | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 				godot_js_display_fullscreen_exit(); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			window_mode = WINDOW_MODE_WINDOWED; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case WINDOW_MODE_FULLSCREEN: { | 
					
						
							| 
									
										
										
										
											2021-01-30 11:35:03 +01:00
										 |  |  | 			int result = godot_js_display_fullscreen_request(); | 
					
						
							|  |  |  | 			ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform."); | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case WINDOW_MODE_MAXIMIZED: | 
					
						
							|  |  |  | 		case WINDOW_MODE_MINIMIZED: | 
					
						
							|  |  |  | 			WARN_PRINT("WindowMode MAXIMIZED and MINIMIZED are not supported in HTML5 platform."); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | DisplayServerJavaScript::WindowMode DisplayServerJavaScript::window_get_mode(WindowID p_window) const { | 
					
						
							|  |  |  | 	return window_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool DisplayServerJavaScript::window_is_maximize_allowed(WindowID p_window) const { | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool DisplayServerJavaScript::window_get_flag(WindowFlags p_flag, WindowID p_window) const { | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_request_attention(WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::window_move_to_foreground(WindowID p_window) { | 
					
						
							|  |  |  | 	// Not supported.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool DisplayServerJavaScript::window_can_draw(WindowID p_window) const { | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool DisplayServerJavaScript::can_any_window_draw() const { | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void DisplayServerJavaScript::process_events() { | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 	if (godot_js_display_gamepad_sample() == OK) { | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | 		process_joypads(); | 
					
						
							| 
									
										
										
										
											2020-12-27 14:15:43 +01:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int DisplayServerJavaScript::get_current_video_driver() const { | 
					
						
							|  |  |  | 	return 1; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-07-27 13:53:03 +02:00
										 |  |  | bool DisplayServerJavaScript::get_swap_cancel_ok() { | 
					
						
							|  |  |  | 	return swap_cancel_ok; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-01 14:45:45 +02:00
										 |  |  | void DisplayServerJavaScript::swap_buffers() { | 
					
						
							|  |  |  | 	//emscripten_webgl_commit_frame();
 | 
					
						
							|  |  |  | } |